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Forum: Suggestions & Feedback
 Topic: Please move the video into the image carousel
Please move the video into the image carousel [message #121574] Sat, 22 August 2015 16:31 UTC
avatar UtorCase  is currently offline UtorCase
Messages: 40
Registered: October 2013
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Hello,

At the moment, the Youtube video is at the very bottom of the page after the description. Could this video be moved to the image carousel?
 Topic: Auto-assign tags and main description
Auto-assign tags and main description [message #121502] Thu, 20 August 2015 15:09 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
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Hi,

Now you can add shop sections, assign models to it and... done. I suggest add to all sections "main description" and "main tags". How it would be works?

As example, on https://www.shapeways.com/shops/amalham?section=Pandora%27s+ Charms&s=0 section I could add main description about Pandora charms and my techniques presented in this section. Also I could add main tags for all charms, (as example Panguver Amalham, Pandora, Generative, Charm, Bracelet, silver, gold, platinum) and I will no need enter such information for each listing separately. In listing (as result) will become additional description before current (personal) description of listing and all "main tags" in addition to "personal" tags on model.

It's great way for really fast adding descriptions and tags to similar products.
 Topic: coherence and redundancy in object lists ( web interface issues)
coherence and redundancy in object lists ( web interface issues) [message #121490] Thu, 20 August 2015 09:22 UTC
avatar FabriceN  is currently offline FabriceN
Messages: 21
Registered: October 2013
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There are 4 lists of my objects.
I guess it is at least 1 too much (#3 or #4). Moreover the browsing access to these pages is quite heterogeneous, and the purpose of inventory is kind of mysterious.

- my public designer page https://www.shapeways.com/designer/FabriceN
( access hidden in rightMenu/publicProfile )

- my shop page https://www.shapeways.com/shops/fabrix3d
( no direct access from either the rightMenu or the sell page: one has to go to publicProfile then shop )

- the main list of models https://www.shapeways.com/mymodels
( accessed through "make" or rightMenu/Models : good )

- the inventory https://www.shapeways.com/shop/inventory/
( strangely it is accessed through "sell" despite most of what's here won't appear in the shop )
strangely despite some notForSale and notPublic objects appear, it is only a subset of the whole list with a different presentation.
strangely various settings that can be set for notInShop objects but often ignored.
Visibility through publicProfile (or shop) is set here, but strangely the order of presentation don't seem to be used for the profile list of objects.
 Topic: various suggestions about the painful web interface (edit model & pricing)
various suggestions about the painful web interface (edit model & pricing) [message #121489] Thu, 20 August 2015 09:17 UTC
avatar FabriceN  is currently offline FabriceN
Messages: 21
Registered: October 2013
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- selecting every materials to sell is a pain.
-> please add buttons 'select all' 'unselect all' 'revert', at least per sections of materials

- settling the pricing for all materials is a pain.
suggestion: propose a A + B.baseprice formula with custom A and B (globally or per sections of materials).
( conversely, I don't think a lot of people will use the option "one single price to rule them all" ;-) )

- in detail tab I can see default material and default image but only set the default image.
default material is hidden in pricing tab. should be setable in detail tab.

- In the detail list we are asked to name the material for each photo (and it is done in renderings).
But it does not show directly in the shop.
suggestion: left of right to the custom image caption, write the material name.

- image cropping: I guess you can find a js lib to do the cropping interactively. ;-)
- sometime we want a portrait format, not landscape.

- allow rotating point of view in 2 directions
 Topic: Suggestion: Manual Curation for related products
Suggestion: Manual Curation for related products [message #121403] Wed, 19 August 2015 03:35 UTC
avatar Nvenom8  is currently offline Nvenom8
Messages: 29
Registered: February 2014
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Often, the products of mine in the "related products" or "more from this designer" section of product pages are not ideal. The section seems equally likely to pick popular items as it is to pick unpopular ones. Especially for my most popular items, it makes sense to show either more pieces in the set, or other popular items of mine. It doesn't look very impressive when the "other products from this designer" are all unrelated to the product shown and only have material renders as pics.

I suggest that there be an option (checkbox-enabled) that allows the user to pick which items are shown in that section. That way, we can let the algorithm pick for us, or we can curate the section for best results if we want. Should be an easy change to make, everyone wins, everyone's happy. Seems like a good deal to me.


