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Forum: 3D Printing
 Topic: 28mm Miniature/Figurine Printing
Re: 28mm Miniature/Figurine Printing [message #144580 is a reply to message #144578 ] Tue, 03 May 2016 00:02 UTC
avatar syaped  is currently offline syaped
Messages: 3
Registered: April 2016
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Thanks for the info Bathsheba, all makes sense to me. What exactly do you mean by a sample print?

I'm wondering if you know what process the big miniature companies are using these days? I know Games Workshop is sculpting their models digitally because they use screen grabs of the digital sculpts in their instruction manuals. Do they have super high end 3d printers to create the model they then create the mold from? Or do they 3d print at a larger scale to preserve the details and then scale down with the molds somehow? I remember in the older days that they would actually sculpt their models at 3x the scale and somehow shrink that down to 28mm with the molds...
Re: 28mm Miniature/Figurine Printing [message #144592 is a reply to message #144580 ] Tue, 03 May 2016 02:11 UTC
avatar stannum  is currently offline stannum
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Some brands do CNC, direct to mold. 3ups, and scale down with pantograph, is only done by those sculpting traditionally or with poor or no CNC machines.

For the resin and metal cast models by others brands, 3D print at final size using high resolution printers. Some use same machines than BHDA but on "high" settings and with vulcanization ready material. Others use similar machines or a different system; in any case, all them common for high end jewelry. Your model probably needs exaggerations (enlarge some things to make them obvious but also to compensate reproductions losses) and simplifactions (remove tiny things). The skill is in picking what to change without making it look like a toy or noise.
Forum: Interest Groups
 Topic: Cups and pots
Cups and pots [message #144670] Tue, 03 May 2016 08:32 UTC
avatar shariff  is currently offline shariff
Messages: 95
Registered: February 2013
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I'm a young guy who never imagined being so into designing mugs and cups and getting so into designing them in different ways than normal.But since shapeways and my recent finding of love for coffee I just can't help but scribble out a design of some random cup,mug or pot that I see in my head and then try to bring it to life through this amazing site,I even wake up with new ideas of which to this day I have hundreds sketched on dozens of pieces of papers and can't wait to upload and show here.Of course I have plenty more than just cups to show but,that is for another day......I'm just getting started and hope to upload new and innovated ideas more frequently

Anyway here's a recent cup design I got printed in porcelain along with a coaster to go with it. Many have probably seen this on other threads but,I feel it might get better attention here (sorry about some of the bad quality pics I jus haven't had time for much edits and hope to take better ones soon:

Cup & ringed coaster

https://images4.sw-cdn.net/product/picture/625x465_14065800_1653675_1462111116.jpg

https://images2.sw-cdn.net/product/picture/625x465_14058414_1653675_1462111116.jpg

here's a group render of the possibilities:

https://images3.sw-cdn.net/product/picture/625x465_1826615_1653675_1462111116.jpg

a comparison shot near a normal mug

https://images3.sw-cdn.net/product/picture/625x465_14059317_1653675_1462111116.jpg



[Updated on: Tue, 03 May 2016 08:35 UTC]

Re: Cups and pots [message #144674 is a reply to message #144670 ] Tue, 03 May 2016 08:48 UTC
avatar shariff  is currently offline shariff
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And while I'm here here's my other models I plan to print soon what do you think?

Woven patterned pot(designed for strong and flexible plastic polished/unpolished)


https://images3.sw-cdn.net/product/picture/625x465_14156935_8667056_1462110668.jpg


https://images1.sw-cdn.net/product/picture/625x465_14148092_8667056_1462110668.jpg


Paper cone styled mug(not actively on sale yet but,coming soon in porcelain)

Paint suggestion image
https://images4.sw-cdn.net/product/picture/625x465_3171884_2350859_1461508332.jpg

A nice pattern insert-able pot (I'll be creating addon inserts also the round bowl part is coming eventually in porcelain)


https://images3.sw-cdn.net/product/picture/625x465_1521343_1459541_1461995806.jpg

.................much more coming soon hope you like these.






[Updated on: Tue, 03 May 2016 08:49 UTC]

Forum: It arrived!
 Topic: Ghost Robot
Re: Ghost Robot [message #144684 is a reply to message #144408 ] Tue, 03 May 2016 13:38 UTC
avatar Andrewsimonthomas  is currently offline Andrewsimonthomas
Messages: 675
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nice paint job there!


