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Need ZBrush and Rhyno specialist [message #59283] Fri, 28 December 2012 01:18 UTC Go to next message
avatar naga_prime  is currently offline naga_prime
Messages: 1
Registered: April 2010
Go to all my models
Junior Member
Hi Shapeways community:)

I need help correcting a shape (in STL format) for an urgent project.
Corrections 1) to make one side of the shape symmetric to the other 2) to make the base of the model flat (now it is bumpy and wobbles when put on a table. And after the 2 corrections we need to make sure that the model is printable:)

Also, there are more project in creating from scratch....

PLease send your example of work and brief description,

Ana

Re: Need ZBrush and Rhyno specialist [message #59290 is a reply to message #59283 ] Fri, 28 December 2012 08:44 UTC Go to previous messageGo to next message
avatar gafsadesign  is currently offline gafsadesign
Messages: 70
Registered: October 2012
Go to my shop
Member
heloo you can visit my shop to see my work
contact me
wassymj89@gmail.com
Re: Need ZBrush and Rhyno specialist [message #59334 is a reply to message #59283 ] Sat, 29 December 2012 03:01 UTC Go to previous messageGo to next message
avatar codexehow  is currently offline codexehow
Messages: 21
Registered: February 2012
Go to all my models
Junior Member
Send me what you have so far and I'll let you know if I can help you. You can find contact info at the site listed in my sig.


www.tommycharlesportfolio.com
Re: Need ZBrush and Rhyno specialist [message #59708 is a reply to message #59283 ] Sun, 06 January 2013 08:13 UTC Go to previous message
avatar SGDesigns  is currently offline SGDesigns
Messages: 358
Registered: July 2011
Go to my shop
Senior Member
Symmetry and flat on the bottom will take only a few seconds to fix. Check out my shop if you wanna see some of my work. The only programs I use are zbrush 4r4 and Rhino 3d.


You can always import the .stl file into zbrush and do an X axys symmetry weld. It only takes a second.
Geometry>Modify Topology>Mirror and Weld

To make the bottom flat, all you need to do is in zbrush, go to the Deformation menu and select Flatten at the Y axis to flatten from the bottom up.





----------------------------------------------------------------------------------------------------------------

- Sal G -
My Website
www.sgcustomsilver.com
Facebook Page
www.facebook.com/SGCustomSilver

 
   
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