| HELP 3DS MAX OR RHINO BENDING OBJECT [message #11062] Wed, 24 March 2010 08:54 UTC |
 |
|
hi
im currently working on an assignment for uni in which i need to perform 3 operations on an existing building to create a unique architecture.
i am trying to bend the object i currently have to take it from a rectangle shape to a half ring shape, just curve it
whenever i try to use the bend modifier in either max or rhino, the object doesn't bend cleanly, it gets all distorted and i cant figure out how to avoid this
any help would be great
thank you!
|
|
|
| Re: HELP 3DS MAX OR RHINO BENDING OBJECT [message #11064 is a reply to message #11062 ] Wed, 24 March 2010 09:18 UTC |
  |
|
If your mesh doesn't bend cleanly, you probably need to refine the mesh.
Use tesselate or turbosmooth (tick separate by smoothing groups).
Stijn
What is it with the CAPS TOPICS THESE DAYS ?
Are we getting blind ? deaf even.. ?
probably..
[Updated on: Wed, 24 March 2010 09:50 UTC] - Artist / Engineer / Designer / Shopowner / Volunteer / Moderator -
|
|
|
| Re: HELP 3DS MAX OR RHINO BENDING OBJECT [message #11066 is a reply to message #11064 ] Wed, 24 March 2010 09:42 UTC |
  |
|
sorry for the caps
although they are indicative of how im feeling right now
i smoothed it in rhino however when i did that it distorted the form anyway
|
|
|
| Re: HELP 3DS MAX OR RHINO BENDING OBJECT [message #11069 is a reply to message #11066 ] Wed, 24 March 2010 09:53 UTC |
 |
|
Not familiar with Rhino, but I guess it smooths over the whole surface -> deformation.
Try max - > tesselate on the largest/longest faces.
Or set up proper smoothing groups and turbosmooth modifier with the seperate by smoothing groups option.
- Artist / Engineer / Designer / Shopowner / Volunteer / Moderator -
|
|
|