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Game model [message #1315] Mon, 15 September 2008 06:49 UTC Go to next message
avatar Comprox  is currently offline Comprox
Messages: 2
Registered: September 2008
Go to all my models
Junior Member
I am looking to make some models of half-life mod (Natural Selection) to bring with me on my trip in a few months where I am going to be stopping by their new offices and giving them as a surprise gift. (just in case there is some legal issue with doing this?)

I have some of the character models from the HL mod in a .mdl format. AccuTrans3D states that it can open .mdl files but when I try it on the ones in the game it says the file type is unknown and will not open (guess HL uses the same extension). I downloaded a Gldsrc model viewer (Jed's) but it can't export the model into any other format.

Is there anything more I can try or will I need to look at getting the original files to do this? I can get them, it just might tip them off I am up to something Smile


I've attached one of the models just in case anyone wants to try an idea.

  • Attachment: alien1.mdl
    (Size: 425.66KB, Downloaded 244 time(s))

Re: Game model [message #1329 is a reply to message #1315 ] Mon, 15 September 2008 22:24 UTC Go to previous messageGo to next message
avatar Whystler  is currently offline Whystler
Messages: 570
Registered: September 2008
Go to my shop
Senior Member

Hmm, I know it sounds weird, but this technique sometimes works for me when a program won't recognise a filetype that it should:

-open the file in another program that allegedly can open the .mdl file. I think you might have some luck with the program Milkshape. It's free and accepts mdl as well as other game-specific files.

-then export it as a .mdl

-then open in accutrans and continue.

If this doesn't work, but you *can* open the file in Milkshape. Then export it from Milkshape as a .obj file and import this into Accutrans. This should work.


Check out my website: http://tshawnjohnson.wordpress.com/
Re: Game model [message #1334 is a reply to message #1315 ] Tue, 16 September 2008 03:46 UTC Go to previous message
avatar Comprox  is currently offline Comprox
Messages: 2
Registered: September 2008
Go to all my models
Junior Member
You sir are my hero! It took a lot of fiddling (most of the decompiled models did not work in Milkshape, but I finally found one that did).

Thanks again!

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