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| Re: Designing dice for dice snobs [message #21493 is a reply to message #21490 ] Fri, 10 December 2010 07:18 UTC |
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It looks good Dizi, but the opposites don't add up to 13.
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| Re: Designing dice for dice snobs [message #21509 is a reply to message #16979 ] Fri, 10 December 2010 16:51 UTC |
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This a unique D12 shape... each 2 opposites numbers do add up to 13.
http://www.3Dizingof.com
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| Re: Designing dice for dice snobs [message #21510 is a reply to message #21509 ] Fri, 10 December 2010 17:04 UTC |
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Looking at the 3d model on your item page, align the 12 so it is facing the screen and then rotate by 180 degrees, the 5 is opposite, the 1 is opposite the 8... etc the opposite numbers around the middle 'ring' add up ok though.
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| Re: Designing dice for dice snobs [message #21513 is a reply to message #16979 ] Fri, 10 December 2010 17:31 UTC |
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You can also see it in the first image of it on this page. The 10 is opposite the 3 and the 12 opposite the 1, but on the top of the die. They should be opposite faces. If the die lands on 12, the number on the bottom should be 1. Right now it's on an adjacent face.
The Mad Moder
michael@shapeways.com
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| Re: Designing dice for dice snobs [message #21674 is a reply to message #16979 ] Wed, 15 December 2010 16:31 UTC |
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My first dice here... The D6-Cone! Opposite sides add up to 7.
Outside pips are dents, inside ones are half spheres. Inside and outside are oriented to be readable from all directions. Always the topmost result on the outside and the bottommost result on the inside are the same. Look at the "6" on the lying die 

Intended to be printed in plastic/alumnide this dice is not hollowed on purpose. It just has a canal through the middle. I f you like it but want it in metal, give me a head up...
Flashhawk
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| Re: Designing dice for dice snobs [message #21741 is a reply to message #16979 ] Sat, 18 December 2010 17:58 UTC |
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Ok here is something a little different. This is a so called dice card. It can emulate every dice pair between 2D0 and 2D10 with the included coins. Just remove any unneeded coins into the build-in compartment, close the cover and rattle yourself a random number I would recommend a smooth surface material for this but i left everything but Grey robust and sandstone orderable.
Flashhawk
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| Re: Designing dice for dice snobs [message #21802 is a reply to message #21798 ] Wed, 22 December 2010 15:45 UTC |
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I got for making robots. Works great but I don't care about looks so much. Res is no were near that of shapeways
Follow me on twitter http://twitter.com/mctrivia or my blog at http://4ddice.blogspot.com/
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| Re: Designing dice for dice snobs [message #26023 is a reply to message #26022 ] Wed, 13 April 2011 19:46 UTC |
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been a while since i have pushed hard on making dice. i have started up again now and want to show you my newest die.
http://www.shapeways.com/model/240530/
what do you think. perfectly balanced and sides numbered properly.
Follow me on twitter http://twitter.com/mctrivia or my blog at http://4ddice.blogspot.com/
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| Re: Designing dice for dice snobs [message #26119 is a reply to message #26098 ] Fri, 15 April 2011 22:36 UTC |
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the simplest 2 sided shape is 2 arcs meeting at 2 points. giving the football shape. An oval would still only be 1 sided.
Follow me on twitter http://twitter.com/mctrivia or my blog at http://4ddice.blogspot.com/
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| Re: Designing dice for dice snobs [message #26120 is a reply to message #26119 ] Fri, 15 April 2011 22:42 UTC |
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Personally, even if it is not a closed shape, I like the cross (x) for representing number 2: circle, cross, triangle and square for 1,2 ,3 4 (remember you some PlayStation buttons symbols?).
[Updated on: Fri, 15 April 2011 22:43 UTC] So many things to design, so little time...
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| Re: Designing dice for dice snobs [message #26121 is a reply to message #26120 ] Fri, 15 April 2011 23:42 UTC |
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x has 12 sides. well at least a printable one does.
Follow me on twitter http://twitter.com/mctrivia or my blog at http://4ddice.blogspot.com/
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