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Forum: 3D modeler needed
 Topic: Need pyramid shaped finials for a lucite curtain rod
Re: Need pyramid shaped finials for a lucite curtain rod [message #94992 is a reply to message #94959 ] Thu, 31 July 2014 02:15 UTC
avatar mitguy  is currently offline mitguy
Messages: 4
Registered: October 2012
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I could probably help you with this. Tomorrow I can work on getting some dimensions and model something for you and submit to Shapeways for production.
 Topic: 3D Modeler Needed for Replica Toy Project
Re: 3D Modeler Needed for Replica Toy Project [message #94994 is a reply to message #94894 ] Thu, 31 July 2014 02:16 UTC
avatar mitguy  is currently offline mitguy
Messages: 4
Registered: October 2012
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Id like to take a crack at it. Do you have a picture of this item?
 Topic: Biomedical researcher needing 3D printed medical stent
Re: Biomedical researcher needing 3D printed medical stent [message #94995 is a reply to message #94879 ] Thu, 31 July 2014 02:18 UTC
avatar mitguy  is currently offline mitguy
Messages: 4
Registered: October 2012
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Not sure if 3D printing will work for this. I kind of doubt it actually, but I think I can help you out. I have an arsenal of manufacturers at my disposal and im sure we can come up with something. Let me know if your interested.
 Topic: Prototype Development
Re: Prototype Development [message #94996 is a reply to message #94533 ] Thu, 31 July 2014 02:23 UTC
avatar mitguy  is currently offline mitguy
Messages: 4
Registered: October 2012
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Id be interested in helping. Please check out some of my creations at www.smftattoosupply.com. If at all possible I try to quote a price based on the work needing done. Not sure what needs done at this point. If I can avoid charging by the hour I do, but sometimes that may be necessary if numerous changes on your part are made. My hourly rate is $20.00.
Forum: General Discussion
 Topic: What can we do to get more people involved in the general discussion forum? :)
Re: What can we do to get more people involved in the general discussion forum? :) [message #94988 is a reply to message #94974 ] Thu, 31 July 2014 00:04 UTC
avatar Keymaker  is currently offline Keymaker
Messages: 142
Registered: February 2013
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What am i doing here?
I am looking at forum as source of information for learning process so when i came here sometimes i learn something, sometimes i teach something.... Also stalking other people work :)

Contests
If remember correctly there were weekly contests? As i saw it, week is not enough time because:
1. sometimes i found out about it after is too late
2. for people like me it take much longer time to get inspired to make some unique with specific theme...
3. lastly, maybe it was just me, results of these weekly contests were poor/ average mostly. Only few that deserve to win something. Maybe it is reason why it stopped? Or is still ongoing thing?

So maybe increase time from one week to one month could some these problems...

What is selling?
Surely it will be nice to see some statistics what category is best for business but i would not go into too much detail. It could cripple creativity as lots of people will just "copy" other peoples idea instead of creating something new.


The only thing that limits us is our imagination.
Re: What can we do to get more people involved in the general discussion forum? :) [message #94990 is a reply to message #94988 ] Thu, 31 July 2014 00:29 UTC
avatar UniverseBecoming  is currently offline UniverseBecoming
Messages: 981
Registered: March 2012
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No the weekly contests faded away. I think because not enough effort was put into it. Shapeways needs to hire a 17 year old girl who has spunk and energy and is on fire about making and conducting the contests. HAHAHA! :D

Yeah, perhaps a weekend, a weekly and a monthly contest would be cool. Something for every kind of person! :D

True, can't have everyone working in one area. Yet, being that it takes so much time to design something it would be nice to know what is worth working on. Even a list published by Shapeways stating what they'd like us to work on each month would be cool.






