Home » Support » 3D Applications » Minature ~2 cm version of yourself: possible?
Search Search  
Show: Today's Messages    Show Polls    Message Navigator
icon5.gif  Minature ~2 cm version of yourself: possible? [message #25011] Sun, 20 March 2011 08:08 UTC Go to next message
avatar John the Creator  is currently offline John the Creator
Messages: 4
Registered: March 2011
Go to all my models
Junior Member
I'm making a 3d model of my face Very Happy (if anyone knows a good scanner service, 2D to 3D software or person that could do this from photos, please advice).

I want it (my face) to be around 0.25 cm wide or less. I'm wondering if shapeways printers have the resolution to resolve fine enough features to make the model actually look like me. It just needs to be recognizable so I'm thinking it should work. Razz

Re: Minature ~2 cm version of yourself: possible? [message #25044 is a reply to message #25011 ] Mon, 21 March 2011 07:52 UTC Go to previous messageGo to next message
avatar kontor_apart  is currently offline kontor_apart
Messages: 159
Registered: February 2010
Go to my shop
Senior Member
0.25 cm would be hardly recognizable, 2.5 cm is still fairly small.

Nevertheless, for a reasonably small fee, we are able to produce a 3D file from a single 2D portrait of yourself.

See here and send PM to discuss details.
Re: Minature ~2 cm version of yourself: possible? [message #25045 is a reply to message #25044 ] Mon, 21 March 2011 08:19 UTC Go to previous messageGo to next message
avatar John the Creator  is currently offline John the Creator
Messages: 4
Registered: March 2011
Go to all my models
Junior Member
Lets say the face is 0.5 cm wide and the miniature it'd go one would be about 2.5 cm tall or thereabouts.

What kind of resolution can you get with shapeways?
Re: Minature ~2 cm version of yourself: possible? [message #25051 is a reply to message #25045 ] Mon, 21 March 2011 11:11 UTC Go to previous message
avatar stop4stuff  is currently offline stop4stuff
Messages: 3178
Registered: June 2010
Go to my shop
Shapie Expert
The charts on the SLS design rules page give a good indication of the level of detail that can be achieved.

In my experience, very good detail in WSF can be had by making the triangles in the mesh as small as 0.1mm, but even at that size, there's still a small amount of barely visable stepping due to the powder layer thickness as the model is being printed. Also, WSF has a grainy surface, which also may lead to a distortion of surface features.

The detail materials have a less grainy surface, and can be polished to a very smooth surface. The image below shows a squid as a hollow space within transparent detail. The squid is just 18mm long and has arms of 0.3mm diameter, but you can see the printed layers.
http://www.stop4stuff.com/images/squid-crystal-led-light-sml.jpg
Note: this is an example of the level of detail that can be acheived, for a model with external detail you'll need to take the minimum detail (0.2mm) and wall thickness (1mm) into account, also the detail materials are somewhat brittle.

As long as proportions are not imortant for your 'mini-me', a characture with an oversized head might be a safe option.

[Updated on: Mon, 21 March 2011 11:12 UTC]


 
   
Previous Topic:[FIXED] Garbled model in Shapeways render
Next Topic:Material/texture missing from part of my mesh

Logo

Hello.

We're sorry to inform you that we no longer support this browser and can't confirm that everything will work as expected. For the best Shapeways experience, please use one of the following browsers:

Click anywhere outside this window to continue.