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Blender .x3d and Full Colour Sanstone (FCS) [message #62508] Thu, 21 February 2013 07:54 UTC Go to next message
avatar AmLachDesigns  is currently offline AmLachDesigns
Messages: 1344
Registered: September 2011
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Shapie Expert
Hi,

I've looked in the forums (fora?) and I can't quite find the answer I am looking for - I hope someone can help.

I am trying to upload a model with a texture from Blender:

1. Am I correct that the only way to do this is in a .x3d file and that there is no way to do it with .stl?

2. Do I need to .zip my .png for the texture with the .x3d or should it somehow be included in the model? I managed to upload a rudimentary (vertex painted) model without this, but it won't work with this model.

Thanks in advance and please explain as if to a child...
Re: Blender .x3d and Full Colour Sanstone (FCS) [message #62517 is a reply to message #62508 ] Thu, 21 February 2013 12:41 UTC Go to previous messageGo to next message
avatar mkroeker  is currently offline mkroeker
Messages: 1947
Registered: June 2012
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Shapie Expert
Quote:

1. Am I correct that the only way to do this is in a .x3d file

Per the file format list on the "Create" upload page, yes. (You could also use
VRML2 aka VRML97, but that is roughly the pre-xml dialect of the same format)

Quote:

there is no way to do it with .stl?

Yes, STL is triangles without colors or even units. (There is a potential successor named AMF that
adds both, but has not gained as much traction yet)

Quote:

Do I need to .zip my .png for the texture with the .x3d

Yes, and the zip should have no internal folder structure, i.e. just the .x3d and png file.
Also make sure that the texture reference in the x3d file is just the filename without
any folder names.
And do not set any transparency on objects - while it probably does not matter for printing,
transparency is faithfully reproduced in the preview, which can be very confusing.
Re: Blender .x3d and Full Colour Sanstone (FCS) [message #62518 is a reply to message #62517 ] Thu, 21 February 2013 12:51 UTC Go to previous messageGo to next message
avatar AmLachDesigns  is currently offline AmLachDesigns
Messages: 1344
Registered: September 2011
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Shapie Expert
thx, will give it a go.
Re: Blender .x3d and Full Colour Sanstone (FCS) [message #63111 is a reply to message #62508 ] Sat, 02 March 2013 19:24 UTC Go to previous messageGo to next message
avatar Fredd  is currently offline Fredd
Messages: 350
Registered: November 2011
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Senior Member
remember before uploading you will need to scale the model since when you a upload a model in a color format sw will regard a blender unit dimension as a meter, for printing purposes.


Have any questions regarding Blender, and need fast answers, you are always welcome at the IRC Server Freenode, channel #blender. As a bonus, several there have experience in modelling for 3D prints.

Keith
Re: Blender .x3d and Full Colour Sanstone (FCS) [message #63112 is a reply to message #63111 ] Sat, 02 March 2013 19:38 UTC Go to previous message
avatar AmLachDesigns  is currently offline AmLachDesigns
Messages: 1344
Registered: September 2011
Go to my shop
Shapie Expert
Thx again

 
   
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