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Komuso monk [message #51391] Sun, 15 July 2012 23:55 UTC Go to next message
avatar R.Kurczewski  is currently offline R.Kurczewski
Messages: 28
Registered: September 2009
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Junior Member
I think its almost ready. Not sure how details will come out in such a small scale but here it is- next oriental- themed miniature.

https://lh5.googleusercontent.com/-dJp1YgcF5_E/UAMuFh8zGqI/AAAAAAAAdm0/41dF2TYUPLA/s800/komuso.jpg
Re: Komuso monk [message #51412 is a reply to message #51391 ] Mon, 16 July 2012 13:16 UTC Go to previous messageGo to next message
avatar TurtlesAreCool  is currently offline TurtlesAreCool
Messages: 267
Registered: October 2010
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Looks good. At that scale, I'd suggest doubling the thickness of the hands, neck, and ankles. Be very careful skimming the minimums - I've printed a small version of my archer in FUD, and I was able to break off several pieces with minimal effort, because I was too close to the minimum thickness.

I'm not familiar with this sort of monk, but he makes me think of this: http://www.youtube.com/watch?v=ccBQZVpVvAE
Re: Komuso monk [message #51417 is a reply to message #51412 ] Mon, 16 July 2012 14:53 UTC Go to previous message
avatar R.Kurczewski  is currently offline R.Kurczewski
Messages: 28
Registered: September 2009
Go to my shop
Junior Member
Thanks mate. I did few tests before and I am pretty confident parts should work, at least for a gaming piece, for sure they will not stand a chance given to kid. Will do few tests thou.

EDIT: And here it is: http://www.shapeways.com/model/634641/komuso-monk.html

[Updated on: Mon, 16 July 2012 16:10 UTC]


 
   
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