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Why is this so expensive? [message #53241] Mon, 27 August 2012 22:41 UTC Go to next message
avatar yoni.binstock  is currently offline yoni.binstock
Messages: 23
Registered: November 2011
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Hi guys,

Attached you can find my uploaded file. It's a sphericon and just a few inches on all sides.

I believe it's hollow, so why does it costs $184?

Thanks for your help.
Yoni

  • Attachment: Sphericon.stl
    (Size: 14.72KB, Downloaded 55 time(s))

Re: Why is this so expensive? [message #53246 is a reply to message #53241 ] Tue, 28 August 2012 00:50 UTC Go to previous messageGo to next message
avatar stonysmith  is currently offline stonysmith
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Sorry, but it's NOT hollow. I'm not sure what software you're creating this with, but it is only a single shell with no interior geometry.


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Re: Why is this so expensive? [message #53248 is a reply to message #53246 ] Tue, 28 August 2012 02:34 UTC Go to previous messageGo to next message
avatar yoni.binstock  is currently offline yoni.binstock
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Registered: November 2011
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I'm using Google Sketchup.

What's the best way to get interior geometry?

Thanks for your help.
Re: Why is this so expensive? [message #53715 is a reply to message #53248 ] Thu, 06 September 2012 22:44 UTC Go to previous message
avatar TechyBen  is currently offline TechyBen
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Registered: September 2011
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You should be able to export it into something like Blender. Blender has a shelling operation. I think it's called solidify (under "object:mesh:faces:solidify"). On the right, there should be a slider/number input for how thick you wish the walls to be (make sure not to input backwards, else it will GROW out! Razz ).

I can talk you through the full export/import and buttons in Blender etc if you wish to do it.

 
   
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