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Forum: 3D Design
 Topic: Can this be 3d printed successfully?
Re: Can this be 3d printed successfully? [message #94695 is a reply to message #94133 ] Fri, 25 July 2014 01:20 UTC
avatar numarul7  is currently offline numarul7
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The mirrors are -> walls -> must be 0.8 and for polished bump it to 1mm , the part of the wheel will pass the control.


numarul7 jewelry and design
Forum: 3D modelers for hire
 Topic: BOLD-3D
BOLD-3D [message #94741] Fri, 25 July 2014 16:47 UTC
avatar r_breisch  is currently offline r_breisch
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Bold-3D is a new 3D Modeling studio open and ready to create your 3D files from a sketch you provide.

Please Visit: http://www.Bold-3D.com for more information.

Thank You,

Rob Breisch
Forum: Work in progress
 Topic: I need some models made printable
Re: I need some models made printable [message #94749 is a reply to message #94689 ] Fri, 25 July 2014 17:23 UTC
avatar JACANT is currently online JACANT
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The model now is too small to be printed. You can scale it in Netfabb http://www.netfabb.com/basic.php
Even if you scaled it by 20 You will note that the wall thickness in the second image would only be 0.4mm.
I would increase this thickness before you try to scale the model. I would also try to make the model hollow.
How big did you want the model?

index.php?t=getfile&id=66180&private=0

  • Attachment: animal1.png
    (Size: 225.71KB, Downloaded 15 time(s))

[Updated on: Fri, 25 July 2014 17:24 UTC]


jacantdesign@gmail.com
Forum: Feature this!
 Topic: Mouse Animated Ring
Mouse Animated Ring [message #94700] Fri, 25 July 2014 04:28 UTC
avatar ptrathos  is currently offline ptrathos
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Hi guys,

I just wanted to share something that I have been working on for a while now, it is a spinning ring with an animation on it! The ring has an inner ring that stays stationary and an outer ring with an animation made of tiny silhouettes so that when it spins, the object animates. This animated ring features a hopping kangaroo mouse. It is a two piece design, so people can choose the color of the outer animation and the stationary inner ring.

I do a bit of animation work, and it is nice to marry my two passions. I had the idea about five years ago and am quite happy to have found a way to manufacture them.

Below is a stop motion image, so check out my video to see how the ring really works. The animation is not a fluid, but it still provides hours of fidgety fun. Thanks for looking!


index.php?t=getfile&id=66110&private=0

index.php?t=getfile&id=66111&private=0

Please check out my product page

http://shpws.me/vkmi

And here is a video of the ring in action:

http://youtu.be/b-4YotyHoNM

 Topic: 3d printed eyeglasses
3d printed eyeglasses [message #94718] Fri, 25 July 2014 10:43 UTC
avatar CASdesign  is currently offline CASdesign
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Check this 3d printed eyeglasses in my shop.
index.php?t=getfile&id=66126&private=0
index.php?t=getfile&id=66127&private=0

  • Attachment: R6183338.JPG
    (Size: 1.33MB, Downloaded 22 time(s))

  • Attachment: C.jpg
    (Size: 1.90MB, Downloaded 22 time(s))

Re: 3d printed eyeglasses [message #94752 is a reply to message #94718 ] Fri, 25 July 2014 17:38 UTC
avatar duann  is currently offline duann
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Love these, We can definitely feature them once you have images of Shapeways Nylon prints in your shop, the FDM is great but not indicative of the final quality.

Keep up the awesomeness.



Duann Scott, Designer Evangelist, Shapeways
Forum: Bug Reporting
 Topic: Minor bug when uploading photo's to shop
Re: Minor bug when uploading photo's to shop [message #94725 is a reply to message #94441 ] Fri, 25 July 2014 13:28 UTC
avatar MitchellJetten  is currently offline MitchellJetten
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Hi Glenn,

Sorry for not replying earlier.
We are aware of this bug and will be fixing this as soon as possible.

Right now it looks like it's happening on the latest version of Chrome only.

