Hi all,
we had a few site updates the last few days. To summarize:
Updated the model process chain:
- we sometimes saw that close to 1M polygon models didnt made it through the upload chain simply because we had a too hard restriction (for example the famous exit code 17 calculation failed error) on the available memory and time for those processes, so we increased these a bit.
- A new meshmedic version that fixes some color loss occurences during some rare mesh manipulations (e.g. orientable making)
- Crash if collada lines geometry with declarations processed first. Problem was that nodes defined in a unsupported geometry (lines) and reused in a - supported geometry were getting discarded. This has been fixed by sidepocketing the def'ed data.
- Conversion does not handle Collada polygon with hole primitive. Collada polygons with hole is an unsupported geometry and is now handled gracefully with exit code 10, instead of just crashing.
- Occasional java.lang.UnsatisfiedLinkError with viewer on Win Vista. jogl.dll was not getting released properly so the jvm would try to load it again, causing an "jogl.dll already loaded in another classloader" error.
Add
opengraph tags to header to help facebook index our pages better
Add markup tool on product inventory page
With this javascript popup, users can change their markup for all models for a certain material at once. They can either enter a static number or a percentage of the original price. Also it's possible to add or remove a certain material to the restricted materials list for all models.
Some
bugfixes:
- Exclude shortenurl for hidden models
- Fixed video icon not appearing on model thumbnails.
- Removed sharethis bars and associated javascript and replaced them, when appropriate, with tweet and like buttons.
- Remove debug code from upload errormails