Sketchup isn't really good for rigging models(that's not what it was designed/intended to do), but if you want to do it, this is probably the best way - using layers and copies:
Rigging models in Sketchup -Part 1,
Part 2, and a
video
Here is a list of
all plugins hosted on Sketchucation, and at this time is likely the most comprehensive list of Sketchup plugins online. Of course there are many more plugins scattered around the web, but you have to search for them.
Here is a
Visual Index of "Must Have Ruby Plugins", with GIF's showing their purpose. (This is where the organic list above originated from)
On that page listed above, here are my most frequently used:
Fredo6 Round Corner - quickly add a bevel/radius to a 3D corner
Fredo6 BezierSpline - draw Beziers and other polylines
Chris Fullmer Shape Bender - bend a 3D object to match a 2D curve
Recurve - select and weld individual segments into a polyline
Not listed on that page, but also useful:
MakeFaces - good for healing small holes in your model
Twilight Render ($99) - make photorealistic renders of your models