Hi,
I have spent days sculpting a bust of Michael Jackson in Blender and I have run into a problem which I really hope someone from Shapeways can
help me with.
I don't know which step I went wrong exactly (I think it's from joining 3 different meshes - Hair, Head, Body) but I am unable to hollow out the sculpt. For some reason the boolean modifier is presenting undesirable results.
I have checked normals, doubles, non-manifold etc but just can't seem to get it to hollow out properly.
I can see there are some non-manifold vertices on the MJ mesh but if I delete these, I am left with holes and I am not sure how to fix these easily (without going in and joining a million vertices one by one).
Please take a look and let me know if theres any hope for MJ
You will see that I have the objects I want to remove from the sculpt.
Thank you in advance
Serkan