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Mesh / Honeycomb Effect [message #93805] Sat, 12 July 2014 15:53 UTC Go to next message
avatar EdChamberlain  is currently offline EdChamberlain
Messages: 7
Registered: December 2012
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Junior Member
I see so many models that have either a mesh sir of effect or a honeycomb effect on the surface but i have no idea how they do it! i was hoping to reduce the price of some of my models by using these holes. If anyone has a suggestion on how to create them i would be very appreciative !

Ed.

E.g.
https://www.shapeways.com/model/1688324/quadcopter-frame-v-2 -new.html?modelId=1688324&materialId=6

https://www.shapeways.com/model/1398380/bowtie-round-alumo.h tml?modelId=1398380&materialId=66

Re: Mesh / Honeycomb Effect [message #93810 is a reply to message #93805 ] Sat, 12 July 2014 19:07 UTC Go to previous messageGo to next message
avatar stonysmith  is currently offline stonysmith
Messages: 2035
Registered: August 2008
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A lot of this depends upon what tool you are using and/or what tools you have access to.

At times, I have made models out of many (many) tiny segments and then welded them all together, at other times, I've done the exterior shell, then created a specialized part and subtracted it FROM the main shell. Both methods are viable.. it depends on the complexity you are after versus the tools you have available.

index.php?t=getfile&id=64844&private=0

  • Attachment: Subtract.jpg
    (Size: 38.04KB, Downloaded 104 time(s))

[Updated on: Sat, 12 July 2014 19:24 UTC]


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Re: Mesh / Honeycomb Effect [message #93865 is a reply to message #93810 ] Sun, 13 July 2014 22:11 UTC Go to previous messageGo to next message
avatar EdChamberlain  is currently offline EdChamberlain
Messages: 7
Registered: December 2012
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Junior Member
I've been using solidworks now for over two years and usually things like this are fairly straightforward and logical but this seems to be proving a problem. I understand the various way of creating the holes / removing the holes and the way you're image shows works perfectly on flat surfaces. The problem I am having however is that the surfaces I have created are far too complex for the methods you described.

Ill attach this link to another thread I found after posting this and have just commented on. I feel this thread would be a good place to continue the discussion as it is much more in depth.

https://www.shapeways.com/forum/index.php?t=msg&th=19875 &start=0&

Ed.
Re: Mesh / Honeycomb Effect [message #93869 is a reply to message #93865 ] Sun, 13 July 2014 22:48 UTC Go to previous messageGo to next message
avatar JACANT  is currently offline JACANT
Messages: 640
Registered: July 2011
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Senior Member
Here is one method using Meshlab, for a Voronoi sphere
http://bit.ly/W1rLui
http://bit.ly/W1sdZD
Or in Blender, using the 'Wireframe' tool.
http://bit.ly/1rjr8ak


jacantdesign@gmail.com
Re: Mesh / Honeycomb Effect [message #93906 is a reply to message #93869 ] Mon, 14 July 2014 12:55 UTC Go to previous message
avatar EdChamberlain  is currently offline EdChamberlain
Messages: 7
Registered: December 2012
Go to all my models
Junior Member
I like the method using blender! I've never really gotten into blender, it doesn't run well on mac and i find it utterly frustrating that it can't follow the same guidelines that every other mac app uses. That said it does do a good job of creating the wireframe!

 
   
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