Shop: http://www.shapeways.com/shops/Nvenom8
 Topic: Suggest make very easy customization...
Suggest make very easy customization... [message #121306] Mon, 17 August 2015 16:42 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
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Hi all,

At present time everyone can make two customizations for model - manual and CustomMaker. I suggest add there EasyScaleTool. It's very easy instrument with clear algorithm. This tool will have single parameter - "current size". When designer will want add ability to scale his model by buyer, he must be set "current size" (as example, 64mm for any bracelet from my shop section https://www.shapeways.com/shops/amalham?section=Bracelets-pl astic&s=0 ) and... viola!

When any buyer will open any model with this customization, he can able set needed size as "needed size" parameter, see updated price and make order. As example, if buyer will set 68mm as needed size, SW will compute "k" of scale = 68/64=1.0625 Computed "k" of scale would be used for on-line updating of price.

If buyer will buy scaled print, SW will create the temporary copy of model with computed "k" of scale. After shipping these temporary copies would be deleted automatically.

In any case, if model becomes unprintable in some size, SW will reject it by "too small size" reason.

It easy tool could be modified later with pull-down lists of ring/bracelet sizes for all countries, but now SW can public a conversion table of such sizes.

This easy tool will very useful for sales of plastic rings and bracelets right now.

What do you think about?
 Topic: Linking or group by Assemblies
Linking or group by Assemblies [message #121158] Fri, 14 August 2015 17:55 UTC
avatar shrap_x  is currently offline shrap_x
Messages: 20
Registered: April 2015
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I build some of my parts as assemblies. For example, I have parts that I want to print in White, and have parts I want to print in frosted detail for translucency. The two types together could then be combined into an assembly. with a different color combination.
Can we have some sort of link, or grouping method, for assemblies that require multiple parts to be ordered?
I could always include a link, but a nice button with a picture would be awesome.

This would be useful for situations where to complete a build you need multiple parts.
Just a feature I would like.

Edit: Also this would be useful for prints that might not fit in the bounding box and need to be split.

[Updated on: Fri, 14 August 2015 19:41 UTC]


Veni Vidi Duci
 Topic: curious
curious [message #120885] Mon, 10 August 2015 18:31 UTC
avatar daladinn73  is currently offline daladinn73
Messages: 1
Registered: August 2015
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so? I'm new here and there was only one thing so far that I felt was cumbersome with the UI. cumbersome to the point of just wanting to walk away.

If i got an email from an artist in your system. why cant I click on this persons name to be directed to their shop?

so i tried the search function

doesnt actually work either. you cant search by artist. why?

am I asking to much?
 Topic: Suggestions on the user interface
Suggestions on the user interface [message #120308] Fri, 31 July 2015 05:52 UTC
avatar j16sdiz  is currently offline j16sdiz
Messages: 1
Registered: June 2015
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Hi,
I think finding products with different size (e.g. rings with large varirity of size) very difficult.

1. The product list is tiles of pictures. With name chopped. Very difficult to find a product with specific size suffix.

2. The site consider same product of different size different. There are no size options. I must go back to the tiles of pictures to find what I need.

Hope you can improve this
 Topic: Computational Hydrographic Printing
Computational Hydrographic Printing [message #119951] Sat, 25 July 2015 02:48 UTC
avatar AcetheSuperVillain  is currently offline AcetheSuperVillain
Messages: 27
Registered: December 2013
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I saw this amazing article while browsing around: http://www.wired.com/2015/05/crazy-way-add-intricate-color-3 -d-printed-creations/

http://www.wired.com/wp-content/uploads/2015/05/cat.gif

Hydrographic printing is a method where a color pattern is placed on the surface of water and an object to be colored is dunked into it, picking up the pattern. As the object breaks the surface tension, the pattern is distorted, but these researchers have found a way to calculate how this distortion will occur and can make patterns that will be applied to precisely the right part.

It seems perfect for 3D printing, all nice and automated. The flat coloration planes are essentially the way UV maps work, so it shouldn't represent any tremendous technical hurdles there. You'd probably need to have some program that bakes the UVs into a few projections that can be handled by the hydrographic instead of whatever configuration the original UVs are in. There'd probably need to be some extra rules about hollow areas or unconnected parts, but that wouldn't bother me.
 Topic: Preferred Print Orientation
Preferred Print Orientation [message #119545] Sun, 19 July 2015 13:19 UTC
avatar print3dsite  is currently offline print3dsite
Messages: 4
Registered: March 2014
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I know this was discussed a while back, but I want to bring it up again. For my products, it is essential that the models be printed in a specific orientation. I create custom lithophanes, and the quality varies dramatically depending on how they're printed.

