| modeler needed to fix my stl errors in 3Dmax [message #58300] Mon, 10 December 2012 05:38 UTC |
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Hi there,
I've exported my model into 3D max from Revit, and have run an stl check on it... some errors are showing yp and not being well versed in 3D max... have no idea how to fix them.
Cheers,
Carly
Attachment: KO5 BOX.max
(Size: 636.00KB, Downloaded 12 time(s))
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| Re: modeler needed to fix my stl errors in 3Dmax [message #58441 is a reply to message #58334 ] Wed, 12 December 2012 00:26 UTC |
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Hi Fred,
PLease find attached STL file,
It sits within the max bounding box of 220mm x 220mm
Thanks!
Carly
Attachment: K03 BOX.STL
(Size: 147.20KB, Downloaded 18 time(s))
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| Re: modeler needed to fix my stl errors in 3Dmax [message #58510 is a reply to message #58300 ] Wed, 12 December 2012 21:18 UTC |
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Here is an example of the start of the problems. You took a 6 sided circle, made a copy, then subdivided it. Then you extruded and started manipulating the mesh to create a model. But the two circles edges overlapped which is not good. Similar problems like that happened. No big deal, being new to modelling is tough enough, without having to worry about the specifics needed also for getting a model printable for 3D purposes.
Netfabb prolly fixed the errors in a second so its worth uploading, as mentioned above.
Keith
[Updated on: Wed, 12 December 2012 21:22 UTC] Have any questions regarding Blender, and need fast answers, you are always welcome at the IRC Server Freenode, channel #blender. As a bonus, several there have experience in modelling for 3D prints.
Keith
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| Re: modeler needed to fix my stl errors in 3Dmax [message #58529 is a reply to message #58510 ] Thu, 13 December 2012 02:55 UTC |
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Awesome,
Thanks so much for your responses and help! I'll try Netfabb now and see how I go
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