Community Manager
 Topic: Pythagoras Cup: Can I count on it?
Re: Pythagoras Cup: Can I count on it? [message #144685 is a reply to message #143850 ] Tue, 03 May 2016 13:40 UTC
avatar Andrewsimonthomas  is currently offline Andrewsimonthomas
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yeah I'd go ahead and make it for sale.

Glazing issues can be hard to predict but if it worked once we can be confident that it will work again.


Community Manager
Forum: Introductions
 Topic: Hi all!
Hi all! [message #144677] Tue, 03 May 2016 09:03 UTC
avatar EnterpriseXDDesign  is currently offline EnterpriseXDDesign
Messages: 1
Registered: October 2015
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I've been a graphic designer for about 25 years now, and over the last couple of years I've been moving into the area of 3D design and printing. I never really considered doing jewellery design before but I got into it obliquely and found out how much fun it can be. My portfolio isn't very big at the moment but it's growing all the time. Check out my stuff, I always welcome feedback and it'll be nice to get to know some of my fellow shapers!


Trevor Day - Enterprise XD Design
 Topic: Hello from Germany
Re: Hello from Germany [message #144678 is a reply to message #144567 ] Tue, 03 May 2016 09:52 UTC
avatar Marvin_J  is currently offline Marvin_J
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Thanks fpr you feedback.

To bring 3D animation to 3D printing is exciting.
Im always at the beginning.
Imagine to bring complex liquid and particles meshes to real Objects. Or convert fire simulations to Geometry.

[Updated on: Tue, 03 May 2016 09:53 UTC]

 Topic: Hello
Re: Hello [message #144687 is a reply to message #139184 ] Tue, 03 May 2016 14:27 UTC
avatar Ray_Zhou  is currently offline Ray_Zhou
Messages: 28
Registered: June 2013
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That's great to hear. Danny
You can sell it while waiting for the provisional patent? But why not sell it here?


[quote title=DannyM361 wrote on Sun, 13 March 2016 20:18]Hello All!

My Name is Danny and I am still a bit of a Noob to artistic modeling.

I am a Interdisciplinary Engineer and work with U.S Army research and development.


Design in mind, while still learning to put it out onto the paper.
Forum: 3D modeler needed
 Topic: NEW 52 Professor Zoom Symbol
Re: NEW 52 Professor Zoom Symbol [message #144683 is a reply to message #143852 ] Tue, 03 May 2016 12:47 UTC
avatar Peter3D  is currently offline Peter3D
Messages: 62
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pm sent
 Topic: Need a special 3D printed Human Skull
Re: Need a special 3D printed Human Skull [message #144688 is a reply to message #144566 ] Tue, 03 May 2016 15:00 UTC
avatar Jason2014  is currently offline Jason2014
Messages: 225
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pm sent


J - CAD Inc.
Forum: Materials
 Topic: Black High Definition Acrylate
Re: Black High Definition Acrylate [message #144686 is a reply to message #143482 ] Tue, 03 May 2016 13:44 UTC
avatar Andrewsimonthomas  is currently offline Andrewsimonthomas
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@he6agon you'd have to try but honestly I find that a shortcoming of nearly all of these processes is flat parts, but BHDA might be the least of them because there isn't a explicitly 'heat based' step. I'd say order and try it.


@Shea_Design these look great!!

[Updated on: Tue, 03 May 2016 13:45 UTC]


Community Manager
Black High Definition Acrylate, weakness problem [message #144692 is a reply to message #144686 ] Tue, 03 May 2016 17:37 UTC
avatar MattR80  is currently offline MattR80
Messages: 1
Registered: April 2012
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Has somebody experienced a problem with material weakness? see the attached image, is shouldn't be twisting like this.
I made many similar parts with FUD, but had no problems of this kind.

May this be a curing problem? if I look at material properties chart, it should be even stronger than FUD.

Other than that, surface quality is much better than FUD and details show very well, and I'd really like to use it for my models in the future....

Thank you for any advice&help index.php?t=getfile&id=150432&private=0

[Updated on: Tue, 03 May 2016 17:37 UTC]

Forum: General Discussion
 Topic: Want to find a home 3d printer for jewelery ring prototype???
Re: Want to find a home 3d printer for jewelery ring prototype??? [message #144675 is a reply to message #144559 ] Tue, 03 May 2016 08:55 UTC
avatar beingcelia  is currently offline beingcelia
Messages: 9
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OK, let me see if I understand.

