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Forum: 3D Design
 Topic: Walk and Climb 3D Animation Created in Blender
Walk and Climb 3D Animation Created in Blender [message #25472] Thu, 31 March 2011 03:36 UTC
avatar patricia3d  is currently offline patricia3d
Messages: 11
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Walk and Climb 3D Animation Created in Blender
Please watch the animation here

My More Animations created in Blender

Blender Animations
 Topic: image on a flat surface
image on a flat surface [message #24803] Sun, 13 March 2011 19:26 UTC
avatar B.Caw  is currently offline B.Caw
Messages: 1
Registered: March 2011
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So I have been modeling with solidEdge for a while and I was wondering if there is any good way of taking an image and making it moderately three dimensional (raised and dropped) on a flat or curved surface without having to completely wing it.

Even importing the image to place it on a flat surface would be helpful. If anyone knows how to do something like that please let me know.

 Topic: Coffin Joe cartoon statue
icon4.gif  Coffin Joe cartoon statue [message #19011] Wed, 13 October 2010 16:30 UTC
avatar Spectoys  is currently offline Spectoys
Messages: 106
Registered: February 2010
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i hope you like !

[Updated on: Mon, 18 October 2010 18:58 UTC]

 Topic: How dense the mesh needs to be?
icon5.gif  How dense the mesh needs to be? [message #18529] Wed, 29 September 2010 01:13 UTC
avatar javierdl  is currently offline javierdl
Messages: 5
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It would be good to see some examples along with your reply.


 Topic: Can it be various intersecting meshes?
Can it be various intersecting meshes? [message #18284] Fri, 24 September 2010 02:34 UTC
avatar javierdl  is currently offline javierdl
Messages: 5
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Thanks in advance,

 Topic: New collada importer?
icon5.gif  New collada importer? [message #13476] Tue, 08 June 2010 19:59 UTC
avatar jvo  is currently offline jvo
Messages: 19
Registered: August 2009
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I've been having some issues with an update of one of my models. The earlier model was excepted and printed fine. Now I only get errors. So, finally, I went back to my original collada export (last modified April 12th) and tried to upload that one. And that one is also not excepted anymore.

I noticed that colors now also appear in the previews, while they were previously just white, so I'm estimating that shapeways is using a different collada importer.

So, I have a collada export here that was excepted before and prints fine, but I can't upload it again anymore. What happened?
 Topic: Simpler Design process
Simpler Design process [message #12033] Fri, 23 April 2010 08:46 UTC
avatar seac02  is currently offline seac02
Messages: 2
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This initiative has the goal of providing the international market an innovative platform that is also aligned with the needs of the environment.
“Green Digital Marketing Platform” is dedicated to making digital prototypes available to technical and non-technical staff during the development phases.
Using today’s modern rendering software, in conjunction with Augmented Reality, it is possible for real-time browsing, modification of digital models: thus means a vision of a simpler designing process, letting the designer focusing on his or her ideas and not on technical matters about the software. As of today, thanks to software like Think3 Design and LinceoVR, any change becomes a realistic visualization of the prototype in real time, the design materializes in the surrounding environment with the augmented reality, product placement and benchmark become instantaneous as well as the sharing of information.

Connecting to the website can be viewed the video and have a live test of online augmented reality.

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 Topic: Materials for 3D Studio MAX
Materials for 3D Studio MAX [message #11616] Sat, 10 April 2010 07:34 UTC
avatar viel mehr  is currently offline viel mehr
Messages: 6
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Has anyone made photo-realistic 3DSMAX materials of the materials available here, yet?

If not, please create some and upload them, I am bad at this.

[Updated on: Sat, 10 April 2010 07:34 UTC]

 Topic: Model image showing up inverted
Model image showing up inverted [message #11143] Fri, 26 March 2010 22:13 UTC
avatar Dag-um  is currently offline Dag-um
Messages: 1
Registered: December 2009
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Hello there!

I'm new to this site and I just uploaded a piece but it shows up inverted in the thumbnails. I also cannot view my models in the 3d viewer.

