| Best organic modelling app? [message #34539] Sun, 18 September 2011 14:09 UTC |
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I usually model in Rhino, which is a great program for modelling machinery, vehicles, etc., but not really suitable for organic modelling (animals, people, etc.).
Now I would like to experiment with organic modelling, with a view to printing the models at Shapeways.
What software would forum members recommend?
Many thanks in advance
Billy
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| Re: Best organic modelling app? [message #34543 is a reply to message #34540 ] Sun, 18 September 2011 15:04 UTC |
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Thanks ao2design. It sounds good, but it seems to require Zbrush?
Billy
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| Re: Best organic modelling app? [message #34546 is a reply to message #34543 ] Sun, 18 September 2011 16:54 UTC |
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Sculptris is stand-alone and free software... it works well, but has a few quirks, be sure to save often.
I made this squid using a base .obj model imported into Sculptris for organic 'adjustment'.
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| Re: Best organic modelling app? [message #34547 is a reply to message #34543 ] Sun, 18 September 2011 16:58 UTC |
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Sculptris is a standalone application [mac or pc]. Zbrush is not required to run it.
This video is a good place to begin your 3d sculpting journey:
http://www.vimeo.com/12186535
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| Re: Best organic modelling app? [message #34551 is a reply to message #34547 ] Sun, 18 September 2011 19:58 UTC |
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Thanks a lot guys.
Sculptris sounds like the one to start with, then!
[Updated on: Sun, 18 September 2011 19:59 UTC] Billy
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| Re: Best organic modelling app? [message #34589 is a reply to message #34551 ] Mon, 19 September 2011 16:04 UTC |
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Trying it out now, and it is indeed a great little program - just what I needed. And free, too. Amazing.
Many thanks again guys.
Billy
Billy
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