Cheers,
Mitchell


Kind regards,

Mitchell Jetten
Customer Service Coordinator
Shapeways
 Topic: Uploads not completing
Re: Uploads not completing [message #94726 is a reply to message #94633 ] Fri, 25 July 2014 13:41 UTC
avatar Keymaker  is currently offline Keymaker
Messages: 141
Registered: February 2013
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Count me in.

I have same problem. I am trying to upload 135kB image and my save button is stuck.
index.php?t=getfile&id=66131&private=0
I was trying to upadate my shop and everything went ok, until i tryied to upload some images.

Also it was adding double images and added new add button, but you already know about it.

  • Attachment: bug.jpg
    (Size: 49.93KB, Downloaded 15 time(s))


The only thing that limits us is our imagination.
Re: Uploads not completing [message #94727 is a reply to message #94726 ] Fri, 25 July 2014 13:45 UTC
avatar mkroeker  is currently offline mkroeker
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He. That picture upload bug and the save button turning weird was just commented on in another thread, claiming that the effect seems to be specific to most recent chrome (or chrome-based) browser version. So not directly related to the 3d content upload problems some people experience.
 Topic: CSV download not finishing
CSV download not finishing [message #94724] Fri, 25 July 2014 13:28 UTC
avatar tebee  is currently offline tebee
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When I try to do the new CSV download it appears never to finish, I just sit and wait for a few mins but never get anything downloaded.

Have tried on win 8 and XP with both Chrome Version 37.0.2062.44 beta-m and firefox 31

Is this just me? have I too much in my shop !

Tom
Re: CSV download not finishing [message #94730 is a reply to message #94724 ] Fri, 25 July 2014 14:14 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
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I was able to download mine, but was unable to download yours. So I'll report.

The theory is that it's a timeout due to a large number of models. Either way it's on the list to be fixed!

[Updated on: Fri, 25 July 2014 14:30 UTC]


Your friendly neighborhood Moderman
michael@shapeways.com
Re: CSV download not finishing [message #94732 is a reply to message #94730 ] Fri, 25 July 2014 14:54 UTC
avatar tebee  is currently offline tebee
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I'll just have to stop designing so many models...................... http://i183.photobucket.com/albums/x224/redryl/emos/crazy/nutz_zpsd15ace58.gif
 Topic: Problems with the widget
Re: Problems with the widget [message #94721 is a reply to message #94555 ] Fri, 25 July 2014 13:02 UTC
avatar mboylevt  is currently offline mboylevt
Messages: 13
Registered: July 2012
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Hey shangalaing,

Looking at your shop, it appears to be named "Inclined2Loop", not "DAISYGEEKDESIGNS"

If you wanted to use the widget for that shop, you could go ahead and use the following HTML.

 <iframe frameborder="0" style=" border:1px solid #c0c0c0; height:182px; width:628px;" src="http://www.shapeways.com/widget/include.php?shop=Inclined2Loop&style=dark&rows=1&cols=4"></iframe> 


If I'm mis-interpreting you, and there is a shop called "DAISYGEEKDESIGNS" that you're trying to do this for, please point me to the shop page so that I can help you out.

-matt
Re: Problems with the widget [message #94740 is a reply to message #94721 ] Fri, 25 July 2014 16:35 UTC
avatar shangalaing  is currently offline shangalaing
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You amazing person! I could kiss you!

That got it working! Thankyou.

To answer the other question yes, in the interim time I renamed the shop to fit with the website.

