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Hard/Smooth edges ?

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Hard/Smooth edges ? [message #5819] Thu, 13 August 2009 00:25 UTC Go to next message
avatar tempusr8592_128dc15c6652  is currently offline tempusr8592_128dc15c6652
Messages: 0
Registered: September 2008
Go to all my models
Junior Member
Hi !

I would like to print one of my models, but here is the problem: This model is designed for videogames, so -> lowpoly.


Here is my question: The model is looking fine in my 3D software when I set the edges hardeness. Will the printer take care if this ? Or not, then I will not be able to print my model Sad ?

Thank you !

(btw: I tried different smoothing tools but the result is never satisfying, it don't take care of harden edges or preserve them completely and it looks bad)
Re: Hard/Smooth edges ? [message #5822 is a reply to message #5819 ] Thu, 13 August 2009 01:36 UTC Go to previous messageGo to next message
avatar WiKKiDWidgets  is currently offline WiKKiDWidgets
Messages: 0
Registered: April 2009
Go to my shop
Junior Member
Aftraid not my freind, the printers do no smoth out the lines of your model. However, you do have some options. You can increase the resolution of the model (add poly's) and smooth out the corners that way. with Blender, you can user either a Subsurf modifier or add a Multires.

http://wiki.blender.org/index.php/Doc:Manual/Modelling/Meshe s/Subdivision_Surfaces

http://www.blender.org/development/release-logs/blender-243/ multires/

Many other 3D software packages have similar options as well.
Re: Hard/Smooth edges ? [message #5845 is a reply to message #5819 ] Thu, 13 August 2009 14:56 UTC Go to previous message
avatar randomblink  is currently offline randomblink
Messages: 1
Registered: July 2009
Go to my shop
Junior Member
It looks like you're using 3ds max, just add a Pro-Optimizer Modifier and adjust the polys... then select by poly face, select the faces that need smoothing and use the MSmooth option in the Modeling Ribbon... or add the TurboSmooth modifier and play with the polys and attribtes...

(just a thought)

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