|Blender and Curve Objects [message #19397] Tue, 19 October 2010 16:00 UTC
So, I have been doing some experiments with Bezier and NURBS curves, and some meta objects.. In the stuff i have read, they are calculated by math, so they take up less space. My question is, do i have to convert them to a mesh before they can be printed out? Or can they be printed as they are?|
Thanks for the help!