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Textures not correctly being uploaded [message #73255] Mon, 19 August 2013 02:54 UTC Go to next message
avatar takadonet  is currently offline takadonet
Messages: 5
Registered: August 2013
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Junior Member
I am using blender 2.68a on a linux box to create a nice little pendant with some engraving. Been following a youtube tutorial on how to added engraving using UV mapping and a simple jpg file. Everything renders correctly in blender and looks pretty cool.

My first attempt was uploading a zip file containing both the text.jpg file with the exported file type .x3d. I get a nice 'Victory' e-mail but when I take a look on the shapeways, the whole model is completely white and blank. (see attachment)

Second attempt was to edit the .x3d (just an XML) and took out all path information to the jpg file and still no luck when uploading....


Probably something on my end but I have no idea what is wrong! Any idea would be great!

Thanks

Re: Textures not correctly being uploaded [message #73260 is a reply to message #73255 ] Mon, 19 August 2013 07:20 UTC Go to previous messageGo to next message
avatar mkroeker  is currently offline mkroeker
Messages: 1769
Registered: June 2012
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Shapie Expert
Try viewing your x3d with view3dscene - it may have both a texture AND vertex colors that obscure it.
Re: Textures not correctly being uploaded [message #73463 is a reply to message #73260 ] Thu, 22 August 2013 11:35 UTC Go to previous message
avatar takadonet  is currently offline takadonet
Messages: 5
Registered: August 2013
Go to my shop
Junior Member
Thanks for the tip.
My issue is that I had too many light sources and it overwhelmed the textures I had.

It was properly rendering just that the generated image was messed up.


 
   
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