Newby question. I uploaded a maya .obj file. In the "my models" section it looks grey, which I assume implies that the texture did not go through. When I exported the .obj in Maya, a ".mtl" file was created. How do I get the colors from my model to upload correctly? Do I need to bake the color onto the faces? iirc that's not very high resolution.
In Maya I've got some Lambert shaders, and a Blinn. I joined a few poly objects, and they each retained their color, mercifully, but I don't know how to get it to upload.