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Forum: 3D Applications
 Topic: Which software should I use for jewelry design?
Re: Which software should I use for jewelry design? [message #136966 is a reply to message #124762 ] Sun, 14 February 2016 21:24 UTC
avatar andrewsmodels  is currently offline andrewsmodels
Messages: 50
Registered: June 2015
Go to my shop
Member
it actually depends on the jewelry you want to make, if you want to go for geometric abstract or parametric approach then go wit Rhino +Grasshopper , 3d studiomax , maya , blender ( free) but if if you plan to have more sculptural themed jewels than you might want to try Sculptris, Zbrush, Mudbox ...... and you can find great tutorials for each one of them simply by looking on you tube. hope this was helpful


andrei
Forum: 3D Printing
 Topic: Why can't I see what the problem is?
Why can't I see what the problem is? [message #136967] Sun, 14 February 2016 21:53 UTC
avatar jwatte  is currently offline jwatte
Messages: 7
Registered: September 2010
Go to my shop
Junior Member
I uploaded a model and placed an order.
A bit later, I got an email that there is a problem, with a link to the item.
I click the item link, and the "auto check" shows green, and the "manual check" shows "in progress."

So... how do I find out what's wrong with the model? There is no spot that I can tell is obviously bad for the material (WSF.)

... edit ...
Aaand now I get another message saying it's on the way to the printers. Huh?

[Updated on: Sun, 14 February 2016 22:02 UTC]

 Topic: Strong flexible plastic dimensional accuracy and shrinkage?
Re: Strong flexible plastic dimensional accuracy and shrinkage? [message #136968 is a reply to message #136432 ] Sun, 14 February 2016 22:01 UTC
avatar jwatte  is currently offline jwatte
Messages: 7
Registered: September 2010
Go to my shop
Junior Member
Which file format do you use to move the data to the other software?
Does that support texture coordinates at all?
Are you using only a "standard" material with only UV channel 0 in Max?
If you export it to FBX, and import it in some other modeling or gaming package (like free Unreal Engine or Unity Editor) does it look OK?
Forum: Suggestions & Feedback
 Topic: Grouping different Models for Single Sale
Re: Grouping different Models for Single Sale [message #136929 is a reply to message #136555 ] Sun, 14 February 2016 03:28 UTC
avatar sedstiskyfaller  is currently offline sedstiskyfaller
Messages: 41
Registered: March 2014
Go to my shop
Member
This is exactly what I would like added as an option for shop owners. I thought there was a way to do this before, but I can't find it now.
Re: Grouping different Models for Single Sale [message #136949 is a reply to message #136929 ] Sun, 14 February 2016 12:59 UTC
avatar mkroeker  is currently offline mkroeker
Messages: 3329
Registered: June 2012
Go to all my models
Shapie Expert
There was a "product sets mod" on the now defunct "labs" page until a few months ago that let one include a nice big red "buy the whole set" button on a model page. A workaround in the form of a html link code for including in the model description was posted recently in this thread
Re: Grouping different Models for Single Sale [message #136954 is a reply to message #136100 ] Sun, 14 February 2016 16:32 UTC
avatar czhunter  is currently offline czhunter
Messages: 3
Registered: October 2015
Go to my shop
Junior Member
Yes please!

The best option would be with _no workarounds_ and possibility to make Shapeways render already with different materials applied.

The most sense it would of course have, if Shapeways offered true transparent material (glazing).
 Topic: for new users wanting to try Shapeways
for new users wanting to try Shapeways [message #136969] Sun, 14 February 2016 22:47 UTC
avatar CTCordingley  is currently offline CTCordingley
Messages: 17
Registered: February 2010
Go to my shop
Junior Member
On the main page, the "Make" link description sounds friendly and mentions no skill level required. So the following "Try 3D Tools" link seems like Shapeways is about to walk me through the process. Currently, it takes me to the 3D model fix, check list, and warning page for a model I didn't create. This can be very confusing to anyone with no 3D experience and may be intimidating. So, for anyone visiting Shapeways for the first time, I think it would be good if the "Try 3D Tools" link was replaced with the "Easy 3D Printing Apps" page. Or just a better user experience to help new people get started that provides no chance they can get lost on the site.

Thanks!
-Chris


It's not how many ideas we have that matters most. It's our ability to plant them in something real that speaks to us as human beings.
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