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Need help hollowing a design

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Need help hollowing a design [message #1571] Wed, 15 October 2008 20:22 UTC Go to next message
avatar GregDDC  is currently offline GregDDC
Messages: 0
Registered: July 2008
Go to all my models
Junior Member
I have a design that I need "hollowed". It is currently too thick to be cost effective. If anyone would help me I would be very thankful. I don't possess the necessary skills or understanding of 3d modeling software to perform this task myself. The original design was made using Google SketchUp!

Thanks again.

greg johnson
Re: Need help hollowing a design [message #1596 is a reply to message #1571 ] Fri, 17 October 2008 03:12 UTC Go to previous message
avatar er1c  is currently offline er1c
Messages: 0
Registered: September 2008
Go to my shop
Junior Member
you can try using blender, which is open source & free
I did mine with blender as well, all the info/instructions I found on this forum

if I remember correctly:
export from google sketch as Google Earth 4 *.kmz file
change the file extension to *.zip
unzip and find the model file inside directory 'model' (a *.dae file)

install blender (might also need to install python to get the importer to work)
might also want to install meshlab and run to clean up the model / check for non-manifold edges

import dae file in blender
select object
-go into edit mode
del a few faces to make holes in out of the way spots so 'hollow' material can drain out
select all
mesh - scripts - solidify selection (close edges)
play around with the solidify value to get the right thickness
export file as collada dae file (or *.stl but I haven't been able to get that exported file to work)

I think there's also a tutorial on how to hollow out a model, in one of the recent blog entries:

[Updated on: Fri, 17 October 2008 03:18 UTC]


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