The image shows up like this in my viewer:

When the model is like this in my 3d applications:

I hope this will have a resolution. I'm still a little lost.

Very Happy

- H.J. Dag-um
 Topic: Deleting Disjointed meshes in Rhino
Deleting Disjointed meshes in Rhino [message #10973] Fri, 19 March 2010 18:13 UTC
avatar tesb  is currently offline tesb
Messages: 1
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Hi Everyone

I'm trying to delete some disjointed meshes that have appeared in a scanned part that I'm trying to clean up. I can't see them within the mesh so is there any way that you can select them and delete them. I am unable to surface the mesh whilst they are still there unless I'm doing something wrong Confused .
I'm fairly new to both Rhino and part scanning.

 Topic: The Blender Have I seen the best scene
The Blender Have I seen the best scene [message #10972] Fri, 19 March 2010 16:43 UTC
avatar joris  is currently offline joris
Messages: 426
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You want to enter the Have I seen the best scene contest? Post your scenes here.
 Topic: Manifold Problem
Manifold Problem [message #10055] Sat, 20 February 2010 06:39 UTC
avatar redbenn  is currently offline redbenn
Messages: 1
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I created my design in Google Sketchup, and followed the tutorials on the Non-manifold errors. I had someone look at my design to clean it up, but still get errors. I am not sure where to turn.

Here is the file: "

Any help would be appreciated. thanks!

[Updated on: Sat, 20 February 2010 06:41 UTC]

 Topic: help with my image
help with my image [message #9657] Sat, 06 February 2010 19:15 UTC
avatar natwilaniwartri  is currently offline natwilaniwartri
Messages: 1
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hi to all i would like an image that i mad up to be easily terned in to 3d model if tried lots of different software but nothing that i tried worked the way i wanted to

so that make badge or 3d stamp the idea is to us it to help make a casting of that in clay so that i can then in tern make metal

but if the 3d printing is strong then i us it as badge

so am hoping some one can help

the image is in png


 Topic: Is there a way to merge Collada files together?
Is there a way to merge Collada files together? [message #7900] Thu, 26 November 2009 15:38 UTC
avatar TreadshotA1  is currently offline TreadshotA1
Messages: 122
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First of all, i'm a rookie at CAD design. So i made the mistake of making all the parts of my first complex project as separate files.

Given that they are all drawn to scale with each other, and to size with the desired actual product, can the files be merged into one collada file (without altering the size of any of the parts)?

I've attahed a folder with all the parts in it to this message. The copies are deliberate, as i will need two of those parts. If anyone can merge them (copies included), or at least direct me to something that could, it would be much appreciated.

 Topic: loft spline created from poly?
icon5.gif  loft spline created from poly? [message #6541] Tue, 15 September 2009 04:22 UTC
avatar berky93  is currently offline berky93
Messages: 67
Registered: August 2009
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I made an object from an editable poly. I then selected all of the edges and created a spline from them. The problem is, I can't loft with this spline. I've tried with other splines created the same way, to no avail. Is there a way to get loft working with these types of splines, or another way to add real thickness? (as opposed to thickness only in the viewport/render - these objects are designed to be printed, so just adding viewport thickness doesnt work right?)

I'm using 3ds max 2010

Check out my new shop Illogical!
 Topic: Tap and Drill guide
Tap and Drill guide [message #5848] Thu, 13 August 2009 17:24 UTC
avatar WiKKiDWidgets  is currently offline WiKKiDWidgets
Messages: 224
Registered: April 2009
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Ever been making a model and needed to make a hole for a screw to fit into? Wondering just how big that hole is supposed to be? Well the attached document should answer that for you!!

Document is in PDF format and is printable.

Find the screw that you want to use in the left column and then find the proper hole size in decimal inches and millimeters in the last two columns. The guide also lists the exact drill to use as well.

Hope this helps!!


