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VRML - Blender- Map One Side Of Cube? [message #58052] Wed, 05 December 2012 20:18 UTC Go to next message
avatar Plumguy  is currently offline Plumguy
Messages: 29
Registered: November 2010
Go to my shop
Junior Member
OK, I think I got the hang of using the UV/Image editor in Blender 2.49 on a Debian Squeeze box.
However, an error message occurs when my image (yeah, using my little duckie) on ONE side of a cube.
If the image is placed on ALL sides of the cube, no problem-o.
So is it not possible to map to only one side for color printing?

[Updated on: Wed, 05 December 2012 20:28 UTC]

Re: VRML - Blender- Map One Side Of Cube? [message #58057 is a reply to message #58052 ] Wed, 05 December 2012 21:22 UTC Go to previous messageGo to next message
avatar Fredd  is currently offline Fredd
Messages: 350
Registered: November 2011
Go to all my models
Senior Member
Assign the faces you want to unwrap 1 material, assign the rest of the faces another material. Since you are colorprinting, might as well get your inks worth.


Have any questions regarding Blender, and need fast answers, you are always welcome at the IRC Server Freenode, channel #blender. As a bonus, several there have experience in modelling for 3D prints.

Keith
Re: VRML - Blender- Map One Side Of Cube? [message #58180 is a reply to message #58057 ] Fri, 07 December 2012 17:23 UTC Go to previous message
avatar Plumguy  is currently offline Plumguy
Messages: 29
Registered: November 2010
Go to my shop
Junior Member
Changed the images to flag and torch.
This seems to work. Image is upside down but you get the idea.
Maybe Shapeways' software doesn't handle ducks!
Thanks for your help and advice.
Ray
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