I am actually using Rhino for my designing software. The Ember software is a like correction software before printing (it can also be use as designing), is that correct?

If I download this software, I could be able to use other brand 3Dprinter to produce a closer accuracy to my design, right?

Celia.
Re: Want to find a home 3d printer for jewelery ring prototype??? [message #144679 is a reply to message #144675 ] Tue, 03 May 2016 09:57 UTC
avatar UniverseBecoming  is currently offline UniverseBecoming
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No, it cannot be used to create geometry. It can make minor corrections to geometry errors, but nothing much more other than translations and scaling.

You can use it with a number of other FDM printers, but I think currently the only DLP based SLA printer you can use it with is the Ember, for now. That will change when further updates are released in upcoming months or within the year. The Ember and its corresponding software are very new at the moment. Just a year or two old. Autodesk has been releasing open source updates veryyyyy slowlyyyyyy so that's why the ability to use the software with other 3D printers is limited. :D

This software is called slicing software. The software slices a 3D model into layers so that each layer can be printed by the 3D printer. This kind of software also generates support structures built into the layers so that the layers can be printed properly; for example there is no way to print in mid air so supports must be made so this kind of geometry can be created. Well, you could do it in zero gravity, but zero gravity is hard to come by. :D

Oh and, I should tell you that some 3D printing processes don't need supports at all because the base material is a powder. For more about that look into SLS (Selective Laser Sintering), DMLS (Direct Metal Laser Sintering) and 3D Metal to name a few of them.

In addition to slicing and generating supports a lot of slicers also control the functions of 3D printers in real time during the printing process. Like controlling linear motion, maintaining temperatures, activating light beams and lasers and so on. Also too, a lot of 3D printers can get all of their instructions for creating a 3D print on a flash drive so that the printer can print by itself without having any real time instructions from the slicer software.





Sculptural artist James William Kincaid III
Universe Becoming Jewelry Design
Patterns For CNC
 Topic: Print It Anyway: Want to Experiment More with 3D Printing? Tell us to PIA!
Re: Print It Anyway: Want to Experiment More with 3D Printing? Tell us to PIA! [message #144681 is a reply to message #85498 ] Tue, 03 May 2016 12:02 UTC
avatar joana_aloise  is currently offline joana_aloise
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Hi, on Print it Anyway can I send files that are larger than 64MB? thanks!
Re: Print It Anyway: Want to Experiment More with 3D Printing? Tell us to PIA! [message #144682 is a reply to message #144681 ] Tue, 03 May 2016 12:13 UTC
avatar mkroeker  is currently offline mkroeker
Messages: 3619
Registered: June 2012
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Limits on file complexity are the same, it is just that they will let models pass the checks even if they have a high risk of breaking, and they will ship broken parts. Try zip-compressing your file for uploading, or switch from ascii to binary STL format if possible. Decimate your mesh (using meshlab or meshmixer if your design software does not have such an option) if it has significantly more than one million triangles.
 Topic: Eyeglasses frames - How to manufacture? Should I 3D print them?
Eyeglasses frames - How to manufacture? Should I 3D print them? [message #144693] Tue, 03 May 2016 17:43 UTC
avatar Valdavaux  is currently offline Valdavaux
Messages: 2
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Hi guys, so I want to get into the business of designing eyeglasses frames. I'm talking about just the frames. Let's say I already have some designs I've made. Problem is, the technicality how to turn the frame into something practical is beyond me. Easiest for me is if there is a company that takes my design and manufactures it so that it can later be given to any eyeglasses store to have eyeglasses fitted to them. What do you think?
Forum: Official Announcements
 Topic: New Material: PLA
New Material: PLA [message #144689] Tue, 03 May 2016 16:57 UTC
avatar Andrewsimonthomas  is currently offline Andrewsimonthomas
Messages: 675
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Hey All,

We have some exciting news, Shapeways is now adding PLA to our material portfolio as a maker material.

Check out the blog post here and the material page here.

What are you going to order in PLA?


Community Manager
 Topic: Introducing My Shapeways - Your new home page when you log into Shapeways!
Re: Introducing My Shapeways - Your new home page when you log into Shapeways! [message #144690 is a reply to message #136771 ] Tue, 03 May 2016 17:09 UTC
avatar BrotherJim  is currently offline BrotherJim
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I have a question.
In the Select some products that interest you to follow the designers that made them section of the homepage there are some items in the top left corner that I'm interested in, but how do I find out who makes them? I click on it and it 'darkens' the square and superimposes a white checkmark over the image. I go to my 'following' thingamabob and there's no one listed there.

