Are mirrored uv maps a problem for color printing?

Discussion in 'Materials' started by 70066_deleted, Feb 23, 2012.

  1. 70066_deleted
    70066_deleted Member
    Hello everyone, I want to print a model in colored sandstone.

    The model has a single 1024x1024 uv map, since it is symmetrical I've mirrored one half of the body so both sides use the same texture space.

    In the guide it says:
    "You can use more than one texture map on your object, but the maps are not allowed to overlap – the printer cannot figure out which texture to print in that case."

    I'm not sure I understand this correctly and some clarification would be very nice.
    Do I have to make sure that there is no overlapping even when using just one texture map?

    Thanks in advance!
     
  2. aeron203
    aeron203 Member
    That's fine.

    They were talking about multi-layer materials or overlapping planes.

     
  3. 70066_deleted
    70066_deleted Member
    Thank you! :)