|Color Gradient Sculpture [message #72406] Tue, 30 July 2013 18:59 UTC
I was inspired by this sculpture by Hans-Jörg Limbach:|
But I have a totally different styling in mind for my design; I want to explore color gradients over the faces of the underlying mesh geometry like that done by Matthew Plummer Fernandez for his 3D printed models.
I created a tool in Processing called Hemesh Colorizer. So now I can manipulate and colorize models and then export them to VRML ready for color sandstone printing.
Here is my first attempt using a blue to black gradient:
I roughed up the vertices for the hands to give the mesh more texture, but I think I might have gone too far.
I'm going to be trying different color gradients and different algorithms for coloring the faces of the model mesh.
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