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inverted normals in rhino [message #4158] Wed, 29 April 2009 09:36 UTC Go to next message
avatar scott-tweeddale  is currently offline scott-tweeddale
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im having trouble in rhino, shapeways is saying my models normals are inverted and as far as i can see it's not? can any one help?

Re: inverted normals in rhino [message #4159 is a reply to message #4158 ] Wed, 29 April 2009 09:56 UTC Go to previous messageGo to next message
avatar RalphVdB  is currently offline RalphVdB
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Hi scott-tweeddale,

I took a look at your model. It had a lot of inverted normals. I took the liberty to fix it for you Laughing

Just upload it , order it and it's yours Nod

Cheers,

Ralph


Shapeways International Customer Service Manager
Re: inverted normals in rhino [message #4162 is a reply to message #4158 ] Wed, 29 April 2009 10:20 UTC Go to previous messageGo to next message
avatar scott-tweeddale  is currently offline scott-tweeddale
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Thanks for fixing. Out of interest how did you fix it?

Appreciate the help

Scott
Re: inverted normals in rhino [message #4164 is a reply to message #4162 ] Wed, 29 April 2009 10:27 UTC Go to previous messageGo to next message
avatar RalphVdB  is currently offline RalphVdB
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Hi Scot,

I used the fixed wizard and removed all the inverted normals, and some bad shells. That's all Cool

Cheers,

Ralph


Shapeways International Customer Service Manager
Re: inverted normals in rhino [message #4165 is a reply to message #4158 ] Wed, 29 April 2009 10:29 UTC Go to previous messageGo to next message
avatar scott-tweeddale  is currently offline scott-tweeddale
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is that something in rhino at all or something you use at shapeways?
Re: inverted normals in rhino [message #4166 is a reply to message #4165 ] Wed, 29 April 2009 10:33 UTC Go to previous messageGo to next message
avatar RalphVdB  is currently offline RalphVdB
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No, we, at Shapeways, use Magics


Shapeways International Customer Service Manager
Re: inverted normals in rhino [message #4177 is a reply to message #4166 ] Wed, 29 April 2009 17:58 UTC Go to previous messageGo to next message
avatar AO  is currently offline AO
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Hi Ralph,

I saw you fixed some files with magics.
Could you also fixe the dragonnecklace?
How did you fix the tank without destroying it?
Could you show the method with some screenprints?

Greetings AO
Re: inverted normals in rhino [message #4187 is a reply to message #4158 ] Thu, 30 April 2009 07:19 UTC Go to previous messageGo to next message
avatar scott-tweeddale  is currently offline scott-tweeddale
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Hi

I'm still having problems working out normals in Rhino and i was wondering if it was possible for you to have a look at these files for me as well?

Any further help would be much appreciated

Thanks

Scott

  • Attachment: hingeleg.stl
    (Size: 598.86KB, Downloaded 73 time(s))

Re: inverted normals in rhino [message #4188 is a reply to message #4158 ] Thu, 30 April 2009 07:20 UTC Go to previous messageGo to next message
avatar scott-tweeddale  is currently offline scott-tweeddale
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these two aswell

  • Attachment: lense2.stl
    (Size: 4.04MB, Downloaded 119 time(s))

Re: inverted normals in rhino [message #4189 is a reply to message #4158 ] Thu, 30 April 2009 07:22 UTC Go to previous messageGo to next message
avatar scott-tweeddale  is currently offline scott-tweeddale
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No Message Body

  • Attachment: lense3.stl
    (Size: 468.05KB, Downloaded 81 time(s))

Re: inverted normals in rhino [message #4193 is a reply to message #4189 ] Thu, 30 April 2009 12:55 UTC Go to previous messageGo to next message
avatar Gijs  is currently offline Gijs
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Hi Scott,

not sure, but you're probably using the wrong mesh settings out of rhino. I just downloaded your lens2 and lens3 models,

They both contain open meshes which is not good for 3D printing

If you send the rhino model, I can see if it is a problem with the mesh settings or with the model itself, it could well be a combination of both. I guess that's the case, because lens2 had interfering mesh faces as well.

Cheers,
Gijs



www.studiogijs.nl
Re: inverted normals in rhino [message #4194 is a reply to message #4193 ] Thu, 30 April 2009 15:13 UTC Go to previous messageGo to next message
avatar scott-tweeddale  is currently offline scott-tweeddale
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Hi

Thanks to everyone for their help, i've managed to sort it out and order it all, i had to re make it froms scratch

Thanks to everyone for help
Re: inverted normals in rhino [message #4213 is a reply to message #4194 ] Fri, 01 May 2009 08:12 UTC Go to previous messageGo to next message
avatar RalphVdB  is currently offline RalphVdB
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Hi Scott,

I am glad you succeeded to upload your models!

Hi AO,

Quote:

I saw you fixed some files with magics.
Could you also fixe the dragonnecklace?
?



Just send the model to service@shapeways.com and we will take a look at it Cool

Quote:


How did you fix the tank without destroying it?




There is an Shrinkwrap option in Magics, which takes care of this.

Quote:


Could you show the method with some screenprints?


I will make time for this next week. Maybe i can make a simple tutorial and put in on the support section

Cheers,

Ralph


Shapeways International Customer Service Manager
Re: inverted normals in rhino [message #4221 is a reply to message #4213 ] Fri, 01 May 2009 20:42 UTC Go to previous message
avatar AO  is currently offline AO
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Ralph,
The dragonnecklace is not mine but from murderslastcrow If I remember well.
I'm looking forward to your tutorial.

Cheers AO

 
   
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