 Topic: Request/Suggestions : "3D-parts database"
Request/Suggestions : "3D-parts database" [message #5628] Sun, 02 August 2009 09:55 UTC
avatar Yeahvle  is currently offline Yeahvle
Messages: 3
Registered: July 2009
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I wish there was templates for Blender for bottle-corks that fits PET-bottles.
Someone said that there are templates for that sort of stuff within the plastics industry (but probably for autoCAD)

I have some neat ideas for a couple of gadgets that i would like to be able to incorporate with the function of closing a PET-soda-bottle:
Tripod for a small digital camera
( uct/bottle-cap-tripod-1/?tstmp=1249206688 )

Pick-Nick-Tray, that can be used to carry your lunch on top of the bottle (or a low & small side-table for 3-4 PET-bottles)

Holder for straw, that can be cool if combined with a figurine á la Manneken Pis ( )


What other everyday objects could be put in the 3D-parts database to make cool things out of???
 Topic: strange manifold prob
strange manifold prob [message #4979] Sun, 21 June 2009 15:57 UTC
avatar Jettuh  is currently offline Jettuh
Messages: 477
Registered: January 2009
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Hi all,,

i making a model, and just to test before i continue working on it, i checked if it was upload able.

both Accutrans (watertight) and Meshlab (remove manifold thing) said that it was watertight and that there is nothing to remove (no manifolds error)

but still i get a manifold error on shapeways,

could some1 do a quick check?

i think i found the problem, the object was just to small (scaled it to much Very Happy

[Updated on: Sun, 21 June 2009 16:07 UTC]

 Topic: Inverted Normals Problems
Inverted Normals Problems [message #4104] Mon, 27 April 2009 23:25 UTC
avatar whosdadog  is currently offline whosdadog
Messages: 3
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No matter what I do, I can't fix the normals in my project. I have a very limited idea of what they are. I've inverted the polygons from text that I Boolean differenced, and inverted the polygons from the hollow middle. I have no Idea what to do next.

 Topic: Solidworks overloaded
Solidworks overloaded [message #1589] Thu, 16 October 2008 21:02 UTC
avatar EdZ  is currently offline EdZ
Messages: 5
Registered: July 2008
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I'm trying to export a level-4 Menger Sponge I've created in solidworks, but when I try and un-suppress more than one extruded-cut at once, the whole program grinds to a halt as it tries to render the preview. Is there a way to disable the view entirely, in order for me to un-suppress all the cuts at once and thus export the STL?
 Topic: Exporting directly
Exporting directly [message #1581] Thu, 16 October 2008 11:37 UTC
avatar Pelle  is currently offline Pelle
Messages: 1
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is it possible to Export my model from 3Ds max with out using accu trans as final export program. i've checked my model in Accu trans for any mesh holes

[Updated on: Thu, 16 October 2008 17:25 UTC]

 Topic: Model Converter
Model Converter [message #1342] Wed, 17 September 2008 00:44 UTC
avatar Dalhimar  is currently offline Dalhimar
Messages: 173
Registered: August 2008
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I was finnaly able to find a converter that i used a long time ago, it can do i believe over 150 formats, with at least 50-100 in the evaluation version.
 Topic: Part 3: Configurations & Modular Design
icon1.gif  Part 3: Configurations & Modular Design [message #862] Wed, 13 August 2008 00:43 UTC
avatar Jamalali  is currently offline Jamalali
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(For those interested,
Parts 1 & 2 of this tutorial
can be found on my blog
CAD Craft.)

In Part 2, I walked us thru the steps of creating configurations in SolidWorks, and some keys regarding how dimensions in a sketch, features in a part and even parts in an assembly can be managed & coordinated in the creation and articulation of configurations. I have attached an STEP AP214 version of the Gear Drive Assembly in a Zipfile for those who would like to interrogate the model. (Unfortunately, while STEP captures the parts in the assembly, it does not reflect the configuration options within a SolidWorks model when you open it in SolidWorks. I also uploaded an STL of the assembly to the gallery for the community to peruse.)

To conserve space, see Part 1
for a discussion of the definition, advantages and implementations of configurations
in design & manufacturing.

At this stage, we're ready to engage the concepts & principles of modular design -- its advantages, and how it helps to more effectively leverage one's resources.

