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Leaf skeleton, in gold and other colors [message #65082] Thu, 28 March 2013 22:47 UTC
avatar joabaldwin  is currently offline joabaldwin
Messages: 37
Registered: May 2009
Go to my shop
I just got these yesterday... I made a leaf skeleton (well, skull) in Maya.

Simple but efficient technique:

1) Make CV curves point by point for each vein from the top view (you'll have a LOT of curves, separate them in groups by "vein width" according to your reference.
2) Select all curves that should be of the same thickness
3) Use Paint Effects>Curve Utilities>Attach Brush to Curve
4) Modify>Convert>Paint Effects to Polygons
5) Mesh>Fill Hole

And there you have it! All your curves are now solid polygon pipes. To change the paint effects brush size and subdivisions, use Paint Effects>Template Brush Settings

I'll use this technique more now for complex filigree-type designs, it's very easy to make curves and them make them all polygons at once.

Shop links:
Pendant: http://www.shapeways.com/model/954641/leaf-skeleton-pendant- necklace.html
Big one: http://www.shapeways.com/model/953172/leaf-skeleton-ornament .html


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