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Multiple Separate Objects? [message #634] Tue, 05 August 2008 17:40 UTC Go to next message
avatar Ian  is currently offline Ian
Messages: 3
Registered: August 2008
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Can you have multiple separate objects in the scene? I'm assuming that is fine as long as you keep within the accepted build volume?

Are there any guidelines to follow? Should I make all the objects sit on the same ground plane, or does it not matter where in the space they are?

I apologize if these are covered elsewhere. Thanks for your time!
Re: Multiple Separate Objects? [message #647 is a reply to message #634 ] Wed, 06 August 2008 00:34 UTC Go to previous messageGo to next message
avatar robert  is currently offline robert
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Registered: December 2007
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Yes, we support multiple objects in a scene.

During production the objects are printed as appropriate for the model. Don't worry about the positioning.
Re: Multiple Separate Objects? [message #20050 is a reply to message #647 ] Wed, 03 November 2010 19:33 UTC Go to previous messageGo to next message
avatar rstarkov  is currently offline rstarkov
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Registered: September 2010
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Is it acceptable to bunch up, say, 50 copies of a small object into a single scene, to save 49x the start-up cost of WSF?
Re: Multiple Separate Objects? [message #20056 is a reply to message #634 ] Wed, 03 November 2010 20:32 UTC Go to previous messageGo to next message
avatar Youknowwho4eva is currently online Youknowwho4eva
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As long as you can stay under the polygon limit.


I learned a long time ago the wisest thing I can do is be on my own side, be an advocate for myself and others like me. -Maya Angelou
michael@shapeways.com Community Advocate
Re: Multiple Separate Objects? [message #42832 is a reply to message #647 ] Thu, 26 January 2012 23:50 UTC Go to previous messageGo to next message
avatar marellano  is currently offline marellano
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Registered: September 2011
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[Updated on: Sat, 28 January 2012 01:10 UTC]

Re: Multiple Separate Objects? [message #44861 is a reply to message #647 ] Sun, 04 March 2012 15:34 UTC Go to previous messageGo to next message
avatar Roy_Stevens  is currently offline Roy_Stevens
Messages: 143
Registered: November 2009
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So what is the limit? I uploaded a file with 32 identical objects and it was accepted and printed. I then uploaded a derivation of that model that had an issue with one of the pattern components so it had 64 objects in it, and that was rejected. I fixed the issue so it again had 32 identical objects, and that was also rejected. What gives? We need design rules for this, not arbitrary hit-and-miss depending on what mood the operator is in.


Earl Grey, hot.
Re: Multiple Separate Objects? [message #44864 is a reply to message #44861 ] Sun, 04 March 2012 17:19 UTC Go to previous message
avatar stonysmith  is currently offline stonysmith
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Registered: August 2008
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Are they ALL connected with sprues, such that it's effectively one single object?

If the objects are small and loose, it's going to be extremely difficult to chase them all down during cleaning. Sometimes, the production team doesn't realize how much difficulty a model causes until they try to go clean it.


Patience, Persistance, Politeness - the 3Ps will help us get us to Perfect Printed Products

 
   
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