Hi, I hate to ask this, but has something changed in the VRML2 upload machinery (beyond the improved
support for texture file paths mentioned a few days ago) ?
I have a couple of rather simple files that I uploaded on Oct 2 which were subsequently printed without apparent
problems - except that I had made a silly mistake in one of them. Re-upload of the fixed file surprisingly ended
with the dreaded "uh-oh" message, and during testing I now find that neither of the original, already printed
wrl datasets will upload anymore. One example is
http://shpws.me/leS7 , which I have now made both
public&downloadable to facilitate testing.
I do not see anything special with these files - they contain a bunch of VRML "Sphere" and "IndexedFaceSet"
primitives with embedded per-shape RGB colors. Uploading a single red sphere still works, but I must admit
that I have not tried a colored cube yet. (Assuming that this is somehow related to the recent rework of the
color-by-texture-file code at all)
Thanks,
Martin