Modular design can be very empowering as an approach, on a lot of levels. When you're doing designs in CAD or Second Life, the capacity to organize your parts and components such that they can be re-used in many different arrangements & assemblies keeps costs -- materials, inventory, time/energy/effort -- as minimal as possible. This comes into play in at least a few areas:

• Scale -- A part or component may be proportionally the same in the design of its features, such as a hexagonal plate. If you realize that you can use this same detailed design in an assembly as a piece of jewelry, as a piece of furniture and a building as well, then you recognize that the similarity of the parts is fundamental, whereas the difference is a function of scale. Yantras are a cultural example of this which addresses design in a transcendent context. Yantras can be flat, like a drawing, or 3D -- like the 12th image -- in many sizes or scales, such as a building, furniture or a piece of jewelry you could wear around your neck. It's also worth mentioning that this consideration -- in tandem with pattern propogation -- flirts with the fringes of the idea and implementation of fractals in design.

• Size/dimension -- A bolt or screw is a good example here. These items have a series of common parameters: diameter, length, pitch or density(threads @ inch), material, etc. So, for a bolt of the same diameter, say 1/4 inch, the same pitch, say 20 threads @ inch, the thing which sets each apart bolt from the others is the length of the screw, and/or the length of the threaded portion of the bolt.

• Features -- The bolt or screw may be the same diameter, the same length, the same density, even the same threaded length. However, they may differ by the type of head they have -- hex head, phillips, slot, socket, etc. They are the same screws or bolts, except for this difference.

Configurations engage this aspect by allowing you to take a single model, say of a bolt, and make many iterations or versions of it within the same file. This way you can have one file which represents a single bolt or screw in 20 different sizes &/or configurations. When you pull that part into an assembly, you can bring up a dialog which allows you to specify the configuration for that particular iteration in the assembly. You may use the same model file many many times, yet most can be different based on the configuration used. This allows for a much more compact file library, and is the basis of the Toolbox feature in SolidWorks.

Similarly, modular design empowers you to create designs which may be largely similar in overall envelope(dimensions), yet have some features which are distinct. By varying the combination of components which go into a given assembly, you end up with many different versions of essentially the same thing.

Consider, for instance, that when you go to buy a car, you want one with your preference of features, chosen from a broad list of possibilities. However, the chassis, majority of body panels, steering wheel, perhaps even seats are identical to every other copy of that model, yet yours feels unique to you because of your combination of options.

To take this a step further, some of you know, for instance, that the chassis, and in some cases even the engine, drive train and other primary components of the Chevy Camaro and the Pontiac Trans Am were the same. Yet, 'Chevy guys' and 'Pontiac guys' would argue and race like they were totally different. This is modular design in practice, and you can see how it saved a great deal of money for General Motors while generating definitive branding, brand loyalty and prestige, not to mention significant profits, simply because most folks did not look any deeper than the skin -- the molded sheet metal -- to make their judgments, and we know how foolish this can be.

[Updated on: Thu, 14 August 2008 05:11 UTC]

 Topic: Blender tutorial
Blender tutorial [message #615] Tue, 05 August 2008 13:13 UTC
avatar janis  is currently offline janis
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Member 8

 Topic: 3ds max 2009 tutorial
3ds max 2009 tutorial [message #608] Tue, 05 August 2008 10:55 UTC
avatar janis  is currently offline janis
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<a href=" eling" target="_blank">3ds max tutorial 2009</a>

ipaper online readable


[Updated on: Tue, 05 August 2008 10:56 UTC]

 Topic: A little TopMod3D Contest
A little TopMod3D Contest [message #231] Fri, 13 June 2008 10:22 UTC
avatar bartv  is currently offline bartv
Messages: 1667
Registered: December 2007
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Shapie Expert
Today I received my TopMod print and it's *cool*! To promote TopMod3D a bit, I started a little challenge: TopMod3D - Give it a Try, Win a $50 Print

Have fun,


Community Manager Europe | Shapeways
Forum: Work in progress
 Topic: New generation of bracelets
New generation of bracelets [message #120260] Thu, 30 July 2015 16:44 UTC
avatar panguver  is currently offline panguver
Messages: 322
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Hi, ion=Bracelets-metals&s=0

I have 500+ similar bracelets already and if you want buy similar items in needed size, form and ornament - please, not hesitate ask me, it's free. I will create models in similar form, with one of 150+ my own ornaments for free and place it for sale on my Shapeways shop. Most of my bracelets will costs about $100-150 in polished silver.

