| 3ds max scale problem [message #9673] Sun, 07 February 2010 15:46 UTC |
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I am using 3ds max 7 to make a part that needs to be a particular size. I have units set up in millimeters. When I export as VRML97 it says my model is too big and when I export stereolitho (STL) it says my model is too small. The actuall size in mm is roughly a cylindrical 10mm in diameter by 23mm high. I have attached the max file in case that helps.
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| Re: 3ds max scale problem [message #9676 is a reply to message #9673 ] Sun, 07 February 2010 17:00 UTC |
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Vrml is in meters, max-> vrml does not take this into account.
Try setting max to meters and scaling the model to 1/1000 before exporting to vrml
(yes it will look tiny in max)
[Updated on: Tue, 09 February 2010 07:16 UTC] - Artist / Engineer / Designer / Shopowner / Volunteer / Moderator -
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