| baking displacement maps in sculptris [message #44048] Wed, 15 February 2012 03:08 UTC |
 |
|
I've been having a lot of fun in sculptris but was wondering if there was a way to take a painted bump map and bake it on, altering the geometry so that Shapeways can print the texture?
I've been making head sculpts and the current head has a mask that requires a subtle texture.
|
|
|
|