Thanks again!
 Topic: Request: make currency choosable freely
Re: Request: make currency choosable freely [message #94743 is a reply to message #79862 ] Fri, 25 July 2014 16:51 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
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Please direct further comments to this post


Your friendly neighborhood Moderman
michael@shapeways.com
 Topic: Currency choice problem: A solution is needed
Re: Currency choice problem: A solution is needed [message #94742 is a reply to message #58684 ] Fri, 25 July 2014 16:50 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
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Please direct further comments to this post

[Updated on: Fri, 25 July 2014 16:51 UTC]


Your friendly neighborhood Moderman
michael@shapeways.com
Re: Currency choice problem: A solution is needed [message #94744 is a reply to message #58684 ] Fri, 25 July 2014 16:51 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
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Please direct further comments to this post


Your friendly neighborhood Moderman
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 Topic: Photo Upload Bug
Photo Upload Bug [message #94757] Fri, 25 July 2014 18:03 UTC
avatar PeregrineStudios  is currently offline PeregrineStudios
Messages: 291
Registered: September 2012
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Hi Shapeways,

Whenever I upload an image to this model: http://shpws.me/vmMU

Here's what happens:

First off, instead of ONE uploaded image, I see TWO.

Second, another 'Add Image' button is added underneath the first one. This number continues to climb as you upload more images (I got to four buttons).

Third, If I try to 'Save Changes', the 'Save Changes' button will stick in '...' and never change to 'Changes Saved'. Eventually I refresh the page.

Fourth, the uploaded image is saved, but any text I entered in the caption or material I selected from the drop-down is not - I need to enter it again, and save again.

  • Attachment: error.jpg
    (Size: 309.34KB, Downloaded 3 time(s))

Forum: Shapeways Shops
 Topic: Print success rate showing for unavailable materials?
Print success rate showing for unavailable materials? [message #94722] Fri, 25 July 2014 13:18 UTC
avatar tebee  is currently offline tebee
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Was checking on the new print success rate for my models and noticed that on one, it had a print success rate for a material that's never been available to the public and I have not ordered myself.

So does this mean -

1: The print success rate isn't reliable.

or

2: Someone's printed off copies of my model without me knowing about it - presumably multiple times as the rate was 87.5 % which suggests 7 from 8 attempts working.


Tom

Re: Print success rate showing for unavailable materials? [message #94723 is a reply to message #94722 ] Fri, 25 July 2014 13:28 UTC
avatar mkroeker  is currently offline mkroeker
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Could be either a typo during data entry at shapeways (transposed digits in a model number), or internal test prints possibly following a discussion you had with them. Probably best to contact shapeways service directly, giving the model number - they should be able to find out which order if any was behind this.
Re: Print success rate showing for unavailable materials? [message #94735 is a reply to message #94723 ] Fri, 25 July 2014 15:16 UTC
avatar MitchellJetten  is currently offline MitchellJetten
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Interesting.

Could you share the model ID?


Kind regards,

Mitchell Jetten
Customer Service Coordinator
Shapeways
Re: Print success rate showing for unavailable materials? [message #94738 is a reply to message #94735 ] Fri, 25 July 2014 15:47 UTC
avatar tebee  is currently offline tebee
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This is the page it shows up on

https://www.shapeways.com/model/pricing/1728597#6

There is a figure for BSF which it's never been available in.

Tom
 Topic: Time for a rant
Re: Time for a rant [message #94746 is a reply to message #62503 ] Fri, 25 July 2014 16:52 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
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 Topic: New materials render - feedback
Re: New materials render - feedback [message #94698 is a reply to message #94176 ] Fri, 25 July 2014 03:18 UTC
avatar MrNib  is currently offline MrNib
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I also kind of miss the old "Carousel" pull down material selection that showed all the prices for the different materials at one time. There's an awful lot of clicking you have to do to see all the prices (and soon with the renders). And after you click through all of them you probably won't remember which ones are in your acceptable price window. One model available in all materials could vary in price between a few dollars and a thousand dollars. I think a lot of people base their purchase on a set amount of money they have available to spend and there's a lot of clutter to cut through to find the models with acceptable prices.
Re: New materials render - feedback [message #94753 is a reply to message #94698 ] Fri, 25 July 2014 17:41 UTC
avatar PeregrineStudios  is currently offline PeregrineStudios
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I have to say I'm having very mixed feelings about the material renders. The plastics look very good but the metals need a lot of work, especially the stainless steel.

