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3ds max scale problem

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3ds max scale problem [message #9673] Sun, 07 February 2010 15:46 UTC Go to next message
avatar sakraft1  is currently offline sakraft1
Messages: 0
Registered: February 2010
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Junior Member
I am using 3ds max 7 to make a part that needs to be a particular size. I have units set up in millimeters. When I export as VRML97 it says my model is too big and when I export stereolitho (STL) it says my model is too small. The actuall size in mm is roughly a cylindrical 10mm in diameter by 23mm high. I have attached the max file in case that helps.

Re: 3ds max scale problem [message #9676 is a reply to message #9673 ] Sun, 07 February 2010 17:00 UTC Go to previous message
avatar virtox  is currently offline virtox
Messages: 27
Registered: August 2008
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Vrml is in meters, max-> vrml does not take this into account.
Try setting max to meters and scaling the model to 1/1000 before exporting to vrml
(yes it will look tiny in max)

[Updated on: Tue, 09 February 2010 07:16 UTC]

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