It always was. It always was because somethingness cannot spawn from nothingness. And in the was of the past there is the forever of the now. Only now. Only now and nothing new, for anything new would add to the infinite, yet there can only be one infinite. Only one. The universe is only becoming something new in the delusion of our minds. This delusion that makes life worth living in our perceived universe becoming.
 Topic: Ceramic Colors
Re: Ceramic Colors [message #94997 is a reply to message #69853 ] Thu, 31 July 2014 02:41 UTC
avatar MrNib  is currently offline MrNib
Messages: 464
Registered: November 2012
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I kind of agree that having some bolder colors would be a wonderful thing. Bright red? Bright orange? Something with a little more, shall we say,

http://ih2.redbubble.net/image.8260941.7148/sticker,375x360.png

The pastels look like stuff in the discount aisle at Pier One Imports.
 Topic: Getting off to a great start
Re: Getting off to a great start [message #94991 is a reply to message #94987 ] Thu, 31 July 2014 01:00 UTC
avatar UniverseBecoming  is currently offline UniverseBecoming
Messages: 981
Registered: March 2012
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I've only used Maya for a very short time years ago, so I cannot say anything that relates to exact procedures, but one thing you can do is get Netfabb Basic, which is free, and use it to scale your creations using the scaling functions. The software is specifically designed to help facilitate 3D printing, so the output is designed for the real world.

As for making sure that what you design in Maya is in conjunction with real life measurements, do some tests and create a pipeline where when you export a one inch cube and have it 3D printed it will come out of the 3D printer as a one inch cube. Also, if you're going to be making toy figurine accessories, which you can sell on Shapeways by the way, be sure to get a digital caliper. Since you're not building space shuttle parts you don't need an expensive one, just a cheapo like this one will do just fine. Best $12 you'll ever spend! :D This will let you make super accurate measurements that you can then use as the foundation stones of your creations.

Yes, Zbrush can be used. Everything I've created over the years for 3D printing has had Zbrush involved. The million triangle limit can be annoying at times, but most of the time one can get by with this limitation in place.






It always was. It always was because somethingness cannot spawn from nothingness. And in the was of the past there is the forever of the now. Only now. Only now and nothing new, for anything new would add to the infinite, yet there can only be one infinite. Only one. The universe is only becoming something new in the delusion of our minds. This delusion that makes life worth living in our perceived universe becoming.
Re: Getting off to a great start [message #94999 is a reply to message #94991 ] Thu, 31 July 2014 03:02 UTC
avatar numarul7  is currently offline numarul7
Messages: 476
Registered: January 2013
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Got that type of calliper too! :D

I rather say get the calliper and netfabb basic and use netfabb basic and compare with calliper on first prototype rather printing an expensive cube.

:)


numarul7 jewelry and design
Forum: Work in progress
 Topic: Having issues with thin walls
Re: Having issues with thin walls [message #94998 is a reply to message #94662 ] Thu, 31 July 2014 03:00 UTC
avatar bisslad  is currently offline bisslad
Messages: 1
Registered: July 2014
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Yeah I would say you need to adjust the scale of the model.

The model may look good in your editor, but be saved in the stl file at tiny, tiny scale so that when it uploads to shapeways they will read the stl and assume you want to print it far smaller than you do.

What software are you using?
Re: Having issues with thin walls [message #95000 is a reply to message #94998 ] Thu, 31 July 2014 03:13 UTC
avatar numarul7  is currently offline numarul7
Messages: 476
Registered: January 2013
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TEXT must obey the RULES in all directions like 0.50 mm in all direction , the ring will not print due not real measures.

Get a calliper , draw ring on paper , learn what 0.50 means in real life. (for polished silver etc)

Realize that on a 2x2x1 cm space you must fit all things up ... drawing on paper will show you are way in the fantasy zone.

[Updated on: Thu, 31 July 2014 03:14 UTC]


numarul7 jewelry and design
 Topic: 2D to 3D from .jpg.....dimensions adjustment
Re: 2D to 3D from .jpg.....dimensions adjustment [message #94989 is a reply to message #93792 ] Thu, 31 July 2014 00:08 UTC
avatar chrisingrassia85  is currently offline chrisingrassia85
Messages: 4
Registered: July 2014
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Hi everyone -

So I'm getting ready to finish this up, and just need one final change to this STL file.

I want the final dimensions to be 127mm (east-west) x 50.8mm (north-south)x 4mm (floor-ceiling). Numa was kind enough to provide me this STL file I attached below, but the north-south isn't right. Numa has been very gracious with his time, but he's just too busy to help this last little bit.

Would someone with access to .STL editing software be able to edit this STL file so the dimensions are as posted above? You can PM me the file or just post it here.

