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Forum: 3D Printing
 Topic: Sculpting surfaces previously created in CAD
Re: Sculpting surfaces previously created in CAD [message #112922 is a reply to message #112899 ] Fri, 27 March 2015 12:12 UTC
avatar sbhunterca  is currently offline sbhunterca
Messages: 36
Registered: November 2011
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Member
Thanks!

I've installed Meshmixer and will try playing around with it through the weekend.

So far it looks promising (at least it reads STL files directly and doesn't destroy the part edges) although I'm having a bit of trouble keeping the sculpting brush tools from destroying adjacent edges that need to remain flat. A "mask" tool would be awesome if it had such a thing.

If all else fails, Meshmixer will let me move mesh vertices around manually to create the texture I need!

After I play with it for a while, I'll report back. I normally work with pure geometric shapes rather than organic shapes, so this will be a fun learning experience and a nice addition to my toolbox.

Steve
Re: Sculpting surfaces previously created in CAD [message #112948 is a reply to message #112922 ] Fri, 27 March 2015 20:40 UTC
avatar sbhunterca  is currently offline sbhunterca
Messages: 36
Registered: November 2011
Go to my shop
Member
That seems to have worked! Thanks for the suggestion!

Steve

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 Topic: Unsure where to post this: models getting messed up during upload
Unsure where to post this: models getting messed up during upload [message #112952] Fri, 27 March 2015 21:17 UTC
avatar rencovdtang is currently online rencovdtang
Messages: 1
Registered: March 2015
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Junior Member
Hey everyone,

I joined shapeways a couple days back and have mostly been modelling some generic accessories and stuff for tabletop games, but I keep running into this problem where my model is fine in Sketchup but when I upload it, the website seems to eat some of the planes, and sometimes even whole geometric shapes. I've done a few things that were fine, but the problem mostly seems to occur with more complicated shapes.

I've tried reuploading, reuploading in different format (this sometimes works, i switch between .dae and .obj) but I have no idea what's causing it or how to fix it.

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