I was first told by Shapeways customer support that I needed to reorient my models. After spending a considerable amount of time rewriting our algorithms to do this, I later learned that the uploaded orientation only matters for displaying the models. Shapeways reorients the models to fit as much as possible into a batch.

I completely understand the need for this practice, but we pay a high price in quality and consistency.

Is the ability to specify preferred orientation in the backlog?

Thanks,
Zach kauble
print3dforme.com
 Topic: Glaze finishing for polyamide
Glaze finishing for polyamide [message #119446] Fri, 17 July 2015 17:38 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
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Hi,

Sometimes I dream about the plastic with the glazed surface with affordable prices which will looks like it:

index.php?t=getfile&id=108012&private=0

Is it possible? Will it wearable?

Thank you.

 Topic: X-ray
X-ray [message #119207] Tue, 14 July 2015 06:38 UTC
avatar SecretWielder  is currently offline SecretWielder
Messages: 14
Registered: June 2015
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Models, could use an X-ray mode, like the one in a lot of 3d applications.

If you make a .skp file, convert it to .dae to upload it, have shape ways render it, and then fix thin walls, you may end up with a very different model then you originally uploaded. Seeing just the outside of a model does not give you a good idea as to how well intact the inside of the model is. Unless you can see an X-ray, you will be unable to determine if some of the details within are intact. Small canals may have closed up, and you won't be able to detect them until you receive it..


SW
 Topic: Update heading of material status page
Update heading of material status page [message #118936] Thu, 09 July 2015 07:27 UTC
avatar mkroeker  is currently offline mkroeker
Messages: 2838
Registered: June 2012
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(From this thread in General Discussion)
I would like to suggest that the date shown on the material status page is updated whenever material status is reviewed, not only when some status actually changes. With the current situation, a heading of "Last updated 29th April" as shown on the current (European) status page may create the impression that the page is no longer up to date.
And as I learned from the above discussion that there are actually two status charts, selected for display based on user location, perhaps add "for Eindhoven"/"for New York" after the "Status Chart" in the same heading (or a short note to the same effect somewhere else on the page).
 Topic: New tread for announces of ready to order products
New tread for announces of ready to order products [message #118649] Sun, 05 July 2015 10:59 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
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Hi,

I think about new special tread for announces and promote new launched already printed and try&buy products. All novelties would be presented here.

What do you think about?

As example, I created http://shpws.me/IR9R and tested on my computer new unique goblet in vintage style. Where I could announce and promote it on SW forum?

index.php?t=getfile&id=106336&private=0
index.php?t=getfile&id=106337&private=0
index.php?t=getfile&id=106338&private=0

 Topic: Modifying quantity in shopping cart before going to Checkout
Modifying quantity in shopping cart before going to Checkout [message #117780] Sat, 20 June 2015 12:26 UTC
avatar sbhunterca  is currently offline sbhunterca
Messages: 102
Registered: November 2011
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This morning, I had an e-mail from a customer who was having difficulty in ordering some of my kits.

He accidentally selected an item too many times, ending up with too many in his shopping cart. He quit the process, came back, tried ordering the number he wanted, but of course SW remembered him and he ended up with way too many.

Of course, we know the number can be corrected in Checkout, but this isn't necessarily intuitive for our customers.

Would it be possible to put an option in the popup that opens showing the shopping cart, which would allow one to change the quantity right there? It seems like this should be a reasonably easy addition, and many other sites have this feature.

I think this would make the shopping process more comfortable for customers who might be new to online shopping. I am very grateful that this gentleman knew my e-mail address and contacted me for help. How many sales are we, and SW, losing because customers feel they are being trapped in a purchase they don't want, and bail out?

