Search Search  
Today's Messages (ON)  | Unanswered Messages (OFF)

Forum: 3D modelers for hire
 Topic: Looking for 3D designer join a new innovative product design
Looking for 3D designer join a new innovative product design [message #98803] Thu, 18 September 2014 03:02 UTC
avatar matijosaitisa  is currently offline matijosaitisa
Messages: 1
Registered: September 2014
Go to all my models
Junior Member
Hello all. My name is Algirdas M and im seeking for an individual who would love to share his passion, time and skills into making a new innovative conceptional design of SMART OIL WARMER that has NO ONE EVER DONE IT YET! Is still a chance close a gap into IoT market with a well designed product after all


index.php?t=getfile&id=71578&private=0


Keep in mind this is only for a concept purpose ( product will not be manufactured )

The whole purpose of working on this simple and innovative idea is to get a public attention and potential clients for future projects for all our joined team members.

My skills covers business, branding, UI/UX design and few more. I have already progressed with this idea around 40%

I have attached a few screen shots for you to get an idea what i'm talking about ;)

If you are interested becoming a part of the team as 3D craftsman fell free to get in touch with me trough email: a.matijosaitis@email.com or Skype: Matijsoaitisa for a chat or live talk

Forum: Instructions
 Topic: Transformation: 05-ADC "Divider"
Transformation: 05-ADC "Divider" [message #98806] Thu, 18 September 2014 04:40 UTC
avatar TreadshotA1  is currently offline TreadshotA1
Messages: 122
Registered: August 2009
Go to my shop
Senior Member
Transformation: 05-ADC Divider

How to Transform the "05-ADC Divider" Figure from Motorcycle Mode to Robot Mode.

Step 1: Motorcycle Mode
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider1_zps60decdaf.jpg

Step 2: Rotate Lower Arm
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider2_zps2d86bc35.jpg
Repeat for the Left Arm.

Step 3: Straighten Lower Arm
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider3_zps427c5954.jpg
Repeat for the Left Arm.

Step 4: Swivel Lower Arm
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider4_zps7313e7e3.jpg
Repeat for the Left Arm.

Step 5: Rotate Lower Legs
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider5_zps4c425def.jpg

Step 6: Detach Lower Body
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider6_zps214ebffe.jpg
Rotate about the Waist joint, detaching the Hips from the Torso.

Step 7: Rotate Lower Body
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider7_zps0e3d1928.jpg

Step 8: Reattach Lower Body
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider8_zps7a3eebe5.jpg

Step 9: Straighten Lower Legs
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider9_zpsef882f4e.jpg
Re: Transformation: 05-ADC "Divider" [message #98807 is a reply to message #98806 ] Thu, 18 September 2014 04:42 UTC
avatar TreadshotA1  is currently offline TreadshotA1
Messages: 122
Registered: August 2009
Go to my shop
Senior Member
Step 10: Straighten Legs
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider10_zps00f7b0ca.jpg

Step 11: Rotate Arms
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider11_zps179f32c0.jpg

Step 12: Rotate Forks
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider12_zps853e170d.jpg

Step 13: Reveal Hands
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider13_zps9feb73d9.jpg

Step 14: Reveal Head
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider14_zpsbdc1d46f.jpg

Step 15: Rotate Head
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider15_zpse286dd44.jpg

Step 16: Swivel Feet
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider16_zps2333db75.jpg

Step 17: Rotate Feet
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider17_zps9960a4f8.jpg

Step 18: Swivel Feet
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider18_zpse0728da1.jpg

Step 19: Robot Mode
http://i811.photobucket.com/albums/zz31/Treadshot_A1/2014%20Robots/05-ADC%20Divider/Transformation%2005-ADC%20Divider/Transformation05-ADCDivider20_zps224e3d31.jpg

-Treadshot A1
Forum: ShapeJS
 Topic: Announcing ShapeJS Cocreators!
Re: Announcing ShapeJS Cocreators! [message #98804 is a reply to message #98764 ] Thu, 18 September 2014 03:07 UTC
avatar MrNib  is currently offline MrNib
Messages: 512
Registered: November 2012
Go to my shop
Senior Member
That's cool but I can't imagine that the design rules are being followed! Is a design rule check part of the process?

index.php?t=getfile&id=71575&private=0

Also are the models being saved in the hosting store in a separate hidden shop section? If you look at the preview images in the shopping cart you also can't see or verify what the text is that you chose to apply to your ring, unless I'm doing something wrong. There is no way to view the ring in 3D using a link in the shopping cart or for that matter any notation of the parameters entered into the automated co-creator, in this case the text input..

