| Scaling Up Models [message #49728] Tue, 12 June 2012 08:11 UTC |
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I have found some models that I would like to buy, specifically:
http://www.shapeways.com/model/82824/xuvaxi-enforcer.html
But would like to have some of the models made slightly larger, I have contacted the designer but haven't received a response (yet?). My question is how difficult is this to do? If I don't receive word from the modeler, can anyone else do a similar model in a larger size? I would be looking to purchase about 20 models to the tune of about $200 if that is any motivator.
Thanks in Advance,
Jared
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| Re: Scaling Up Models [message #49730 is a reply to message #49728 ] Tue, 12 June 2012 09:03 UTC |
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20 models for 200 leaves you at $10 per model and that's about the price they're at now. a marginal increase in size will rapidly multiply the price, for example, a model twice as big will be 8 times as expensive as volume is the only price determining factor
(bar hollowing out and shipping costs etc)
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| Re: Scaling Up Models [message #49731 is a reply to message #49728 ] Tue, 12 June 2012 10:17 UTC |
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| TheJrade wrote on Tue, 12 June 2012 08:11 | I have found some models that I would like to buy (...) But would like to have some of the models made slightly larger (...). My question is how difficult is this to do?
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Basically, it is pretty simple to rescale a STL object ... just enter a scale factor, then save. ^^
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| Re: Scaling Up Models [message #49768 is a reply to message #49758 ] Wed, 13 June 2012 09:20 UTC |
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for the ones you want rescaled, I don't see them as being available for download, so you're really going to need the cooperation of the original uploader, he's going to have to rescale the parts, it's easy to do, but he'll need to do it..
also bear in mind in WSF, these mini parts will not look like the renders, they will be grainier, you might be better of with a frosted detail, although then, they'll be more fragile.. and more expensive as well.
here's guy that bought and painted these:
http://www.wyverns-nest.net/index.php/wargaming-and-modellin g/88-full-thrust/92-cornish-fleet?showall=&start=3
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| Re: Scaling Up Models [message #49802 is a reply to message #49768 ] Thu, 14 June 2012 12:31 UTC |
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Ah, I had wondered what the WSF abbreviation I kept seeing meant. What exactly is "frosted detail" and how fragile are we talking about here? Would the rougher texture be covered up at all by a layer of primer? Would it (or said primer layer) affect the way the water-based paints I prefer stick to the model?
And most certainly thanks for your advice so far as well
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| Re: Scaling Up Models [message #49807 is a reply to message #49802 ] Thu, 14 June 2012 13:32 UTC |
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I use polished WSF for almost all of my models.
And the embossings/engravings on the up-scaled spaceships should be tall/deep enough to survive the polishing process without an signifikant lost of details.
Frosted Detail is better for really small details, but the surface smoothness can be a nightmare.
[Updated on: Thu, 14 June 2012 13:32 UTC]
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| Re: Scaling Up Models [message #49816 is a reply to message #49807 ] Thu, 14 June 2012 14:28 UTC |
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<Looks at enormous number of material options> Wow, there are a lot of those. What is the difference between detail/not? What is the difference between WSF and WSF Polished?
Sorry for the n00b questions, but thanks in advance for the sage advice.
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| Re: Scaling Up Models [message #49820 is a reply to message #49816 ] Thu, 14 June 2012 15:16 UTC |
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WSF is a little bit grainy, but polished WSF is smooth like a Mentos. ^^
There's a comparison pic on the material page.
And here is a close-up of a 3,6cm / 1,4in tall painted model, printed in polished WSF.
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| Re: Scaling Up Models [message #50175 is a reply to message #49820 ] Fri, 22 June 2012 01:32 UTC |
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Ah, the materials page was very helpful! Thank ya much
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