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Are mirrored uv maps a problem for color printing? [message #44364] Thu, 23 February 2012 10:13 UTC Go to next message
avatar thirteeenth  is currently offline thirteeenth
Messages: 2
Registered: February 2011
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Junior Member
Hello everyone, I want to print a model in colored sandstone.

The model has a single 1024x1024 uv map, since it is symmetrical I've mirrored one half of the body so both sides use the same texture space.

In the guide it says:
"You can use more than one texture map on your object, but the maps are not allowed to overlap – the printer cannot figure out which texture to print in that case."

I'm not sure I understand this correctly and some clarification would be very nice.
Do I have to make sure that there is no overlapping even when using just one texture map?

Thanks in advance!
Re: Are mirrored uv maps a problem for color printing? [message #44488 is a reply to message #44364 ] Sun, 26 February 2012 01:38 UTC Go to previous messageGo to next message
avatar aeron203  is currently offline aeron203
Messages: 447
Registered: July 2008
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Senior Member
That's fine.

They were talking about multi-layer materials or overlapping planes.


Aaron - 40westdesigns.com/blog
Re: Are mirrored uv maps a problem for color printing? [message #44503 is a reply to message #44488 ] Sun, 26 February 2012 14:50 UTC Go to previous message
avatar thirteeenth  is currently offline thirteeenth
Messages: 2
Registered: February 2011
Go to all my models
Junior Member
Thank you! Smile

 
   
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