Steve Hunter
 Topic: prioritization of uploaded pictures
prioritization of uploaded pictures [message #117296] Sat, 13 June 2015 11:18 UTC
avatar railNscale  is currently offline railNscale
Messages: 148
Registered: June 2013
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Hello,

OK. Uploading of pictures is improved. The prioritization could be improved.
Why are the ranking arrows upside-down?
The Prio number is a rank.
Say, I want a picture to raise in rank from position '7' to '3', I automatically would hit the 'arrow-up'.
At SW however you need to hit the 'arrow-down'. That is not very intuitive.

Can you please change this?

Thanks,
Maurice


railNscale 'Een verrijking voor uw miniatuurwereld' railNscale.wordpress.com
 Topic: Miniatures - Props
Miniatures - Props [message #116788] Sat, 06 June 2015 06:08 UTC
avatar Freakazoitt  is currently offline Freakazoitt
Messages: 84
Registered: July 2013
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How about "Miniatures -> Props" section? I have many thing that not furniture/figures/vehivleds
 Topic: New CSV-configuration file for full control of shop
New CSV-configuration file for full control of shop [message #116751] Fri, 05 June 2015 15:56 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
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Hi,

I suggest to solve several problems by easiest way by new CSV-wizard for shop items. Please see it
index.php?t=getfile&id=103259&private=0

If similar wizard will be implemented, designer could be make next things:

1. Add/edit descriptions for all models models in shop manually or via Excel formulas.
2. Add/edit tags manually or via Excel formulas.
3. Apply shop sections to models.
4. Mark models public/private manually or via Excel formulas.
5. Place models in to shop (mark/unmark for sales).
6. Edit names of models by easy way.

Also I suggest add printability info to current csv-table like you can see below

index.php?t=getfile&id=103260&private=0

As result all designers will be able to mark materials for sales on the base of printability test manually or via Excel formulas. Now it possible without printability test info. I create models for cast metals mainly and already set materials for sale from my markup Excel configurator via current csv wizard successfully.

Thank you for attention.

 Topic: Is it possible to add premium finishes
Is it possible to add premium finishes [message #116425] Fri, 29 May 2015 20:23 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
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Hi,

I think it is good idea to add professional finishes and plates for manufacture jewellery in professional quality "like Tiffani jewelry". How many it would be costs?

What do you think about?
 Topic: Iron / Bronze Matrix
Iron / Bronze Matrix [message #116392] Fri, 29 May 2015 15:09 UTC
avatar wsimonton3  is currently offline wsimonton3
Messages: 7
Registered: May 2013
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Will you be adding/consider adding ExOne Iron/Bronze Matrix to your your available metals?

Some aspects of machining the 420 Stainless/Bronze (drilling, tapping and filing) which are difficult in 420 Stainless/Bronze would be alleviated with a Iron/Bronze matrix.
 Topic: Lubrication Compatability
Lubrication Compatability [message #115915] Fri, 22 May 2015 20:03 UTC
avatar barvec  is currently offline barvec
Messages: 5
Registered: November 2014
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Junior Member
It would be nice to add to the material specs area, information about what lubricants can be used with the various plastics Shapeways offers. Even doing an Internet search does not yield very much information and one has to dig pretty far down to get what info is available.

Also, any additional info on compatability with everyday chemicals might be helpful.

Thanks!

Barvec
 Topic: On improving render quality
On improving render quality [message #115852] Thu, 21 May 2015 18:06 UTC
avatar MrNibbles  is currently offline MrNibbles
Messages: 380
Registered: August 2012
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I've been playing around with uploading renders in some cases where the Shapeways render is a bit lacking in detail. I find this to be very common with WSF or pWSF materials and sometimes stainless. I generally limit an uploaded render to the default material because uploading renders for every material would be silly but for the primary displayed image I want the best render available if I don't have a photo. However when I upload a render for a default material and select it as the primary image the Shapeways render for that material is still lurking in the image bar. Being able to disable the Shapeways render in a material IF a render in the same material has been uploaded would be awesome.