Re: Announcing ShapeJS Cocreators! [message #98813 is a reply to message #98764 ] Thu, 18 September 2014 06:16 UTC
avatar jasolo  is currently offline jasolo
Messages: 78
Registered: May 2010
Go to my shop
Member
With ShapeJS it's possible to use STL files (load function). I'm thinking about a cocreator that uses several STLs from me that will rotate according to the user's parameters and will be joined to create the final product. The user doesn't provide the STLs, they are fixed STL created and uploaded by me once. My question is if ShapeJS cocreator allows me to use the load() function or all the meshes have to be made on the fly with the other ShapeJS functions.

Other question is about the pricing. The wedding band example has a fixed size and price, so it seems ShapeJS cocreator is similar to "classical" cocreator, that is, the extra volume you expend creating the model, means less benefit for the author. No problem with my idea (fixed volume) but it's good to know for future ideas. In the case of a cocreator calculating the final volume and adding the author markup, the price showed to the user before clicking the Personalize button should be "From $40" or something similar.
Forum: 3D Design
 Topic: Print file
Print file [message #98808] Thu, 18 September 2014 05:32 UTC
avatar ajsophios101  is currently offline ajsophios101
Messages: 3
Registered: September 2013
Go to all my models
Junior Member
Hi all,

I have a number of items that I have or still am drawing up, my question is what file format do I have to save these as so I can send them in for printing? Also am I better off to make my own creators account, as I have quiet a few models in mind that I plan to make.
Any help will be appreciated.

Thank you,
Anthony.
Re: Print file [message #98814 is a reply to message #98808 ] Thu, 18 September 2014 06:48 UTC
avatar mkroeker  is currently offline mkroeker
Messages: 1834
Registered: June 2012
Go to all my models
Shapie Expert
You can use either of OBJ, STL, X3D, X3DB, X3DV, DAE, WRL (this list is displayed when you click on the "UPLOAD" button). For printing in color (currently only available for the gypsum-based material they call sandstone), use either DAE (Collada), WRL (VRML2/VRML97) or one of the X3D variants. (STL cannot store color information at all, and OBJ does so in a format that shapeways not yet supports).
Not sure what you mean when you ask about opening a creators account, the account you used to post your message would be perfectly fine for uploading models - and if you want to sell your creations through shapeways, you can set up a "shop" from within your account at any time.
Forum: General Discussion
 Topic: Cool stuff!
Re: Cool stuff! [message #98800 is a reply to message #98799 ] Thu, 18 September 2014 00:14 UTC
avatar UniverseBecoming  is currently offline UniverseBecoming
Messages: 1190
Registered: March 2012
Go to my shop
Shapie Expert
I see, thanks.






It always was. It always was because somethingness cannot spawn from nothingness. And in the was of the past there is the forever of the now. Only now. Only now and nothing new, for anything new would add to the infinite, yet there can only be one infinite. Only one. The universe is only becoming something new in the delusion of our minds. This delusion that makes life worth living in our perceived universe becoming.
 Topic: Was anyone else interviewed by Amazon?
Re: Was anyone else interviewed by Amazon? [message #98805 is a reply to message #98793 ] Thu, 18 September 2014 03:41 UTC
avatar Bathsheba  is currently offline Bathsheba
Messages: 339
Registered: August 2008
Go to my shop
Senior Member
Shapeways Crew
I get these often. Amazon hit me up for advice in January, I guess before setting up their 3DP store, and again last month to get me on board now they have it set up.

I talk to everyone who asks nicely, but I don't end up doing business with many of them.


-Bathsheba
http://bathsheba.com
 Topic: If you don't read the blog, maybe this is interesting...
Re: If you don't read the blog, maybe this is interesting... [message #98809 is a reply to message #98784 ] Thu, 18 September 2014 05:43 UTC
avatar janecreating  is currently offline janecreating
Messages: 15
Registered: May 2014
Go to my shop
Junior Member
Hello, Universe :)

Thank you for your thought on the Hasbro topic. Thank you very much for your positive feedback on my store, I appreciate it a lot.
Will keep working.


janecreating
Re: If you don't read the blog, maybe this is interesting... [message #98810 is a reply to message #98790 ] Thu, 18 September 2014 05:46 UTC
avatar janecreating  is currently offline janecreating
Messages: 15
Registered: May 2014
Go to my shop
Junior Member


Savannah,

Thank you for the information. I will definitely try making a few charms of My Little Pony in the near future.

