yesterday we had a site update. We released the following features/bugfixes:
- We released a new version of MeshMedic and updated some other scripts in our upload chain. This includes that there will be less failing uploads for collada files. This occured when a collada file instantiates the same node multiple times. Also references to textures in vrml (def/use for color, normals, textures) were removed, so this has been fixed. The new meshmedic include fixes for rounding errors in volume calculation if a part is far away from the origin and it improved boolean and mesh merging stability.
- The lightpoem has a slightly less maximum textlength (175 instead of 255) to prevent that the lightpoem will be rejected due to the polygon limit.