Hey TF, thanks for your reply.
It's none of your suggestions. It's as if I can see that some of the spheres are not a single unit. Some discoloration shows that the sphere is probably not in one piece. If I double-click it, it shows a wireframe-like structure. But I think those dotted lines are only an aproximation of the smooth object.
I created all the spheres the same way: using a vertical arc and the follow-me tool on a horizontal circle. I deleted the circle afterwards. Those lines "happened" later, when some of the cilinders intersected with the spheres. What is strange, is that not all the spheres have the same amount of sections. Some have none at all.
I should have thought of that.
This image shows a difference between the bottom sphere, that is completely smooth, and the right sphere where several grey shades suggest that it is made out of different pieces. (I hope you can see that) :
View attachment Broken spheres.bmp
Someone PMed me and suggested to select some of the objects and use the <intersect with model> command. This was the result:
View attachment Intersections.bmp
(No worries, I saved different stages of the project, so I can go back to the previous states).
When I use the <Solid Inspect> plugin command, it still shows problems. And some of them at the lines visible in screenshot 2.
When I'll send in my project, I'd like the cilinders and the spheres to be full solid. And connected of course.