Thank you for your feedback on the store. I will be working on additional birds in my collection :)


janecreating
 Topic: 3D printing earrings and pins
Re: 3D printing earrings and pins [message #98811 is a reply to message #98757 ] Thu, 18 September 2014 06:02 UTC
avatar janecreating  is currently offline janecreating
Messages: 15
Registered: May 2014
Go to my shop
Junior Member
Numarul7 Hi :)

These specific earrings clasp has a square like form of the pin section. When working in stud earrings or dangling earrings it is best to work with wire like pin. The thickest wire I tried in standard earrings was 1.3 mm and was convenient to most of the customers ( it basically depends on the scale of the earring itself, the bigger and heavier the piece, the thicker the wire). A thing to remember: when you use brass, silver or gold, it goes through fine polishing process which can reduce the final wire diam up to 0.1-0.2 mm from the original thickness.
So I think for an earring with distentions less then 2 cm in length it is better not to make more than 1 mm thickness. With the pieces of 2 cm length and more a wire can get up to 1.1mm. With large pieces like 5 cm and longer it can be 1.2mm and even more.

:)


janecreating
 Topic: Viable Income
Re: Viable Income [message #98818 is a reply to message #98450 ] Thu, 18 September 2014 07:33 UTC
avatar tebee  is currently offline tebee
Messages: 383
Registered: December 2010
Go to my shop
Senior Member
I make a living from here, selling model trains. It's not a fortune and it's taken me three years to get to that position, but it's more, most months than my local (France) minimum wage.

However, most of my income comes from reselling items I buy from Shapeways in bulk on Ebay rather than directly through my Shapeways shop, although this year that's started to produce a tidy sum each month.

Getting the number of rejections down has certainly helped, as people now seem more confident to order direct, but it's basically down to hard work and persistence. For me this is easy as I'm doing a job I enjoy.

You are not going to make pop star money overnight though.

Tom
 Topic: What sells the most in your jewelry shop?
Re: What sells the most in your jewelry shop? [message #98812 is a reply to message #98748 ] Thu, 18 September 2014 06:07 UTC
avatar janecreating  is currently offline janecreating
Messages: 15
Registered: May 2014
Go to my shop
Junior Member
How come with 55 people viewing this topic nobody wants to share his thoughts on it? It seems like none here is making any sales at all on jewelry?


janecreating
Re: What sells the most in your jewelry shop? [message #98815 is a reply to message #98812 ] Thu, 18 September 2014 06:51 UTC
avatar MitchellJetten  is currently offline MitchellJetten
Messages: 671
Registered: June 2011
Go to all my models
Senior Member
I work here
Correct, i read the topic but I'm not making any sales on jewelry :)


Kind regards,

Mitchell Jetten
Customer Service Coordinator
Shapeways
Re: What sells the most in your jewelry shop? [message #98816 is a reply to message #98812 ] Thu, 18 September 2014 07:01 UTC
avatar mkroeker  is currently offline mkroeker
Messages: 1834
Registered: June 2012
Go to all my models
Shapie Expert
Not everybody reading it will be into jewelry, or want to be the first to share their experience. Some may be tired of newcomers asking for a "get rich quick" scheme, as "I want to know what sells best" or "I want to know who makes the most money here" are recurring topics. If you went to an after hours party at some design show or jewelry trade fair, would you expect immediate answers if you burst into the room with this question ?
Re: What sells the most in your jewelry shop? [message #98817 is a reply to message #98816 ] Thu, 18 September 2014 07:15 UTC
avatar janecreating  is currently offline janecreating
Messages: 15
Registered: May 2014
Go to my shop
Junior Member
Hi :)
Well I assume if you decided to read the topic even though you are not into jewelry and not a new comer still you have got some interest in the field? :) So do I.
As for your comparison to the jewelry show after party and the blog here, honestly I do not see any familiarity, and believe me I have got an extensive experience on jewelry show after parties.

As for me I only read the topics that I have a personal interest in, or related to my professional field, so I assume that most of the 55 people who viewed this topic do related to its issue. So this leaves my last question open.