New bracelet will created for your size and optimized for low cost (will not scaled from current model). At present time I am not ready to place all my huge collection of bracelets here because you (as buyer) not able scale it to needed size and uploading process will too long story also.

Also I finished my new solid ring/bracelet creator and ready make models for free also. Several such solid bracelets already in my shops. Customizable (via CustomMaker) bracelets coming soon.

Thank you.

Panguver, shop owner.

PS. If you want order and resale it locally, I am ready to give you all needed rights.


[Updated on: Thu, 30 July 2015 18:26 UTC] by Moderator

 Topic: Jacklope
Jacklope [message #119390] Thu, 16 July 2015 19:11 UTC
avatar Myth_Conceptions  is currently offline Myth_Conceptions
Messages: 5
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This is a character I'm working on for 3D color printing. He was not originally a 3D printing project, but I no longer have a use for him and thought he was fun enough for a possible miniature.

Does anyone have any thoughts or suggestions?

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 Topic: Check out my work on jewelry! - Exclusive offer from my shop
Check out my work on jewelry! - Exclusive offer from my shop [message #119122] Sun, 12 July 2015 07:53 UTC
avatar Nickolaos  is currently offline Nickolaos
Messages: 24
Registered: August 2013
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I have an exclusive offer for you:

By ordering ANY product/model from my shop in Shapeways a model/product, i can offer you a second one with no markup fee for me!!!!!
Sent me a private message (or to mentioning the model/product you are interested in (material, color etc) just to remove my mark up fee.
This offer applies till 31th of July 2015.

My latest work:









 Topic: Check out some of my latest models!
Check out some of my latest models! [message #118689] Mon, 06 July 2015 11:51 UTC
avatar Nickolaos  is currently offline Nickolaos
Messages: 24
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Check out some of my latest models






Please if you lilke them support my effort (I live in Greece with my family having very difficult economicals problems due to the bad situation goin on here in Greece)

Thank you very much in advance for your support!

and don't forget to visit my shop regularly which is updated often with new models/products

[Updated on: Mon, 06 July 2015 11:58 UTC]

 Topic: Playing with water - next stage
Playing with water - next stage [message #118656] Sun, 05 July 2015 15:53 UTC
avatar nigelren  is currently offline nigelren
Messages: 19
Registered: October 2014
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My previous post was for a piece for my just completed Fine Art degree show, this piece went down well and has inspired me to think of what I can do with this idea. Some ramblings follow - which I would appreciate some feedback on.

This is something which (with a few last tweaks) should be ready to realise. The idea being for a table decoration which fits into a champagne bottle and at the moment the design has a test tube set into it. This should allow a flower to be put into it - do you think it needs it (perhaps create a few choices -with and without).

Also - not having drunk too much champagne - are the holes in bottles different sizes?

I can create several designs which allows for some variety - I might as well, it's a bit of work for each one, but will give some choice... or am I just making more work for myself.

Anyway some initial renderings to see how it may look.

Thanks for any feedback :)

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 Topic: Rating For Hanging Model Of DeviantArt Logo Pendant ( Keychain )
Rating For Hanging Model Of DeviantArt Logo Pendant ( Keychain ) [message #116264] Wed, 27 May 2015 14:16 UTC
avatar phnghue  is currently offline phnghue
Messages: 3
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Nine Models: anging-Type-Sold-532903708
Survey Page:
It's beta, but you can buy it here: rmal
I will design with old logo soon.

Thank you!

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[Updated on: Fri, 29 May 2015 02:10 UTC]

 Topic: Why different sharpness on different sides?
Why different sharpness on different sides? [message #116145] Mon, 25 May 2015 12:40 UTC
avatar Tresob  is currently offline Tresob
Messages: 123
Registered: December 2012
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I've noticed that a lot of my prints end up having one side where the edges are very sharp and flat, and another side that tends to be softer and rounder.