But my main issue is this: if Shapeways is going to insist on including these renders in with the product images, then I need to insist to an equal-or-greater degree that we finally be given the capability to edit the order of our own images. Bad enough when I had no control over which of my photos would be shown first, but now there's a distinct possibility customers won't even know photos EXIST on some of my products, them being overtaken by these renders.

Frankly, I'm astonished, flabbergasted, etc. that Shapeways prioritized material renders OVER image order (and shop order - seriously, Shop Inventory DOESN'T WORK and everyone, including Shapeways, knows it). Maybe before we add more bells and whistles to Shapeways we could try to nail down the basics, hmm? Material renders are extra, but the ability to order your images the way you want is such a basic that it's legitimately shocking that Shapeways doesn't have that functionality.

Lastly, we need the ability to REMOVE renders, or at least have it so if you turn off a material, the render goes away. I have a product available only in Stainless Steel, yet it has rendered every single material that it passed initial checks on (it was uploaded months ago so it had all materials turned on by default).

EDIT: I refreshed the page several times and the extra renders went away. So there's that, at least.

[Updated on: Fri, 25 July 2014 17:43 UTC]

 Topic: Why am I turning OFF materials?
Re: Why am I turning OFF materials? [message #94754 is a reply to message #94690 ] Fri, 25 July 2014 17:42 UTC
avatar PeregrineStudios  is currently offline PeregrineStudios
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Hmmm, that does sound a little odd then. I'll have a look through and see if I find any others.
 Topic: Time to Give us a Product Order Tool
Re: Time to Give us a Product Order Tool [message #94756 is a reply to message #91178 ] Fri, 25 July 2014 17:48 UTC
avatar PeregrineStudios  is currently offline PeregrineStudios
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I can only assume that if Shapeways has time to add things like 'First to Try', 'Beta Product', and 'Material Renders', features that are nice but not necessary, they also have time to invest in the ability to order one's shop and product images, which is an absolutely necessary and very basic feature, yes? How soon will we see these added?
Re: Time to Give us a Product Order Tool [message #94758 is a reply to message #94756 ] Fri, 25 July 2014 18:05 UTC
avatar SavIsSavvy  is currently offline SavIsSavvy
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I can't say precisely when features like this will be added, but I can say that I've taken this great feedback and passed it on to our product team- these are features I know you've all been patiently waiting for for awhile, and I want to help! Keep the thoughts coming :)

Best,
Sav


Savannah, your Shop Owner Coach/Global Community Manager
Forum: 3D modeler needed
 Topic: Need small adjustment to project to make sure it prints
Need small adjustment to project to make sure it prints [message #94719] Fri, 25 July 2014 12:20 UTC
avatar nyc20  is currently offline nyc20
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I have a ring that is basically where I want it. When I use Shapeway's tool it says wall are too thin but it is not consistent in the part that its flagging. Attached is the .stl. Project was done through render and I can supply original file.

 Topic: 3D model for Tiger Cufflink
3D model for Tiger Cufflink [message #94739] Fri, 25 July 2014 16:01 UTC
avatar kevinara6  is currently offline kevinara6
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Hi - I have been trying to find a set of quality tiger cufflinks for my wedding and I have been unsuccessful. I was hoping that someone here would be able to help me. I want to create 3D cufflinks with the picture of the tiger attached. If anyone can help me, point me in the right direction or thinks they can make this, I would greatly appreciate it.

Thanks.
index.php?t=getfile&id=66165&private=0

[Updated on: Fri, 25 July 2014 16:02 UTC]

 Topic: Need 3D Modeler for Cartoon Animal
Need 3D Modeler for Cartoon Animal [message #94750] Fri, 25 July 2014 17:31 UTC
avatar tigress_dawn  is currently offline tigress_dawn
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Want to make this into a little figurine.

I'm mostly just looking at price quotes at the moment, so please include a dollar amount estimate in your PM/Post.

Thanks!