Cheers

[Updated on: Thu, 18 September 2014 07:16 UTC]


janecreating
Re: What sells the most in your jewelry shop? [message #98820 is a reply to message #98817 ] Thu, 18 September 2014 09:26 UTC
avatar AmLachDesigns  is currently offline AmLachDesigns
Messages: 1303
Registered: September 2011
Go to my shop
Shapie Expert
Quote:

As for me I only read the topics that I have a personal interest in, or related to my professional field, so I assume that most of the 55 people who viewed this topic do related to its issue. So this leaves my last question open.

This is a forum for people who are interested in 3D printing in general, and printing with SW in particular. Within that scope, some people like to read outside their immediate area of interest to see what people have to say, help where needed/possible and maybe learn something new.

I could be wrong, but I would guess that your assumption is incorrect.

As for the OP, in my case the answer is pendants, but the sample size is probably not statistically significant. And most of the sales are to me...
Re: What sells the most in your jewelry shop? [message #98821 is a reply to message #98820 ] Thu, 18 September 2014 09:44 UTC
avatar janecreating  is currently offline janecreating
Messages: 15
Registered: May 2014
Go to my shop
Junior Member


Thank you AmLach, for your straight to the point answer. It is this simple right? Someone asks a simple question and gets a simple answer :)

Thank you for being open and sharing your experience. I also have assumed that pendants will sell the most here, this is why my shop consists mostly of pendants in my jewelry category. Once again thank you for your insight.


janecreating
Re: What sells the most in your jewelry shop? [message #98823 is a reply to message #98821 ] Thu, 18 September 2014 09:57 UTC
avatar janecreating  is currently offline janecreating
Messages: 15
Registered: May 2014
Go to my shop
Junior Member


P.S.

With so many topics and categories of this forum I would hardly have time for any other things than reading all the posts. So yes I have time available only to read the ones that are valuable to me at the moment.

In general, guys, thank you for being so nice... it is always good to know your colleagues.


janecreating
Forum: Bug Reporting
 Topic: Ring size not showing up in cart
Ring size not showing up in cart [message #98801] Thu, 18 September 2014 01:16 UTC
avatar itzjuniorot  is currently offline itzjuniorot
Messages: 1
Registered: September 2014
Go to all my models
Junior Member
Im trying to buy the atrocitus ring but the cart with the 10.5 size is not working, none of them are working please help
 Topic: Material type not being used by "Product Sets Mod"
Material type not being used by "Product Sets Mod" [message #98819] Thu, 18 September 2014 09:12 UTC
avatar Tasker  is currently offline Tasker
Messages: 5
Registered: February 2012
Go to my shop
Junior Member
I've just tried to create a product set for a pokeball that I created. I opened a tab for each of the models and the different material types required:


  • Hemisphere in S&F White
  • Hemisphere in S&F Red
  • Ring in S&F Black
  • Lens in Frosted Detail


This is the link code that was generated:

<hr><h1>Want to get the whole pokeball?</h1><div><a href=" https://www.shapeways.com/model/1730521/pokeball-hemisphere. html?materialId=6"><img height="50px" align="middle" src=" https://images1.sw-cdn.net/model/picture/625x465_1730521_448 8199_1411029183.jpg"></a><span style="font-weight:bold;font-size:26px;display: inline-block;margin: 0 5px;top: -16px;position: relative;"> + </span><a href=" https://www.shapeways.com/model/1730521/pokeball-hemisphere. html?materialId=76"><img height="50px" align="middle" src=" https://images2.sw-cdn.net/model/picture/625x465_1730521_448 8200_1411029183.jpg"></a><span style="font-weight:bold;font-size:26px;display: inline-block;margin: 0 5px;top: -16px;position: relative;"> + </span><a href=" https://www.shapeways.com/model/1730523/pokeball-ring.html?m aterialId=25"><img height="50px" align="middle" src=" https://images3.sw-cdn.net/model/picture/118x87_1730523_4488 255_1408301969.jpg"></a><span style="font-weight:bold;font-size:26px;display: inline-block;margin: 0 5px;top: -16px;position: relative;"> + </span><a href=" https://www.shapeways.com/model/1730522/pokeball-lens.html?m aterialId=60"><img height="50px" align="middle" src=" https://images2.sw-cdn.net/model/picture/118x87_1730522_4488 308_1408302101.jpg"></a></div><br><a class=" style=" margin-top:8px;="" border:none;text-decoration:none;""="" href="https://www.shapeways.com/cart/addMultiple?model_id []=1730521?materialId=6&model_id[]=1730521?materialId=76 &model_id[]=1730523?materialId=25&model_id[]=1730522 ?materialId=60& "><img src="https://static1.sw-cdn.net/rrstatic/img/addsetbutton.png"></a><br><br><hr><br>

