The missing textures in the preview might be because Shapeways doesn't support color for STL files. Which sounds like what you are exporting from Meshlab.
Here's a quote from the full color material page:
When you say 2 colors and texture, do you mean you are doing a combination of vertex coloring and a texture? If so, try VRML export, as that supports vertex coloring with shapeways, plus the texture. Just make sure in Meshlab you check the boxes on export for textures and vertex coloring. Then report back what happens. I've never done both on one model before.
But you have one big hurdle out of the way, the model uploading without errors.
At 4 inches tall, looks like the thumbs might be safe from breaking. Is the head hollow with a small escape hole to help the price?
Last edited: Dec 12, 2011