Here is an example drink coaster product with a couple of uploaded render attempts.
http://shpws.me/HK5p

First the old Shapeways generic render. A lot of detail is missing.
https://images1.sw-cdn.net/model/picture/625x465_1066974_10380449_1431901512.jpg





Second the Shapeways WSF render. A lot of detail is again missing.
https://images2.sw-cdn.net/model/picture/625x465_1066974_10380559_1431901833.jpg





An attempt to highlight edges with some crazy sequence of Photoshop filters and adjustments. Still not great, possibly worse.
https://images2.sw-cdn.net/model/picture/625x465_1066974_10383669_1431901512.jpg


And finally a Tinkercad render that shows excellent detail by highlighting edges.
https://images2.sw-cdn.net/model/picture/625x465_1066974_10422292_1431901512.jpg



Another option is to improve the Shapeways renders with an edge highlighting overlay or something similar for those cases. Anything that limits a material render to a single image on the image bar to reduce confusion would be the goal.
 Topic: Embed Youtube to Forum
Embed Youtube to Forum [message #115758] Wed, 20 May 2015 17:28 UTC
avatar HappyFox  is currently offline HappyFox
Messages: 44
Registered: April 2015
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Hi guys,

I don't know if this is it's only me being a noob or it's not possible to embed youtube video to the forum.
When I'm sharing my work in the "Work in Progress" thread it would be really beneficial to share youtube videos. And not just the link but embed it properly. Either turn tables, either time elapses.
People seems to missing it otherwise and I can understand. Other forums usually have this feature. Please tell me how to do it if it's possible.

Thank you in advance.
 Topic: Tagging with NOT
Tagging with NOT [message #115075] Mon, 04 May 2015 20:46 UTC
avatar aryser  is currently offline aryser
Messages: 31
Registered: November 2012
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I like the tagging function.
It would be practical to have also in addition a "NOT" function.
for example "CUBE" for all assets containing CUBE and
"-CUBE" for all assets NOT containing CUBE.
It would help me to clean up my tagging easier.

 Topic: LaTeX functionality in forums
LaTeX functionality in forums [message #114790] Fri, 01 May 2015 02:38 UTC
avatar shawn_halayka  is currently offline shawn_halayka
Messages: 96
Registered: April 2015
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It would be a nice if the forums supported LaTeX functionality. It would be useful for anyone that wants to explain how their mathematical models are made. Thank you,
 Topic: Ability to move and order store sections en masse
Ability to move and order store sections en masse [message #114771] Thu, 30 April 2015 16:31 UTC
avatar draw  is currently offline draw
Messages: 362
Registered: March 2013
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If you have a store section with 30 products, let's say dedicated to ornaments for Kerplunkle Day, you might want to move all the ornaments to the front of the store for an entire month before Kerplunkle Day. Right now you need to dig in to the display order tool and change the order of all 30 products one at a time as opposed to just moving the entire store section. And then move them back after Kerplunkle Day.

One way to do this would be to change the display orders of entire store sections in the store view, as opposed to the default of having them displayed in alphabetical order, but then also tracking these changes by altering the overall display order of products in the individual store sections to do automatic bulk moves. So for example, if my Kerplunkle Day ornaments were in display order positions 51 through 81, simply moving the store section to the top of the list would change all those Kerplunkle position indices to 1 through 30, and indices for other section's products would be pushed back as appropriate.

Another day another idea...
 Topic: Defragment shop inventory display order numbers
Defragment shop inventory display order numbers [message #114728] Thu, 30 April 2015 05:08 UTC
avatar draw  is currently offline draw
Messages: 362
Registered: March 2013
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I can't figure out why sometimes the display order in the store is different than what is set in the shop inventory display order. It seems like things can be fixed by swapping the problematic out of order products back and forth in the inventory list so the system finally resets to the proper order. At least it seems that way. And with some display order changes gaps appear between elements in the display numbers, i.e. numbers are skipped. It seems as if going through the entire list of items in the store and making sure they are sequentially numbered also keeps problems to a minimum. But what a royal pain that task is to perform one by one.

Anyway, I'd propose a defragmentation button on the Shop Inventory page that renumbers all the elements in the list, begins the list at 1, and eliminates all numeric gaps between items - under the assumption that this could simplifiy the ordering process, show the exact number of items in the inventory list (as in the order number of the last item on the list), and might reset the display ordering lists for those unknown weird problems that can appear out of nowhere.

