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Figure modeling- how to? [message #52522] Mon, 13 August 2012 00:37 UTC Go to next message
avatar patmat2350  is currently offline patmat2350
Messages: 44
Registered: July 2009
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I'm comfortable using CAD to create mechanical stuff, but have absolutely no idea how folks go about figure modeling.

Any handy primers out there, for us who are good with lines and corners but can't handle the curvy stuff?

Thx,
PM

[Updated on: Mon, 13 August 2012 00:38 UTC]

Re: Figure modeling- how to? [message #52534 is a reply to message #52522 ] Mon, 13 August 2012 07:44 UTC Go to previous message
avatar Mezmera  is currently offline Mezmera
Messages: 41
Registered: June 2012
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If I understand your question correctly (sorry, non-native speaker here), you are looking for software for freeform/organic modeling?
Blender has a sculpting mode, and from what I hear, Sculptris is very easy to work with and works great as well (see this review: http://rithforms.blogspot.nl/2012/08/sculptris-is-sick-and-f ree-d.html).

 
   
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