|Leaf skeleton, in gold and other colors [message #65082] Thu, 28 March 2013 22:47 UTC
I just got these yesterday... I made a leaf skeleton (well, skull) in Maya.|
Simple but efficient technique:
1) Make CV curves point by point for each vein from the top view (you'll have a LOT of curves, separate them in groups by "vein width" according to your reference.
2) Select all curves that should be of the same thickness
3) Use Paint Effects>Curve Utilities>Attach Brush to Curve
4) Modify>Convert>Paint Effects to Polygons
5) Mesh>Fill Hole
And there you have it! All your curves are now solid polygon pipes. To change the paint effects brush size and subdivisions, use Paint Effects>Template Brush Settings
I'll use this technique more now for complex filigree-type designs, it's very easy to make curves and them make them all polygons at once.
Pendant: http://www.shapeways.com/model/954641/leaf-skeleton-pendant- necklace.html
Big one: http://www.shapeways.com/model/953172/leaf-skeleton-ornament .html