Home » Support » 3D Applications » What export type to use in Maya 2013?
Search Search  
Show: Today's Messages    Show Polls    Message Navigator
What export type to use in Maya 2013? [message #54409] Sun, 23 September 2012 02:49 UTC Go to next message
avatar jrb1  is currently offline jrb1
Messages: 1
Registered: September 2012
Go to all my models
Junior Member
So I have my model in Maya 2013 which has an export file type option called STL_DCE which says it's a STL exporter. Is this the right thing to use from Maya 2013?

Another possibility seems to be .obj which has the following export check boxes;
Groups
Point Groups
Materials
Smoothing
Normals

If .obj is the way to go should those be checked/unchecked?

Cheers,
- James
Re: What export type to use in Maya 2013? [message #59529 is a reply to message #54409 ] Thu, 03 January 2013 04:27 UTC Go to previous message
avatar Miracular  is currently offline Miracular
Messages: 1
Registered: January 2013
Go to all my models
Junior Member
I had the same question and found this link for how to export .obj files (which are more universally recognized by the various programs) from Maya 2013:

http://area.autodesk.com/forum/autodesk-maya/plugins---exten sions/obj-export/

(1) Window > Settings/Preferences > Plug-In Manager > check the objExport.bundle checkboxes

(2) select object you want to export > File > Export Selection |_| (options box) > File Type (dropdown menu) > scroll down to OBJexport > Export Selection

Hope this is useful.

 
   
Previous Topic:Rhino Users - Naked Edges
Next Topic:Can you bend the rules for a Steel Pipe?