 Topic: Carbon 3D clip Technology
Carbon 3D clip Technology [message #114571] Sun, 26 April 2015 17:27 UTC
avatar rkapuaala  is currently offline rkapuaala
Messages: 130
Registered: March 2012
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I saw this demostration on Clip technology a few months ago. I was very impressed with the speed the resolution of the finished product and the assortment of materials available. I noticed that they are getting support from autodesk so I was wondering how soon we can expect this technology to be available on Shapeways?
http://carbon3d.com/
 Topic: Options for where public models can be viewed.
Options for where public models can be viewed. [message #114491] Fri, 24 April 2015 20:13 UTC
avatar draw  is currently offline draw
Messages: 362
Registered: March 2013
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I would assume that there are some longer range development plans for the user Creations view. It's a jumbled and unordered view of products-public-and-for-sale and models-public-but-not-for-sale. I'd like to eventually see the ability to somewhat control this list to make it more useful.

The basic premise would be to add some click boxes within the model editor to control where a model is displayed, assuming it is public - in the 1) Creations list, 2) store, or 3) both. A logical place to add this control would be in the model edit Selling section below the public/for sale selectors. Primarily his would enable the ability to not duplicate the display of an item in the Creations view to reduce the clutter.

And thinking forward to the variant problem it could also enable a store owner to house variants in the Creations list without cluttering up the store view. So let's say you have a ring or widget with 10 variations public-and-for-sale but you would prefer to show only one reference to this item in your store. You could set one ring size for public-for-sale and visible in the store view but set all the other variants as public-for-sale but visible in the Creations view. This allows a browser to view a list with previews of the variants if they want to; just not in the store view. You would need to add links to the variants within the item shown in the store to make this work well. Or as I mentioned elsewhere the development of a public-but-not-for-sale variant container displayed in the store could semi-automate the generation of links to the variants and enable purchase from within the variant container.

Variants could also be housed in a new dedicated 3rd view list if that makes more sense, or a separate view list dedicated to just that group of variants.

Users without a store would simply have the Creations list and would not need to declare where each model is visible.

Also there's the issue of setting the order of items in the Creations view to make it less jumbly. It seems like the easiest first step to doing this would be to use the store display order, if the user has a store, and to provide the display order tool to designers without a store.

I bet these ideas would cause all sorts of complications to other tools and set-ups within the site, but hey, it's time for Happy Hour!


 Topic: Customer Surveys
Customer Surveys [message #112827] Wed, 25 March 2015 20:45 UTC
avatar Stephen_Arsenault  is currently offline Stephen_Arsenault
Messages: 26
Registered: December 2014
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It would be very handy if we could include a brief survey after the purchase of a product. Even more if we could offer a small discount for the completion of the survey prior to the completion of the sale (this ties into a previous request).
 Topic: navigation improvements
navigation improvements [message #112644] Sun, 22 March 2015 01:43 UTC
avatar rkapuaala  is currently offline rkapuaala
Messages: 130
Registered: March 2012
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Hi,
I have noticed that navigating from my models directly to my shop lately is some what a hassle. To get to my shop I have one of two options. Select the inventory link at the top of the models page and then find a model that is in my shop and then click on the shop link at the top of that model page. Is there anyway to add a link in the drop down menu for my account that goes directly to the shop?
It would also be great if once I saved the model detail page the orientation of the model would be saved to instead of having to wait for long periods of time on the detail page for the model to render in the various materials I want to offer it in. I avoid selecting multiple materials because I just don't have time to wait for them all to render.
 Topic: Right uploading to Shapeways
Right uploading to Shapeways [message #112593] Fri, 20 March 2015 18:43 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
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Hi,

There I suggest more easy procedure of uploading and placing models for sales. It could be in next stages:

1. Bulk uploading (ANY files simultaneous) mode as it works on Competitor, Turbosquid and all components (model + all photos + text descriptions/tags) mode as is on CGtrader right now.
2. Adding pictures if it needs and selecting materials for sale and default material. Window with recognized description (from text-file), recognized tags, categories... Window with poses (reverting axis MUST be presented for correct positioning). And button "make renders" (only manual start). Button "check for printability" available for work (as example, on-top of page).
3. Configuring %+$ fees base on default settings (non-Zero as now) if needs. Buttons "visible" and "offer for sale". Button "Preview product". Button "check for printability" available for work (as example, on-top of page).
4. Button "check for printability". If designer want to see results then will go (by pressing button on-top of page) to analysis tab similar current tab "Model". More over, checks will processed only for sellable materials (for safe of servers). Button "SAVE" to shop/store. When pressed "SAVE" the check procedure will start automatically. After that the unprintable materials will disabled for sale and model becomes in designer's shop in applicable materials only (from selected list by designer on stage 2). Also after it will start render engine for applicable sellable materials only (for safe of servers).