 Topic: planetary baby mobile!
Re: planetary baby mobile! [message #94759 is a reply to message #94672 ] Fri, 25 July 2014 19:01 UTC
avatar designanything3d  is currently offline designanything3d
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We would love to make your mobile and special gift. We made this mobile for a children's hospital. https://m.facebook.com/story.php?story_fbid=817581208261879& amp;id=100000300223426

Please contact us at contact@designanything3d.com and we can work out the details.

Josh
Www.designanything3d.com
Forum: 3D Printing
 Topic: How to put back texture on Obj
Re: How to put back texture on Obj [message #94701 is a reply to message #94673 ] Fri, 25 July 2014 04:58 UTC
avatar dellon  is currently offline dellon
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Thanks for the prompt reply.

In Shapeways FAQ, it says it supports OBJ:
What 3D file formats can I use to upload my designs?
STL, Collada, OBJ, X3D(B) and VRML2. For detailed info, see the Upload page. Color models that require textures must be uploaded as a zip archive.

it is different from what you said!

Anyhow, do you mean if I want my figurine to be printed in color, I have to upload VRML format?

Again, thanks for confirming my understanding of the post-processing concept. I agree with you that time and work in human being is tough to measure! However, may I ask a bit more on: :"bake" the texture to it again, and save the texture at sufficient size". Say:

1. If I edit the mesh/geometry and enlarged the object, it seems that the "original" texture will have "less data" to bake or map to it? If my concept is right, would you advise how this can be repaired?

2. What do you mean by "save the texture at sufficient size"?

Regards,
Dellon
Re: How to put back texture on Obj [message #94705 is a reply to message #94701 ] Fri, 25 July 2014 06:02 UTC
avatar stannum  is currently offline stannum
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The docs are wrong. Only geometry is supported for OBJ.

Someday the docs or the partial support will be changed... someday...
Re: How to put back texture on Obj [message #94706 is a reply to message #94701 ] Fri, 25 July 2014 06:36 UTC
avatar mkroeker  is currently offline mkroeker
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dellon wrote on Fri, 25 July 2014 04:58


In Shapeways FAQ, it says it supports OBJ:
What 3D file formats can I use to upload my designs?
STL, Collada, OBJ, X3D(B) and VRML2. For detailed info, see the Upload page. Color models that require textures must be uploaded as a zip archive.

it is different from what you said!


They do support OBJ, just not for color or texture data - which as far as I know is a later addition to the original OBJ format specification. (Similarly, STL format can only describe geometry by design, at least in its standard form)

Quote:

Anyhow, do you mean if I want my figurine to be printed in color, I have to upload VRML format?

Yes, either VRML or DAE.

Quote:

may I ask a bit more on: :"bake" the texture to it again, and save the texture at sufficient size".

Unfortunately I am not much help there, as I am not a true designer, just a guy who tries to turn measurement data into objects.
From my limited understanding when you do the "texture baking" your software would ask you to save the texture to file, and would allow or even require you to set x and y dimensions for the texture in that step. Depending on how much you want to enlarge your object, it might be sensible to resize the texture file in some image manipulation program beforehand.
Hopefully someone else will step in with more pertinent information - until then, you could try looking for texturing tutorials relevant to your modeling software on youtube.
 Topic: change to design rules for ceramics
Re: change to design rules for ceramics [message #94733 is a reply to message #94645 ] Fri, 25 July 2014 14:55 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
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[quote title=timothyjharrison wrote on Thu, 24 July 2014 11:48I have previously printed a product in ceramic where x+y+z was just below 400mm and the minimum wall thickness of the part was only slightly above 3mm. The part was created and shipped to me successfully. Now the rules have changed, what are the implications for this old part? Am I no longer able to have it printed even though it is manufacturable (as proved by the item I have)?

I am interested in producing another item which is similar in design again but with some slight form changes. I would like to print it with the same thickness walls as my original piece but cannot now that the design rules have changed even though I think it would be printed ok as per my original piece. If I change it to align with the latest design rules it doubles in price which I am trrying to avoid since I don't think it is necsary given the original piece printed successfully[/quote]

Fortunately for your previously printed item, it should have 100% success rate listed, and should be printed. Unfortunately the new rules will be check on new models. So if you were to upload the same model today, it may be rejected.