I would really appreciate it. I tried SketchUp, Embossify, and Photoshop and still can't do it myself.

Re: 2D to 3D from .jpg.....dimensions adjustment [message #94993 is a reply to message #94989 ] Thu, 31 July 2014 02:15 UTC
avatar numarul7  is currently offline numarul7
Messages: 476
Registered: January 2013
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Hey I`ll remake you 2 version and you can order them first in WSF and one bumped up.

Problem it is that with that "logo" the proportions are different from your size you want to be aka the NORTH-SOUTH will not be exactly 50mm will be like 4 or so from the longest letter point.

I`ll pm a redesigned logo with a bump on letters to be on the limit but still you must order prototypes in WSF. And take in account that the process it is tedious.

[Updated on: Thu, 31 July 2014 02:53 UTC]


numarul7 jewelry and design
Re: 2D to 3D from .jpg.....dimensions adjustment [message #95001 is a reply to message #94993 ] Thu, 31 July 2014 03:18 UTC
avatar chrisingrassia85  is currently offline chrisingrassia85
Messages: 4
Registered: July 2014
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I don't want to put you out, I know you said you're busy. I appreciate all the time you've put into this, I definitely don't want you to feel like I don't appreciate it.

These are actually for a car club I'm in, and I have numerous people who are already interested in buying it as well. So if what you make is awesome, several more orders will come in as well.

Can you explain why the north/south measurements can't work? Are you saying that if the emblem is 50.8mm (north/south), then the individual letters will be too thin? Is that how I understand it?
Re: 2D to 3D from .jpg.....dimensions adjustment [message #95002 is a reply to message #95001 ] Thu, 31 July 2014 03:19 UTC
avatar numarul7  is currently offline numarul7
Messages: 476
Registered: January 2013
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Check private message!

At 5.0 they land at 1.8/2 mm limit and the logo stretches. Aka it must be more than 127 long for 3 mm overall with original design relative identical.

[Updated on: Thu, 31 July 2014 03:22 UTC]


numarul7 jewelry and design
Re: 2D to 3D from .jpg.....dimensions adjustment [message #95003 is a reply to message #95002 ] Thu, 31 July 2014 03:40 UTC
avatar numarul7  is currently offline numarul7
Messages: 476
Registered: January 2013
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You have the model in private. With the logo with dimension 127mm x 50.8 mm x 4.mm

Please install yourself http://www.netfabb.com/downloadcenter.php?basic=1 to check any model you need to print for measures and stuff. Software it is based on real measures and it is used in all industry for checking 3D printed models from engines to logo to jewelry etc

[Updated on: Thu, 31 July 2014 03:43 UTC]


numarul7 jewelry and design
 Topic: My first project
Re: My first project [message #95004 is a reply to message #94958 ] Thu, 31 July 2014 03:49 UTC
avatar numarul7  is currently offline numarul7
Messages: 476
Registered: January 2013
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index.php?t=getfile&id=66666&private=0\

From 1 to 6 all stay in air that it is why won`t print. You need to remove them!

Here fixed stl to get the idea

[Updated on: Thu, 31 July 2014 03:52 UTC]


numarul7 jewelry and design
Forum: Post Production Techniques
 Topic: Finishing Black Strong & Flexible?
Finishing Black Strong & Flexible? [message #95005] Thu, 31 July 2014 04:01 UTC
avatar DSX_FX  is currently offline DSX_FX
Messages: 1
Registered: June 2014
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So I've been researching different materials and methods for finishing the black strong and flexible prints. I created a small box enclosure that I want to seal, prime, and then paint to a high gloss finish. From what I've come up with, it appears that the best method will be to:

1. Infiltrate the interior of the part with a low viscosity epoxy. This will strengthen the part as well as seal the pores of the nylon and create a barrier to keep primer from constantly soaking through to the other side.

2. Use a plastic primer such as that offer by Rustoleum on the exterior until the part is covered well.

3. Sand smooth.

4. Spray the part with something like a Duplicolor Acrylic lacquer.

5. Clear coat.

Anyone see any glaring issues with this method? Seems to cover all the bases unless I am completely overlooking something. Thoughts? Ideas? Suggestions?

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