|3DS Max export wrong size [message #53575] Tue, 04 September 2012 11:05 UTC
I'm not new to 3D modelling, in fact have been doing it for games and films for over 10 years. When exporting an OBJ from 3DS Max I can see
the scale is correct, for example a belt buckle at 120 mm in height. When uploading to my Shapeways it all gets a bit confusing with H, W and D
and I can't tell if I have the right scale. Any tips on Units setup from Max to Shapeways?
Also wouldn't it be beneficial for us to scale once we upload as a kind of aspect ratio type in system? that way we don't have to charge more for the
model if it is the wrong scale.