If model not for sale, "SAVE" button saves model to store (to My model) only.

Done. Welcome for discussion. If Shapeways will interested, I am able to draw interface completely.

PS. All other functions would be placed in finish stage. More over, all uploading page can be single, without any tabs with presented buttons "check for printability", "create renders", "Preview Product" and "configuring %+$ fees". "My model" and "Shop Inventory" needs to be joined in my opinion.
 Topic: Add invert gray scale option in 2D to 3D tool
Add invert gray scale option in 2D to 3D tool [message #112551] Fri, 20 March 2015 04:19 UTC
avatar MrNibbles  is currently offline MrNibbles
Messages: 380
Registered: August 2012
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Senior Member
It would be convenient to have an option button to invert gray scale image inputs before generating the 3D file. Sometimes you want what's up to be down and what's down to be up. Other similar tools like the ring tool would also benefit.

[Updated on: Fri, 20 March 2015 04:21 UTC]

 Topic: I suggest kill default material/image bug forever.
I suggest kill default material/image bug forever. [message #111919] Tue, 10 March 2015 10:00 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
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Senior Member
Hi,

How you could be kill default material/image bug forever? Just will make next:

1. Create button in first uploading tab ("Model") "Make all printable materials available for sale".
2. Also add small buttons on each material "For sale" for custom selections of materials.
3. Make one of these buttons strongly selectable as material by default (special color mark, special symbol inside, etc).
4. When checks was done, in next tab all user will be able to add pics and set material for each picture and default picture if needed. Also user will no needed to set default material in last tab ("selling") and coming back to second tab for define materials for each pics and default picture.

Well done with no any problem. More over, it will make uploading process faster and more easy. May be, last tab would become no needs.

[Updated on: Tue, 10 March 2015 10:02 UTC]

 Topic: Is it possible add current picture to Twitter's tweet?
Is it possible add current picture to Twitter's tweet? [message #111875] Mon, 09 March 2015 12:20 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
Go to my shop
Senior Member
Hi,

If I created tweet via Twitter, I am able add picture as you can see.

index.php?t=getfile&id=92400&private=0

Can I make similar tweets via Shapeways? At present I cannot add visible picture when share my model in shop.

Thanks!

 Topic: Please add function "sell all printable materials"
Please add function "sell all printable materials" [message #111608] Thu, 05 March 2015 11:36 UTC
avatar panguver  is currently offline panguver
Messages: 432
Registered: November 2013
Go to my shop
Senior Member
Hi,

Could you like to add simple button "sell all printable materials" in Selling Tab? It macro would be pick "Sell this material" automatically for all printable materials. Then would be great if I will set prices by csv/configurator and mark items as available for others by setting "for sale" directly in csv file also.

Thanks for attention.
 Topic: Notification when customer cancels order
Notification when customer cancels order [message #111459] Tue, 03 March 2015 20:26 UTC
avatar Brian_Richardson  is currently offline Brian_Richardson
Messages: 118
Registered: February 2013
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Senior Member
As the title says, a notification to the designer when a customer cancels their order. This would allow the designer to contact the customer (assuming they're not a guest) to find out why they cancelled their order.
 Topic: Generate some success matrices for material classes
Generate some success matrices for material classes [message #111278] Fri, 27 February 2015 22:30 UTC
avatar draw  is currently offline draw
Messages: 362
Registered: March 2013
Go to my shop
Senior Member
Maybe I've missed them on the site, but how about generating some clarifying official print success matrix charts like this to help us limit materials in prototype orders to only necessary materials? You could generate these for different related material classes like stainless metals, detailed plastics, brasses, etc.

I'm not sure if this example is completely correct because things are complicated by polishing methods across various materials. I've notated it as unofficial so please nobody consider this to be valid until it gets an official seal of approval.

index.php?t=getfile&id=91130&private=0

 Topic: Bambuser video in shop
Bambuser video in shop [message #110556] Sun, 15 February 2015 13:35 UTC
avatar lgrfbs  is currently offline lgrfbs
Messages: 49
Registered: February 2011
Go to my shop
Member
Hi
I wishes for support for Bambuser video links in the product pages, in the same way as YouTube can be done.
A url example for a video on Bambuser: http://bambuser.com/v/5044043


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