| OBJ from 3DS Max has wrong scale [message #56020] Sat, 27 October 2012 03:45 UTC |
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Searched on forums but nothing found about it.
I'm exporting from Max, STL format is not native, at least in Max 2013, so I choose OBJ.
Problem is, the models are always too small and rescaled to be printable.
In Max, I tried to change the UNITS to meter, cm, mm, rescale the objects, change the scale in the export options... NOTHING WORKED.
Any idea?
Abide.
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Re: OBJ from 3DS Max has wrong scale [message #67879 is a reply to message #56092 ] Mon, 13 May 2013 08:56 UTC |
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Thank you very, very much for posting this! I had been struggling for a very long time to get a proper working upload today. This finally made it work! Now I don't have to worry about guessing the measurements when I have a specific size piece to make, like some replacement pieces for my collector dolls.
Have a great day!
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| Re: OBJ from 3DS Max has wrong scale [message #67881 is a reply to message #67880 ] Mon, 13 May 2013 09:09 UTC |
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I am just tickled to bits about this. The company that makes the dolls I collect doesn't offer replacement pieces for my favorite doll and he has had broken ankles for about 6 months now and can't stand on his own. The pieces broke because of poor design, but now I can get him properly fixed! Here is a pic of him if you would like to see. He's only standing because his shoes are supporting his ankles. The 3D piece I was trying to work on today is another doll piece that quite a few of my online collector friends and myself really need if it works the way I hope.
You really have my deep appreciation.
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| Re: OBJ from 3DS Max has wrong scale [message #67883 is a reply to message #67882 ] Mon, 13 May 2013 10:31 UTC |
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Yup, he's a he, just not a very manly one.
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