The stuff I want to find looks like small scale pallets and pallet jacks on a white with black lines grid.

Thanks
Re: Introducing My Shapeways - Your new home page when you log into Shapeways! [message #144691 is a reply to message #144690 ] Tue, 03 May 2016 17:31 UTC
avatar mkroeker  is currently offline mkroeker
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Entering "pallets set" in the shop search box at the top of the page brought up ngineer's N scale logistics set on the second page of hits.
Re: Introducing My Shapeways - Your new home page when you log into Shapeways! [message #144694 is a reply to message #144691 ] Tue, 03 May 2016 17:47 UTC
avatar BrotherJim  is currently offline BrotherJim
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Thanks!!

Man, that's really embarrassing that I didn't think of that.

No, really. I didn't think of that. I actually took off my reading glasses and facepalmed myself.
Re: Introducing My Shapeways - Your new home page when you log into Shapeways! [message #144696 is a reply to message #136771 ] Tue, 03 May 2016 18:14 UTC
avatar MrNibbles  is currently offline MrNibbles
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It appears that you can no longer follow yourself and only yourself. :(

My start up page page has reverted to the select a product start image and there is no button I can find anywhere to follow myself. I thought it might be a good way to eventually keep a personal timeline of all activity happening only in my account.
Forum: Shapeways Crew
 Topic: Interview a Shapeway expert user or crew for a podcast
Interview a Shapeway expert user or crew for a podcast [message #144697] Tue, 03 May 2016 18:25 UTC
avatar mannycoats  is currently offline mannycoats
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Hi guys,

I would love to interview somebody for our podcast related to Amazon sellers that are interested in 3D Printing.

Sellers are now looking to create their prototypes/molds using 3D printing and I think it would be a fantastic interview to talk about the process, how it works, the typical costs, time, the options that are now available, cool new strategies, and so on.

If there is anybody here that would be interested in doing this, please reach out to me. There's a contact form at our podcast site (right side panel) if you want to leave me a voice message, or you can PM me here or reply here with your contact information if you don't mind it being public. The podcast site is AMPMpodcast.com

I'd like to deliver good value to the listeners. It would likely run 30 to 60 minutes long and I'm looking to schedule sometime early this month.

Thanks guys,

Manny - Host
Forum: ShapeJS
 Topic: Newbie trying to understand PeriodicWrap in ShapeJS2.0
Re: Newbie trying to understand PeriodicWrap in ShapeJS2.0 [message #144695 is a reply to message #144575 ] Tue, 03 May 2016 17:53 UTC
avatar AlanHudson  is currently offline AlanHudson
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Our next blog posting will be on PeriodicWrap, so stay tuned. I'll post here when it's up, should be in a few days.

boxthoughts wrote on Mon, 02 May 2016 21:55

I thought PeriodicWrap would work something like array in blender, creating copies of an object and offsetting it by the vector3d. In the first tutorial for PeriodicWrap it creates a cylinder then does a PeriodicWrap and a translation. When I look at the results up close, the object being repeated is only half the cylinder with the flat side looking all weird and cut up. I was expecting to see a full cylinder being repeated. What am I not getting? What causes the half cylinder?


Director 3D Tools
Re: Newbie trying to understand PeriodicWrap in ShapeJS2.0 [message #144698 is a reply to message #144575 ] Tue, 03 May 2016 18:53 UTC
avatar bulatov  is currently offline bulatov
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PeriodicWrap works by tiling the whole space by identical copies of single tile - the fundamental domain.
The interior of that tile is replicated. Parts of the shape outside of fundamental domain are cropped.
The trick is to correctly place shapes to be replicated inside of fundamental domain.
In the simplest one dimensional case illustrated below
var pw = new PeriodicWrap(new Vector3d(a,0,0));

the fundamental domain (yellow) is infinite slab orthogonal to the period vector a.
Green circle is completely inside of fundamental domain and it perfectly replicated. Red circle is only partially inside. So, only it's part is replicated.
Important parameter of PeriodicWrap is its origin. The code
pw.setOrigin(new Vector3d(x,y,z));
can be used to place the fundamental domain in convenient location. Default value of origin is point (0,0,0).

index.php?t=getfile&id=150455&private=0


Vladimir Bulatov, 3D graphics researcher, Shapeways

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