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| Re: Math Art Sculptures [message #37571 is a reply to message #37565 ] Fri, 28 October 2011 22:20 UTC |
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dizingof,
Your latest piece is an interesting shape, to be sure. I'm curious, though - the renders you've shown seem remarkably noisy, compared to your previous metal renders. I wonder if you noticed and attempted to compensate for this. I'm guessing the artifacts could be from dimension compression (shrinking the images from the render size causing pixelation), or from a large number of self-reflections.
No offense intended - it just struck me as odd. It seems to me that these renders are not quite up to your normal high standards. I wish I could offer more constructive criticism, but I have not achieved anything close to the sorts of renders you use to simulate the appearance of printed objects for your sales.
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| Re: Math Art Sculptures [message #37574 is a reply to message #34006 ] Fri, 28 October 2011 22:35 UTC |
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I appreciate your comment - i did meant it to render as grainy-metallic.
Its not rendered in this case to simulate for ex: polished silver.
Btw, the big Z Shell you liked , someone ordered it in Stainless Steel - hope he'll post some pics
http://www.3Dizingof.com
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| Re: Math Art Sculptures [message #37647 is a reply to message #37599 ] Mon, 31 October 2011 02:02 UTC |
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Can you provide a link to the helpful parametric modeling threads you referenced previously? Not asking you to reveal your trademark secrets but if you could point us to some resources you may have used in the past to learn this type of modeling it would be very appreciated. thanks
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| Re: Math Art Sculptures [message #39144 is a reply to message #39126 ] Wed, 23 November 2011 17:55 UTC |
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Your work is amazing!! I saw some great art in TopMod gallery but your expertise and creativity is exceptional.
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| Re: Math Art Sculptures [message #39153 is a reply to message #39144 ] Wed, 23 November 2011 20:38 UTC |
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| goido wrote on Wed, 23 November 2011 17:55 | Your work is amazing!! I saw some great art in TopMod gallery but your expertise and creativity is exceptional.
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Wow Thank you.
The 2 last models i posted were made with topmod + extra parametric modeling work - they are the same model.... the last one is a flattened version of the one before it - all the tentacles crushed on the ball's surface which instantly reminded me a "wormhole" apertures. (Einstein-Rosen bridge)
http://www.3Dizingof.com
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| Re: Math Art Sculptures [message #39229 is a reply to message #39192 ] Thu, 24 November 2011 18:55 UTC |
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Spectacular! Which one would you recommend for a novice, TopMod or K3dsurf? Are these files esy to 3d printing or you need massive massaging in Blender.
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| Re: Math Art Sculptures [message #39230 is a reply to message #34006 ] Thu, 24 November 2011 19:53 UTC |
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With topmod you'll get solid objects, with k3dsurf only surfaces which require additional work.
Test the waters with topmod - there are lots of tutorials on YouTube.
http://www.3Dizingof.com
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| Re: Math Art Sculptures [message #39782 is a reply to message #39777 ] Sat, 03 December 2011 10:09 UTC |
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Really like this ones, in particular #1. Good job!
So many things to design, so little time...
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| Re: Math Art Sculptures [message #39789 is a reply to message #39787 ] Sat, 03 December 2011 16:38 UTC |
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Ah... Paris sera toujours Paris...
So many things to design, so little time...
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| Re: Math Art Sculptures [message #39881 is a reply to message #39864 ] Tue, 06 December 2011 19:02 UTC |
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Wonderful art and jewelry as usual!! How many of these projects you have actually 3d printed with Shapeways? All these intricate shapes are they easy to print and polish?
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| Re: Math Art Sculptures [message #39883 is a reply to message #39881 ] Tue, 06 December 2011 19:29 UTC |
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| goido wrote on Tue, 06 December 2011 19:02 | Wonderful art and jewelry as usual!! How many of these projects you have actually 3d printed with Shapeways? All these intricate shapes are they easy to print and polish?
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Thanks.
Every model no mater how intricate is carefully checked for lower then 1mm minimum wall thickness and other printing guidelines, so each material on the list is a perfect fit.
(currently shop is offline..)
As for polishing.. only open surfaces can be polished by hand, (if you chose metal) - the rest will have thin grainy look.
Since most of my models are 100mm and above, polishing is done relatively easy by the production team.
http://www.3Dizingof.com
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