Your friendly neighborhood Moderman
michael@shapeways.com
Re: change to design rules for ceramics [message #94734 is a reply to message #94733 ] Fri, 25 July 2014 15:06 UTC
avatar HOLDEN8702  is currently offline HOLDEN8702
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Youknowwho4eva wrote on Fri, 25 July 2014 14:55

....Fortunately for your previously printed item, it should have 100% success rate listed, and should be printed. .....


But maybe for a short time. If shapeways U.S.A. production team (that usually don't happen in Eindhoven production, why?) lay fall and breaks two times your ceramic pot, then your success go below 50 % and ... surprise! It's no longer available to print!

Regards

Luis
Re: change to design rules for ceramics [message #94736 is a reply to message #94645 ] Fri, 25 July 2014 15:16 UTC
avatar Youknowwho4eva  is currently offline Youknowwho4eva
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Ceramics is done through a production partner that is in the US.


Your friendly neighborhood Moderman
michael@shapeways.com
 Topic: Specifics about printing material
Specifics about printing material [message #94748] Fri, 25 July 2014 17:12 UTC
avatar CDFacets  is currently offline CDFacets
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I would like to find a print material that is compatible with my requirements and therefore looking for specifics of the material you use. While searching the net for Shapeways, I did find your New York office uses the 3DSystems ProJet 3500. Also, the description of the "Frosted Detail" specifies the Flexural Strength is 26.6 MPa and is the exact sale as the VisiJet M3 Proplast material.
Without getting into the calculations for Flexural Strength, which some data sheets do not even list anymore for plastics, are there real world examples of stiffness, or resistance to bending?

1) Is this the printer Shapeways uses for the Frosted Detail and Frosted Ultra Detail the ProJet 3500? If so, which model do you have? SD, HD, etc.

If so, the ProJet 3500 uses the VisiJet M3 material.
2) What is this the material you use for the Frosted Detail?
Which of the VisiJet M3 materials are available?

3) Which of the M3 materials is the stiffest?

Basically, I need to make sure that a printed piece 55mm long, 16mm wide, and 5mm thick would have the rigidity to press 2000 grams at end A, pressing down at location B (centered between A and C) with a hinge at location C without bending.
Ok, it is obvious it will bend <some>, but the bend can not be more than .05mm
If this is not possible to press down 2Kg, would this be possible at 1Kg?

index.php?t=getfile&id=66183&private=0


Thank you.



[Updated on: Fri, 25 July 2014 17:37 UTC]

Re: Specifics about printing material [message #94760 is a reply to message #94748 ] Fri, 25 July 2014 19:10 UTC
avatar mkroeker  is currently offline mkroeker
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Check the materials page for frosted detail /frosted ultra detail - on the "Material info" tab you will find the MDS and MSDS , while the former has a few specifications, the latter names the material as Visijet SR 200. The only chemically similar (acrylic) material, black and white "detail plastic" are Objet
products, I think it was Verowhite/Veroblack. If you do not see a material listed on the Materials pages, it is not available through shapeways - as they rely on efficient, quasi mass production of parts they will not simply swap materials for a single print job like a more conventional rapid prototyping firm would.

I do not think you will get an exact answer to your question here - for one, shapeways' official stance is that the models they produce are suitable for decorative purposes only, also much will depend on geometry of the individual part. (Basically you would have to be lucky to find someone here who already did something very similar and can share his experience.) In the end, you may have to try for yourself. Much will probably depend on whether yours is a static or a dynamic load case (fatigue/cracking). Note that the acrylics are described as a bit brittle. Any specific reason why you homed in on the visijet material ? It could be that the "strong&flexible" (laser-sintered PA2200 nylon) material is more appropriate for the task (given enough thickness
it can be quite stiff - besides, it is significantly cheaper so might be simplest to order a specimen for testing)
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