Home » Support » 3D Applications » Rhino question; constructing gears
Search Search  
Show: Today's Messages    Show Polls    Message Navigator
Rhino question; constructing gears [message #12802] Thu, 13 May 2010 14:29 UTC Go to next message
avatar LatexSpikes  is currently offline LatexSpikes
Messages: 4
Registered: May 2010
Go to my shop
Junior Member
I'm still learning the program, so bear with me. Smile

I'm trying to build a beveled gear. I have the surface(s) of the gear where the teeth meet, and a truncated cone with a hole in it as the base (highlighted), but I can't figure out out the get the top & bottom of the teeth. Any help would be appreciated.

http://img248.imageshack.us/img248/8840/gearj.jpg
Re: Rhino question; constructing gears [message #12803 is a reply to message #12802 ] Thu, 13 May 2010 14:36 UTC Go to previous messageGo to next message
avatar Dotsan  is currently offline Dotsan
Messages: 366
Registered: August 2008
Go to my shop
Senior Member
Hi, you should be able to loft the edges.
V

www.dotsan.com


www.dotsan.com
Re: Rhino question; constructing gears [message #12806 is a reply to message #12802 ] Thu, 13 May 2010 15:01 UTC Go to previous messageGo to next message
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5509
Registered: September 2008
Go to my shop
Shapie Expert
I work here
I don't know much about rhino, but in my software I'd draw a line between the 2 ends on both top and bottom, and create a boundary surface. Join into a solid, and boolean union with the base.


I learned a long time ago the wisest thing I can do is be on my own side, be an advocate for myself and others like me. -Maya Angelou
michael@shapeways.com Community Advocate
Re: Rhino question; constructing gears [message #12808 is a reply to message #12803 ] Thu, 13 May 2010 15:02 UTC Go to previous messageGo to next message
avatar LatexSpikes  is currently offline LatexSpikes
Messages: 4
Registered: May 2010
Go to my shop
Junior Member
Ok, I'm trying that but all it gives me is more surfaces and no solids, and I still can't BooleanUnion a tooth to the main hub. Is there a way to tell Rhino to merge all the surfaces of a tooth into one solid?
Re: Rhino question; constructing gears [message #12811 is a reply to message #12802 ] Thu, 13 May 2010 17:24 UTC Go to previous message
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5509
Registered: September 2008
Go to my shop
Shapie Expert
I work here
In my software it's called stitch and un-stitch. You could do it two ways. Easiest would be stitch and union. Sometimes in my software, it complains about it (rarely) so I have to un-stitch the face I'm attaching it to, trim the surfaces to each other, and stitch it all back together.


I learned a long time ago the wisest thing I can do is be on my own side, be an advocate for myself and others like me. -Maya Angelou
michael@shapeways.com Community Advocate

 
   
Previous Topic:Need help re wall thickness in Rhino
Next Topic:Got really stuck again.

Logo

Hello.

We're sorry to inform you that we no longer support this browser and can't confirm that everything will work as expected. For the best Shapeways experience, please use one of the following browsers:

Click anywhere outside this window to continue.