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An easy way to detect loose parts? [message #91817] Thu, 12 June 2014 15:16 UTC Go to next message
avatar Iacov  is currently offline Iacov
Messages: 23
Registered: January 2014
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Junior Member
hey!

often when ordering a model, the material check gave me a green light, but the model gets rejected in the end because of loose parts

is there an easy way to detect loose parts in my model within blender or netfabb basic?

thank you very much for your advice!
cheers!
Re: An easy way to detect loose parts? [message #91820 is a reply to message #91817 ] Thu, 12 June 2014 15:44 UTC Go to previous messageGo to next message
avatar barkingdigger  is currently offline barkingdigger
Messages: 125
Registered: January 2013
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Senior Member
In Blender, along the top of the screen is "Object 1/1" or similar, showing number of selected objects/number of total objects. The second number is greater than one if you have multiple shells - I think. (Tested it and this seems correct, but my incompetence in Blender is legendary...)

HTH
Re: An easy way to detect loose parts? [message #91821 is a reply to message #91817 ] Thu, 12 June 2014 15:45 UTC Go to previous messageGo to next message
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5689
Registered: September 2008
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In netfabb, when you run the analysis tool, it will tell you the number of shells. Now when you upload, we run an automated fix on your file. So you can see how many loose shells we see after the fix, and the total number of shells. The difference? If you go to the edit model page. scroll down and there are 3 options (Materials, details, and history) Click on details. At the bottom of this page you will see how many loose shells we detect. Things like a chain will show up as 1 loose shell, even though each link in the chain is an individual shell. Now go back to the edit model page. If you have thin walls in a material, click the thin wall notification. At the bottom of the window is a shell count. This is all individual shells, loose or not.


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Re: An easy way to detect loose parts? [message #91825 is a reply to message #91821 ] Thu, 12 June 2014 17:25 UTC Go to previous messageGo to next message
avatar stonysmith  is currently offline stonysmith
Messages: 2112
Registered: August 2008
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There is also this... if you intended to have only one part.. this would tell you that there is a problem.
Note: if you WANTED moving parts, these might be misleading.
index.php?t=getfile&id=61890&private=0
and here:
index.php?t=getfile&id=61893&private=0

  • Attachment: Image1.jpg
    (Size: 41.74KB, Downloaded 61 time(s))

  • Attachment: Image2.jpg
    (Size: 72.08KB, Downloaded 55 time(s))


Patience, Persistance, Politeness - the 3Ps will help us get us to Perfect Printed Products
Re: An easy way to detect loose parts? [message #91863 is a reply to message #91825 ] Fri, 13 June 2014 09:24 UTC Go to previous message
avatar Iacov  is currently offline Iacov
Messages: 23
Registered: January 2014
Go to all my models
Junior Member
thank you guys, this helps a lot :D

 
   
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