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icon7.gif  luxology modo [message #310] Thu, 24 July 2008 13:50 UTC Go to next message
avatar keebOo  is currently offline keebOo
Messages: 3
Registered: July 2008
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Junior Member
Hi,
someone have experience on export STL from MODO of luxology?

I found at vertexmonkey a free plugin (http://www.vertexmonkey.com/scripts_general_IO.php), someone knows if the model exported is accurate enough to upload to shapeways?

thanks.
Re: luxology modo [message #584 is a reply to message #310 ] Mon, 04 August 2008 20:16 UTC Go to previous messageGo to next message
avatar BAROBA  is currently offline BAROBA
Messages: 124
Registered: August 2008
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Senior Member
I tried to export a extremely complex model with this plugin and it failed.
The problem is that some errors that are invisible in Modo can be fatal if a stl-program tries to import it. ( the mistakes are : holes, 2 point polygons, triangles that are only hanging in the mesh with 2 instead of 3 points).

Only with specialised software I could fix the errrors.
It is possible that simpler objects be exported successfully.

goodluck
Re: luxology modo [message #588 is a reply to message #584 ] Mon, 04 August 2008 22:09 UTC Go to previous message
avatar keebOo  is currently offline keebOo
Messages: 3
Registered: July 2008
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Junior Member
thanks for you answer, I'll search something (hopeing free) for mac.

 
   
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