(You can see how this really looks on the product page: http://shpws.me/qVTN )
It looks right and it shows a link to the hemisphere with material IDs "6" and "76" i.e. White and Red. But if you click the "Add Set To Cart" button, it puts 2 WHITE hemispheres into the basket instead of 1 White and 1 Red.
Does anyone have any ideas how I fix this?
Re: Material type not being used by "Product Sets Mod" [message #98822 is a reply to message #98819 ] Thu, 18 September 2014 09:56 UTC
avatar MitchellJetten  is currently offline MitchellJetten
Messages: 671
Registered: June 2011
Go to all my models
Senior Member
I work here
Currently our Product Sets from the labs page are not officially supported.
However we are working on an improved version of the Product Sets and hope to be able to launch this in the near future.

Mitchell


Kind regards,

Mitchell Jetten
Customer Service Coordinator
Shapeways
Re: Material type not being used by "Product Sets Mod" [message #98824 is a reply to message #98822 ] Thu, 18 September 2014 09:57 UTC
avatar Tasker  is currently offline Tasker
Messages: 5
Registered: February 2012
Go to my shop
Junior Member
Ok, thanks for letting me know, Mitchell. I'll keep an eye out for a new version!
Forum: 3D Printing
 Topic: Number of Verticies for a smooth cylinder
Re: Number of Verticies for a smooth cylinder [message #98825 is a reply to message #94961 ] Thu, 18 September 2014 10:19 UTC
avatar 3dmodelfarm  is currently offline 3dmodelfarm
Messages: 1
Registered: September 2014
Go to all my models
Junior Member
I am old to 3D modelling and its development,but i did not know what process is followed for 3D printing of 3D models ? If anyone would refer me some news or blog that would be appreciated.

Thanks.
Sandy
Forum: 3D Applications
 Topic: 2d to 3d image help
Re: 2d to 3d image help [message #98802 is a reply to message #98755 ] Thu, 18 September 2014 02:09 UTC
avatar cmctraceyh  is currently offline cmctraceyh
Messages: 2
Registered: September 2014
Go to all my models
Junior Member
That is extremely helpful and I'll have to try it with blocks. Thanks!
 Topic: Model preparation for export to Shapeway
Model preparation for export to Shapeway [message #98826] Thu, 18 September 2014 10:32 UTC
avatar iskander71  is currently offline iskander71
Messages: 2
Registered: January 2013
Go to my shop
Junior Member
Hello,
I use Cinema 4D, zBrush for modeling/sculpting, for character creation (especially but not only).
I am new here and have some doubts on how to prepare my mesh for export it here on Shapeways.

Suppose I have a bust (human male or what ever),
usualy, in my workflow,
the final bust I obtained is composed of a low poly base mesh and its map of normals, displacement, etc.. (I have also higher polycount versions model and better details too that I can export from zBrsh if it is needed)

The question(s) is do I export my low poly with its maps ? (maybe no but I'm not sur at all)
Or
Do I send one of my high levels polycount model ? I' ve understood that the number should be beetween 100 000 and 500 000polygones, and 60mb ?
So I don' t send diffuse maps, normal maps and so on ? (of course maybe ?!) Or just the model itself ?

What about topology ? Do you prefer 'good' topology or it does not matter for printing ? (quadrangles ? triangles ?)

If I keep the human bust example,
in general it is vaccium inside, I mean only the shape itself, no thickness. Do I have to add a thickness to the model ?
I usually use 'fibers mesh', and or 'hairs' module, wich is polygnoal objects (lot)
is it acceptable to upload it with our model ? Or is it a really noob question ?

Anyway, thank you by advance.

ps: sorry for my low level english and my noob questions.

[Updated on: Thu, 18 September 2014 10:35 UTC]

Logo

Hello.

We're sorry to inform you that we no longer support this browser and can't confirm that everything will work as expected. For the best Shapeways experience, please use one of the following browsers:

Click anywhere outside this window to continue.