| Cutting Items along a plane (blender script) - Thin walls [message #32664] Sun, 14 August 2011 14:33 UTC |
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I've found an interesting blender script (crosssections) from Yorik:
http://yorik.uncreated.net/guestblog.php?tag=blender&com plete=3
I've adapted it to help me to search for thin walls:
1) Shows my item
2) now the script is called generating 5 cross sections parallel to XZ
3) I've moved the cross sections to allow better viewing
(not so bad. the original code seems to have troubles with intersections showing them as holes)
Woody64
[Updated on: Sun, 14 August 2011 14:42 UTC]
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| Re: Cutting Items along a plane (blender script) - Thin walls [message #33298 is a reply to message #32673 ] Thu, 25 August 2011 12:00 UTC |
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Wow, that's a clever and unexpected application of that script, thanks for sharing! Does it work in the newer Blender versions as well?
Bart
Community Manager Europe | Shapeways
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| Re: Cutting Items along a plane (blender script) - Thin walls [message #50408 is a reply to message #33298 ] Tue, 26 June 2012 19:14 UTC |
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I will take a look on my newer installation (Ubuntu 11 with the blender installed there) to see the reaction there.
Since I have been asked for the script I will upload my modified version later on and publish the link here.
Woody64
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| Re: Cutting Items along a plane (blender script) - Thin walls [message #50462 is a reply to message #50408 ] Wed, 27 June 2012 18:44 UTC |
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The script also works with blender 2.49b.
But I have adapted some internals and only reused the main feature of the original ...
http://minifigcustomsin3d.mac-au.eu/object_CrossSection.py
(There are some sections inside which have to be adapted to each designers need: numbers of cut planes and distance)
Currently I'm looking inside a problem with several different 3d meshes which intersect. There the blender mesh fill modus currently used does not work correctly (caused by more then one linked vertex group)
(You see that also in the first picture where there are some holes in the cut area )
Woody64
[Updated on: Wed, 27 June 2012 18:47 UTC]
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| Re: Cutting Items along a plane (blender script) - Thin walls [message #50770 is a reply to message #50674 ] Tue, 03 July 2012 22:10 UTC |
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Solved a lot of issues (including my raw/k3d importer, which caused the previous problems)
You see one of my objects cut by 3 planes in each direction.
The YZ plane is shifted out of the resulting figure to take a deeper look on it.
On the bottom left you can see the new menu.
[Updated on: Tue, 03 July 2012 22:12 UTC]
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