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Importing x3db into maya (or converting to .obj)? [message #77423] Thu, 24 October 2013 00:50 UTC Go to next message
avatar azabt  is currently offline azabt
Messages: 1
Registered: September 2013
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Junior Member
After around 20 minutes of google searching different .x3db topics I've still not found a way to import the .x3db files into maya. All of the software and plugins seem to only make it possible to export or edit .x3db, while import isn't mentioned. I use maya and mudbox, and I wanted to edit one of my basic ring designs into something more sculpted than can be created in the shapeways ring creator, while preserving the correct sizing and thickness of the original model. Since the "download model" option only gives me an .x3db file, is there any way I can convert it to, say, an .obj or .mb file? (I tried changing filename extension to .obj just hoping for a miracle but no luck)


What's the time? It's time to get ill
Re: Importing x3db into maya (or converting to .obj)? [message #77888 is a reply to message #77423 ] Wed, 30 October 2013 21:09 UTC Go to previous message
avatar vileraisin  is currently offline vileraisin
Messages: 14
Registered: September 2013
Go to my shop
Junior Member
Have you tried using Meshlab?

https://www.shapeways.com/tutorials/how_to_use_meshlab_and_n etfabb

 
   
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