I suspect it has something to do with the orientation of the object when it is printed, but I'm not sure if I have any control over that.

Any thoughts on how to anticipate this during the rendering process?
 Topic: Newbie: Bracket for Juniper Router, is 3mm thick enough?
Newbie: Bracket for Juniper Router, is 3mm thick enough? [message #115726] Wed, 20 May 2015 12:29 UTC
avatar ANDY2015  is currently offline ANDY2015
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This is the first 3D object I have made, I did it by measuring and designing in 2D in illustrator, then I rebuilt it in 3D in Autodesk 123D design. Hopefully I got all of the measurements right. It's a bracket for a router so it can be mounted in a comms cabinet. racket?li=shop-inventory&optionId=56746314

I was just wondering if someone could have a quick look at the design, you don't even need to download it really, I just need to know if it will be strong enough based on what you know about the strength of "Strong and flexible" plastic material? The front and side are 3mm thick plastic and I added a triangle at the join and an extra bit on the longer side of the bracket.

Do you guys think this will be strong enough to hold a small router? The router weighs 844 grams.

Thanks for any tips

(PS I uploaded the STL file)

 Topic: I finished my zodiacs about a week ago
I finished my zodiacs about a week ago [message #115030] Sun, 03 May 2015 22:48 UTC
avatar justinofjupiter  is currently offline justinofjupiter
Messages: 39
Registered: September 2014
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The 12 signs pendants

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instagram: @justinofjupiter
 Topic: Quadcopter Frame Thickness WSF Suggestions Needed
Quadcopter Frame Thickness WSF Suggestions Needed [message #113637] Fri, 10 April 2015 18:24 UTC
avatar Plumguy  is currently offline Plumguy
Messages: 37
Registered: November 2010
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Any suggestions as to the thickness of a simple quadcopter frame
should be using WSF? I was thinking of 3mm.
Thanks !

[Updated on: Fri, 10 April 2015 20:10 UTC]

 Topic: 3D VISION shop - My latest designs
3D VISION shop - My latest designs [message #113626] Thu, 09 April 2015 15:40 UTC
avatar Nickolaos  is currently offline Nickolaos
Messages: 24
Registered: August 2013
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Junior Member


you can find it here: op-results&optionId=56255781



you can find it here: hop-results&optionId=56243124



you can find it here: ey-pendant?li=shop-results&optionId=56240345



you can find it here: e-pendant?li=shop-results&optionId=56209028



you can find it here: =shop-results&optionId=42297350

I have order for my wife the last one in raw brass, so soon i will upload the real thing! Check out the Mensa logo in ring (see first image)

[Updated on: Thu, 09 April 2015 15:46 UTC]

 Topic: 3D VISION shop - My latest pendants designs
3D VISION shop - My latest pendants designs [message #113067] Mon, 30 March 2015 18:46 UTC
avatar Nickolaos  is currently offline Nickolaos
Messages: 24
Registered: August 2013
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Junior Member


you can find it here: pendant?li=shop-results&optionId=56037895



you can find it here: -pendant?li=shop-results&optionId=56036959



you can find it here: t?li=shop-results&optionId=56036886

you can find those and others in my shop here: 0

 Topic: Double Loop ring
Double Loop ring [message #112773] Tue, 24 March 2015 21:43 UTC
avatar jacobthejones  is currently offline jacobthejones
Messages: 2
Registered: August 2013
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Junior Member
My friend gave me the idea for this ring. I'm fairly sure it will be fine structurally, but I'd love feedback about the design. Tweaks to the models, names, whatever. Thanks!

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 Topic: Doge Buddha :D
Doge Buddha :D [message #112729] Mon, 23 March 2015 21:04 UTC
avatar kipiripi  is currently offline kipiripi
Messages: 9
Registered: January 2014
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Junior Member
Here is my latest design DOGE BUDDHA :) Love him to be Loved ...
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