|Greetings and Salutations [message #53469] Sat, 01 September 2012 10:57 UTC
Well hello everyone.|
My name is Neil and I've been a 3D modeler for a couple of years now. A few years back... oh dear, I'm getting old, I did a silver smithing course out of interest, but didn't really do anything much since. A workmate mentioned that shapeways printed 3d models in silver, so I thought I would give jewlery another go. I've uploaded a test model (a simple ring) and ordered a few different materials, as well as the sample kit, so I will probably not seem too active until I get them.
In the mean time I think I'm going to have to pick up a new modeling package (I don't want to pay for a commercial 3Ds Max licence strait off the bat), so I'm going to fiddle arround with blender and 3D Coat, and see if I can replicate the rings I made during all those years ago. Once I've done that, I may branch out into some other things...
In any case, I look forward to participating in the community.
One initial question I do have is 'how do printed models deal with smooth faces'. Being that nothing is truly curved in poligonal models, how well does the printing process hold up the difference between smooth faces and hard edges? I have a feeling that the ring I have had done as a test print will have hard edges, as it did in the 3D preview on the site, and I currently don't know enough about blender or wings 3D (which I switched too as soon as I realised that blender didn't have a working edge bevel tool) to be sure to export smooth edges to test it myself. What are peoples experiences there?